Player Matchup

Atlas
Atlas
DerekCraoner
Atlas
Level 160
God Stats
5W - 8L
1,512 SR
Queue Stats
50W - 50L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
FaraKrik
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 70L
1,590 Elo+
Party 1
Thoth
Thoth
RASMONTOYA8
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 20L
1,540 Elo+
Party 1
Osiris
Osiris
WHITE-0-DRAGON
Osiris
Level 144
God Stats
0W - 1L
1,778 SR
Queue Stats
57W - 24L
1,630 Elo+
Party 1
Hou Yi
Hou Yi
gggbro
Hou Yi
Level 37
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 4L
1,605 Elo+
Solo
Team Averages
Level 102
1,515 SR
1,571 Elo+

VS

Team Averages
Level 72
1,585 SR
1,610 Elo+
Bastet
Bastet
Kiiyoi
Bastet
Level 19
God Stats
2W - 0L
1,818 SR
Queue Stats
114W - 58L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
McTiltsTheQueen
Sylvanus
Level 48
God Stats
3W - 5L
1,491 SR
Queue Stats
373W - 372L
1,498 Elo+
Solo
Bellona
Bellona
elpisaperros69
Bellona
Level 119
God Stats
4W - 2L
1,548 SR
Queue Stats
210W - 197L
1,568 Elo+
Party 3
Ra
Ra
xdiegobaby
Ra
Level 28
God Stats
3W - 0L
1,516 SR
Queue Stats
174W - 163L
1,591 Elo+
Party 3
Chernobog
Chernobog
xlTaurus
Chernobog
Level 146
God Stats
16W - 7L
1,549 SR
Queue Stats
459W - 232L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,328
458
7,375
15,481
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
FaraKrik
Hun Batz
13
4 / 4 / 4
7,984
499
10,720
13,571
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 2
8,534
533
10,007
8,278
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 2
6,746
422
4,793
14,447
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
gggbro
Hou Yi
13
0 / 4 / 0
7,445
465
3,891
10,250
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kiiyoi
Bastet
12
1 / 5 / 2
7,598
475
8,364
15,101
5,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
13
0 / 0 / 9
7,661
479
4,872
10,612
10,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 5
8,597
537
8,485
14,913
11,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 3 / 2
9,530
596
10,197
10,518
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xlTaurus
Chernobog
17
7 / 0 / 2
10,138
634
10,992
13,104
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
16
16
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Hun Batz
FaraKrik
Hun Batz
4
4
4
1.5
W
Bastet
Kiiyoi
Bastet
1
5
2
0.4
W
Sylvanus
0
0
9
4.5
L
4
2
2
2.5
L
0
4
2
0.25
W
4
2
5
3.25
L
Hou Yi
gggbro
Hou Yi
0
4
0
0
W
4
3
2
1.67
W
Chernobog
xlTaurus
Chernobog
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
42,910
62,027
Taken
64,248
38,079
Mitigated
37,931
11,767
Healing
27,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,375
3,292
0
2,091
15,481
14,911
0
2,710
12,771
24,413
0
L
Hun Batz
FaraKrik
Hun Batz
10,720
3,025
0
3,770
13,571
5,313
0
3,175
10,396
0
51,641
W
Bastet
Kiiyoi
Bastet
8,364
2,692
0
4,276
15,101
5,856
632
6,644
8,457
0
54,919
W
Sylvanus
4,872
1,741
3,278
5,693
10,612
10,242
112
4,043
6,455
24,683
0
L
10,007
684
0
780
8,278
3,276
54
1,274
7,004
80,425
0
L
4,793
982
0
3,762
14,447
10,177
0
7,415
7,032
0
41,293
W
8,485
3,926
0
749
14,913
11,361
0
4,418
10,495
0
57,831
L
Hou Yi
gggbro
Hou Yi
3,891
1,793
0
1,364
10,250
4,402
0
659
9,591
0
58,368
W
10,197
2,869
541
4,322
10,518
4,466
1,434
815
9,703
81,165
0
W
Chernobog
xlTaurus
Chernobog
10,992
8,722
0
8,177
13,104
6,006
1,092
1,991
10,888
0
105,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,037
Gold Earned
43,524
409
Minions Killed
515
0
Camps Cleared
0
1,414,509
Distance Traveled
1,490,342
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,328
458
27
2
0
294,301
0
L
Hun Batz
7,984
499
96
6
0
322,923
0
W
Bastet
7,598
475
83
5
0
291,660
2
W
Sylvanus
7,661
479
37
2
0
272,199
3
L
Thoth
8,534
533
125
8
0
282,143
2
L
Osiris
6,746
422
65
4
0
266,313
0
W
Bellona
8,597
537
102
6
0
337,068
2
L
Hou Yi
7,445
465
96
6
0
248,829
3
W
Ra
9,530
596
135
8
0
291,426
3
W
Chernobog
10,138
634
158
10
0
297,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role