Player Matchup

Janus
Janus
AguanteLaCumbia7
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 194L
1,337 Elo+
Solo
Artemis
Artemis
flymecha
Artemis
Level 159
God Stats
1W - 1L
1,758 SR
Queue Stats
26W - 29L
1,430 Elo+
Party 2
Geb
Geb
xx-Spartan36-xx
Geb
Level 64
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 2
Team Averages
Level 96
1,531 SR
1,373 Elo+

VS

Team Averages
Level 112
1,658 SR
1,458 Elo+
Hel
Hel
Shadowkingjdlb
Hel
Level 148
God Stats
4W - 1L
1,827 SR
Queue Stats
143W - 270L
1,324 Elo+
Solo
Amaterasu
Amaterasu
ggmoney952012
Amaterasu
Level 101
God Stats
76W - 60L
1,618 SR
Queue Stats
136W - 129L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
halfwaybrick420
Hou Yi
Level 88
God Stats
158W - 147L
1,528 SR
Queue Stats
221W - 233L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
12,233
680
15,275
15,667
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
flymecha
Artemis
17
8 / 7 / 1
12,985
721
25,808
18,115
10,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 8
11,668
648
12,545
30,624
40,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 13
12,714
706
17,603
18,437
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
ggmoney952012
Amaterasu
19
7 / 1 / 11
13,681
760
18,255
25,994
26,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 4 / 9
13,688
760
23,131
23,281
10,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
9
Kills
19
19
Deaths
9
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
4
4
13
2.63
L
Artemis
flymecha
Artemis
8
7
1
1.21
W
Amaterasu
ggmoney952012
Amaterasu
7
1
11
12.5
W
8
4
9
3.13
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,628
Damage
58,989
64,406
Taken
67,712
57,452
Mitigated
42,969
7,445
Healing
31,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,275
3,783
268
2,842
15,667
6,490
726
6,296
9,371
72,542
0
W
17,603
1,246
9,155
10,740
18,437
6,873
805
7,561
10,876
65,899
0
L
Artemis
flymecha
Artemis
25,808
11,266
0
53
18,115
10,599
1,116
4,333
13,782
0
55,132
W
Amaterasu
ggmoney952012
Amaterasu
18,255
7,772
0
4,176
25,994
26,047
777
10,914
15,080
0
52,838
W
23,131
13,716
0
7,249
23,281
10,049
1,932
10,209
13,072
0
67,526
L
12,545
1,811
0
4,282
30,624
40,363
639
7,816
22,808
19,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
40,083
210
Minions Killed
228
8
Camps Cleared
8
860,568
Distance Traveled
949,776
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,233
680
119
7
5
280,475
3
W
Hel
12,714
706
103
6
3
326,348
1
L
Artemis
12,985
721
77
4
2
260,793
0
W
Amaterasu
13,681
760
62
3
3
345,199
0
W
Hou Yi
13,688
760
63
4
2
278,229
4
L
Geb
11,668
648
14
1
1
319,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role