Player Matchup

Scylla
Scylla
AssaultQueen50
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Lonely_Dri
Mulan
Level 55
God Stats
15W - 27L
1,393 SR
Queue Stats
308W - 339L
1,347 Elo+
Solo
Ganesha
Ganesha
Overlordch35
Ganesha
Level 40
God Stats
17W - 15L
1,560 SR
Queue Stats
65W - 57L
1,310 Elo+
Party 2
Thor
Thor
Rys The Goat687
Thor
Level 49
God Stats
0W - 3L
1,176 SR
Queue Stats
104W - 115L
1,306 Elo+
Solo
Hachiman
Hachiman
the_black432
Hachiman
Level 97
God Stats
3W - 4L
1,465 SR
Queue Stats
67W - 59L
1,338 Elo+
Party 2
Team Averages
Level 72
1,419 SR
1,360 Elo+

VS

Team Averages
Level 74
1,533 SR
1,343 Elo+
Khepri
Khepri
Bridgebythefoote
Khepri
Level 68
God Stats
1W - 0L
1,560 SR
Queue Stats
28W - 39L
1,292 Elo+
Party 1
Persephone
Persephone
Sangonomiya-13
Persephone
Level 41
God Stats
3W - 9L
1,338 SR
Queue Stats
144W - 198L
1,249 Elo+
Solo
Bastet
Bastet
TragiicSniipe
Bastet
Level 85
God Stats
3W - 3L
1,419 SR
Queue Stats
321W - 346L
1,384 Elo+
Solo
Chiron
Chiron
brewerstein
Chiron
Level 67
God Stats
2W - 0L
1,602 SR
Queue Stats
59W - 58L
1,390 Elo+
Party 1
Arachne
Arachne
evilsparks101
Arachne
Level 107
God Stats
11W - 3L
1,745 SR
Queue Stats
126W - 141L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,935
467
2,490
8,228
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
13
1 / 5 / 1
8,184
481
8,043
18,553
13,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Overlordch35
Ganesha
11
0 / 3 / 3
6,353
374
4,484
11,016
9,421
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 1
8,302
488
6,034
14,518
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
the_black432
Hachiman
12
2 / 2 / 0
7,344
432
10,885
16,915
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,242
426
5,071
11,604
10,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Sangonomiya-13
Persephone
16
0 / 0 / 0
9,986
587
4,743
7,981
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 1 / 2
9,081
534
12,730
14,120
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
13
3 / 3 / 2
8,105
477
14,537
12,920
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
15
5 / 3 / 2
9,500
559
9,911
16,764
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
15
15
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
4
2
L
Mulan
1
5
1
0.3
L
Ganesha
Overlordch35
Ganesha
0
3
3
0.5
L
3
5
1
0.7
W
Persephone
Sangonomiya-13
Persephone
0
0
0
0
W
7
1
2
8
W
Chiron
3
3
2
1.33
W
Arachne
5
3
2
2
L
Hachiman
the_black432
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
46,992
69,230
Taken
63,389
39,456
Mitigated
31,444
22,149
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,490
320
0
406
8,228
4,037
0
3,963
4,265
64,184
0
W
5,071
150
343
2,743
11,604
10,054
574
1,759
9,845
34,184
0
L
Mulan
8,043
2,330
0
6,691
18,553
13,322
279
0
18,553
0
51,832
L
Ganesha
Overlordch35
Ganesha
4,484
193
549
1,941
11,016
9,421
0
2,594
8,422
23,477
0
L
6,034
1,930
58
4,623
14,518
6,797
0
1,211
13,307
0
60,778
W
Persephone
Sangonomiya-13
Persephone
4,743
57
0
4,361
7,981
3,037
286
2,416
5,565
85,393
0
W
12,730
4,971
0
7,542
14,120
5,851
1,448
356
13,764
0
46,638
W
Chiron
14,537
3,513
1,451
4,614
12,920
5,261
2,684
2,369
10,410
0
67,243
W
Arachne
9,911
6,830
0
6,460
16,764
7,241
117
74
16,690
0
83,238
L
Hachiman
the_black432
Hachiman
10,885
5,171
0
7,881
16,915
5,879
0
2,046
14,869
0
65,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
43,914
443
Minions Killed
476
0
Camps Cleared
0
1,504,329
Distance Traveled
1,593,111
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,935
467
105
6
0
288,240
5
W
Khepri
7,242
426
46
3
0
315,221
4
L
Mulan
8,184
481
114
7
0
302,584
1
L
Ganesha
6,353
374
3
0
0
323,112
4
L
Thor
8,302
488
112
7
0
305,382
2
W
Persephone
9,986
587
151
9
0
298,110
2
W
Bastet
9,081
534
58
3
0
341,824
4
W
Chiron
8,105
477
95
6
0
320,790
1
W
Arachne
9,500
559
126
7
0
317,166
3
L
Hachiman
7,344
432
109
6
0
285,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role