Player Matchup

Merlin
Merlin
FA Bam Bam
Merlin
Level 69
God Stats
4W - 0L
1,523 SR
Queue Stats
14W - 13L
1,608 Elo+
Party 1
Da Ji
Da Ji
FA KUBLAI
Da Ji
Level 95
God Stats
3W - 3L
1,400 SR
Queue Stats
45W - 35L
1,594 Elo+
Party 1
Olorun
Olorun
FA Sweet Tea
Olorun
Level 128
God Stats
3W - 1L
1,323 SR
Queue Stats
110W - 81L
1,606 Elo+
Party 1
Team Averages
Level 97
1,415 SR
1,603 Elo+

VS

Team Averages
Level 63
1,613 SR
1,437 Elo+
Nu Wa
Nu Wa
CrimsonCosmo
Nu Wa
Level 37
God Stats
2W - 6L
1,543 SR
Queue Stats
35W - 48L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Lobelto2000
Gilgamesh
Level 65
God Stats
6W - 8L
1,570 SR
Queue Stats
75W - 98L
1,429 Elo+
Party 2
Arachne
Arachne
X_oner-Manet
Arachne
Level 87
God Stats
15W - 10L
1,727 SR
Queue Stats
488W - 523L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FA Bam Bam
Merlin
12
1 / 0 / 4
7,492
749
4,073
3,734
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
FA KUBLAI
Da Ji
12
4 / 1 / 3
7,937
794
8,189
8,596
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
5 / 0 / 4
8,135
814
10,214
6,632
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,015
602
5,242
10,129
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lobelto2000
Gilgamesh
4
0 / 1 / 1
5,594
559
563
2,742
1,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
X_oner-Manet
Arachne
10
0 / 5 / 1
6,176
618
3,376
12,972
8,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
0
1
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Merlin
FA Bam Bam
Merlin
1
0
4
3
W
Da Ji
FA KUBLAI
Da Ji
4
1
3
5.5
W
Olorun
5
0
4
7
L
Gilgamesh
Lobelto2000
Gilgamesh
0
1
1
0.5
L
Arachne
X_oner-Manet
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,476
Damage
9,181
18,962
Taken
25,843
8,321
Mitigated
14,483
5,828
Healing
1,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
1,259
0
1,100
10,129
4,316
0
5,245
4,884
19,396
0
W
Merlin
FA Bam Bam
Merlin
4,073
127
0
451
3,734
1,436
582
787
2,759
31,107
0
W
Da Ji
FA KUBLAI
Da Ji
8,189
2,956
0
532
8,596
3,777
65
2,729
5,621
0
21,042
W
Olorun
10,214
4,865
319
4,526
6,632
3,108
2,543
1,804
4,524
47,253
4,732
L
Gilgamesh
Lobelto2000
Gilgamesh
563
63
0
13
2,742
1,715
0
1,516
1,226
0
1,750
L
Arachne
X_oner-Manet
Arachne
3,376
2,528
0
454
12,972
8,452
0
6,277
6,695
0
15,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
17,785
176
Minions Killed
53
6
Camps Cleared
1
525,778
Distance Traveled
346,926
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,015
602
23
2
0
148,219
2
W
Merlin
7,492
749
61
6
0
177,042
0
W
Da Ji
7,937
794
32
3
4
188,151
2
W
Olorun
8,135
814
83
8
2
160,585
1
L
Gilgamesh
5,594
559
0
0
0
16,590
0
L
Arachne
6,176
618
30
3
1
182,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role