Player Matchup

Neith
Neith
BadlySherlok
Neith
Level 109
God Stats
79W - 85L
1,436 SR
Queue Stats
149W - 195L
1,348 Elo+
Party 3
Cliodhna
Cliodhna
GRISHAARLYPOV
Cliodhna
Level 48
God Stats
5W - 5L
1,480 SR
Queue Stats
8W - 15L
1,277 Elo+
Solo
Yemoja
Yemoja
Zotakafk
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 3
Hercules
Hercules
rustyrsa
Hercules
Level 60
God Stats
4W - 11L
1,447 SR
Queue Stats
9W - 21L
1,284 Elo+
Solo
Skadi
Skadi
tesselated
Skadi
Level 124
God Stats
281W - 312L
1,388 SR
Queue Stats
283W - 332L
1,346 Elo+
Party 3
Team Averages
Level 69
1,450 SR
1,283 Elo+

VS

Team Averages
Level 57
1,555 SR
1,427 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bushtamushta
Tsukuyomi
Level 29
God Stats
13W - 7L
1,555 SR
Queue Stats
237W - 261L
1,345 Elo+
Party 2
Nike
Nike
joelcm2603
Nike
Level 73
God Stats
6W - 1L
1,545 SR
Queue Stats
154W - 161L
1,468 Elo+
Solo
Discordia
Discordia
kidbuu66
Discordia
Level 73
God Stats
11W - 9L
1,502 SR
Queue Stats
139W - 179L
1,376 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mokniot
Ah Muzen Cab
Level 65
God Stats
33W - 22L
1,671 SR
Queue Stats
235W - 262L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,624
424
10,158
18,141
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
GRISHAARLYPOV
Cliodhna
11
0 / 3 / 1
7,167
398
5,067
17,172
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Zotakafk
Yemoja
10
1 / 8 / 1
7,072
393
2,513
16,503
11,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
rustyrsa
Hercules
3
0 / 1 / 0
5,135
285
394
2,004
646
Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
14
0 / 4 / 0
8,327
463
7,360
11,285
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 0 / 16
9,122
507
7,738
14,841
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
bushtamushta
Tsukuyomi
15
4 / 1 / 7
9,435
524
6,970
12,844
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 4
10,361
576
7,813
13,982
11,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
kidbuu66
Discordia
16
3 / 0 / 6
9,331
518
5,132
6,200
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
mokniot
Ah Muzen Cab
17
14 / 2 / 3
10,931
607
20,897
14,291
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
25
25
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
16
9
L
2
9
1
0.28
L
Cliodhna
GRISHAARLYPOV
Cliodhna
0
3
1
0.17
L
Yemoja
Zotakafk
Yemoja
1
8
1
0.19
W
Tsukuyomi
bushtamushta
Tsukuyomi
4
1
7
7.5
W
3
0
4
5
W
Discordia
kidbuu66
Discordia
3
0
6
6
W
Ah Muzen Cab
mokniot
Ah Muzen Cab
14
2
3
7.75
L
Hercules
rustyrsa
Hercules
0
1
0
0
L
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,492
Damage
48,550
65,105
Taken
62,158
31,010
Mitigated
42,521
18,139
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,738
796
507
2,361
14,841
17,006
232
1,483
13,358
32,577
0
L
10,158
4,248
291
4,703
18,141
7,316
0
3,154
14,987
0
47,992
L
Cliodhna
GRISHAARLYPOV
Cliodhna
5,067
179
0
6,324
17,172
6,282
0
2,214
14,958
0
57,596
L
Yemoja
Zotakafk
Yemoja
2,513
641
1,960
954
16,503
11,648
0
4,484
12,019
14,372
0
W
Tsukuyomi
bushtamushta
Tsukuyomi
6,970
1,574
0
1,787
12,844
5,663
30
21
12,823
0
77,793
W
7,813
1,520
0
2,006
13,982
11,252
797
0
13,982
0
82,293
W
Discordia
kidbuu66
Discordia
5,132
177
0
2,313
6,200
2,509
356
200
6,000
67,107
0
W
Ah Muzen Cab
mokniot
Ah Muzen Cab
20,897
12,279
172
8,290
14,291
6,091
3,791
809
13,191
0
100,354
L
Hercules
rustyrsa
Hercules
394
185
0
536
2,004
646
0
0
2,004
0
6,338
L
Skadi
7,360
3,716
0
3,371
11,285
5,118
35
3,018
8,267
0
77,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
49,180
350
Minions Killed
562
0
Camps Cleared
0
1,259,547
Distance Traveled
1,796,148
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,122
507
36
2
0
389,840
2
L
Neith
7,624
424
77
4
0
266,736
1
L
Cliodhna
7,167
398
107
6
0
351,899
4
L
Yemoja
7,072
393
21
1
0
279,010
0
W
Tsukuyomi
9,435
524
110
6
0
375,801
0
W
Nike
10,361
576
160
9
0
339,212
5
W
Discordia
9,331
518
103
6
0
348,270
4
W
Ah Muzen Cab
10,931
607
153
9
0
343,025
0
L
Hercules
5,135
285
13
1
0
48,394
0
L
Skadi
8,327
463
132
7
0
313,508
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role