Player Matchup

Loki
Loki
ArgentiumAstrum
Loki
Level 121
God Stats
1W - 4L
1,259 SR
Queue Stats
463W - 482L
1,397 Elo+
Solo
Xing Tian
Xing Tian
BrutalHugging
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,358 Elo+
Solo
Persephone
Persephone
Franklin6901
Persephone
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 49L
1,580 Elo+
Solo
Chang'e
Chang'e
Pastor99
Chang'e
Level 47
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 13L
1,298 Elo+
Solo
Neith
Neith
Purp1e Cupcakez
Neith
Level 153
God Stats
5W - 4L
1,497 SR
Queue Stats
450W - 440L
1,351 Elo+
Solo
Team Averages
Level 90
1,489 SR
1,397 Elo+

VS

Team Averages
Level 93
1,451 SR
1,374 Elo+
Geb
Geb
AntGLipps
Geb
Level 107
God Stats
4W - 4L
1,420 SR
Queue Stats
237W - 222L
1,420 Elo+
Party 1
Horus
Horus
HurricaneMambo
Horus
Level 135
God Stats
3W - 3L
1,478 SR
Queue Stats
182W - 177L
1,435 Elo+
Party 1
Freya
Freya
PawNSTaR 000000
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 93L
1,279 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnlawfulAries
Morgan Le Fay
Level 43
God Stats
2W - 0L
1,338 SR
Queue Stats
26W - 34L
1,266 Elo+
Party 1
Sobek
Sobek
lumberjackaaron
Sobek
Level 78
God Stats
6W - 1L
1,518 SR
Queue Stats
122W - 102L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
13,466
612
28,788
23,705
14,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xing Tian
BrutalHugging
Xing Tian
20
2 / 5 / 10
12,198
554
16,731
34,768
57,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Franklin6901
Persephone
7
0 / 1 / 1
8,880
404
1,872
2,396
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Pastor99
Chang'e
20
3 / 8 / 10
13,337
606
25,779
30,770
21,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 5 / 4
13,372
608
33,047
21,409
13,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
14,469
658
25,349
33,030
58,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 4 / 8
14,167
644
12,703
32,975
51,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 5 / 16
13,537
615
18,713
28,041
15,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
UnlawfulAries
Morgan Le Fay
20
8 / 2 / 9
16,351
743
28,033
21,644
12,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 3 / 14
14,320
651
18,692
47,766
68,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
16
Kills
25
25
Deaths
18
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
8
6
5
1.75
L
Xing Tian
BrutalHugging
Xing Tian
2
5
10
1.4
L
Persephone
Franklin6901
Persephone
0
1
1
0.5
W
9
4
8
3.25
L
Chang'e
Pastor99
Chang'e
3
8
10
1
W
2
5
16
2
L
3
5
4
1
W
Morgan Le Fay
UnlawfulAries
Morgan Le Fay
8
2
9
6.25
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,217
Damage
103,490
113,048
Taken
163,456
107,800
Mitigated
206,323
44,397
Healing
86,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,349
1,130
4,065
6,140
33,030
58,410
312
7,297
25,733
50,261
0
L
28,788
3,851
2,813
4,647
23,705
14,773
0
19,940
3,529
0
55,208
L
Xing Tian
BrutalHugging
Xing Tian
16,731
1,584
1,941
5,029
34,768
57,369
0
26,039
7,977
25,715
0
L
Persephone
Franklin6901
Persephone
1,872
195
100
255
2,396
1,018
0
1,980
386
3,018
0
W
12,703
5,094
11,583
11,429
32,975
51,387
1,067
9,539
23,436
0
21,299
L
Chang'e
Pastor99
Chang'e
25,779
3,280
9,294
12,534
30,770
21,585
0
24,615
5,741
52,752
0
W
18,713
6,281
3,330
9,788
28,041
15,826
652
7,619
20,422
36,435
0
L
33,047
12,500
213
7,571
21,409
13,055
0
18,213
2,941
0
70,984
W
Morgan Le Fay
UnlawfulAries
Morgan Le Fay
28,033
2,729
4,146
6,365
21,644
12,695
4,124
6,605
15,039
68,373
0
W
18,692
949
6,053
23,565
47,766
68,005
2,239
13,322
34,444
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,253
Gold Earned
72,844
193
Minions Killed
217
0
Camps Cleared
0
1,480,741
Distance Traveled
2,211,544
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,469
658
44
2
0
489,282
1
L
Loki
13,466
612
49
2
0
400,880
2
L
Xing Tian
12,198
554
12
1
0
446,617
0
L
Persephone
8,880
404
5
0
0
45,809
0
W
Horus
14,167
644
18
1
0
437,050
0
L
Chang'e
13,337
606
60
3
0
320,578
3
W
Freya
13,537
615
39
2
0
418,340
0
L
Neith
13,372
608
67
3
0
266,857
0
W
Morgan Le Fay
16,351
743
83
4
0
433,044
0
W
Sobek
14,320
651
33
2
0
433,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role