Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AuricRebel
Gilgamesh
Level 25
God Stats
11W - 8L
1,500 SR
Queue Stats
166W - 109L
1,419 Elo+
Party 2
Ymir
Ymir
ExG Sugar
Ymir
Level 27
God Stats
16W - 12L
1,361 SR
Queue Stats
339W - 259L
1,443 Elo+
Party 2
Shiva
Shiva
PXNDX2005
Shiva
Level 20
God Stats
17W - 6L
1,596 SR
Queue Stats
375W - 273L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
RedLobst3r
Danzaburou
Level 47
God Stats
7W - 6L
1,500 SR
Queue Stats
728W - 510L
1,492 Elo+
Party 2
Team Averages
Level 46
1,491 SR
1,460 Elo+

VS

Team Averages
Level 41
1,508 SR
1,352 Elo+
Osiris
Osiris
DonkeyKong166
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,398 Elo+
Party 1
Artemis
Artemis
Fresh Hot Yeets
Artemis
Level 46
God Stats
6W - 8L
1,500 SR
Queue Stats
156W - 204L
1,352 Elo+
Party 3
Cthulhu
Cthulhu
KOTA287
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 162L
1,339 Elo+
Party 3
Cliodhna
Cliodhna
Nightti
Cliodhna
Level 32
God Stats
0W - 1L
1,782 SR
Queue Stats
1W - 6L
1,207 Elo+
Solo
Raijin
Raijin
watersage38
Raijin
Level 69
God Stats
3W - 3L
1,257 SR
Queue Stats
80W - 67L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
8 / 0 / 16
12,375
1,125
18,605
5,278
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
AuricRebel
Gilgamesh
18
8 / 0 / 16
13,369
1,215
16,038
17,155
14,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
18
1 / 1 / 21
12,108
1,101
9,960
16,370
23,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
PXNDX2005
Shiva
18
4 / 0 / 22
12,353
1,123
17,035
14,874
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
RedLobst3r
Danzaburou
18
12 / 1 / 11
13,572
1,234
34,791
11,066
6,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

286

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,454
950
11,163
20,404
21,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 10 / 1
10,153
923
16,388
22,868
9,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KOTA287
Cthulhu
16
0 / 5 / 2
10,898
991
12,878
30,903
39,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
Nightti
Cliodhna
15
0 / 5 / 0
9,306
846
689
9,019
3,782
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
0 / 7 / 1
10,404
946
14,183
18,561
8,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
7
33
Kills
2
2
Deaths
33
86
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
0
16
16
W
Gilgamesh
AuricRebel
Gilgamesh
8
0
16
16
L
1
6
1
0.25
W
Ymir
1
1
21
11.5
L
1
10
1
0.15
L
Cthulhu
KOTA287
Cthulhu
0
5
2
0.2
L
Cliodhna
Nightti
Cliodhna
0
5
0
0
W
Shiva
PXNDX2005
Shiva
4
0
22
15
W
Danzaburou
RedLobst3r
Danzaburou
12
1
11
17.5
L
Raijin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,429
Damage
55,301
64,743
Taken
101,755
60,106
Mitigated
82,934
19,975
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
18,605
3,026
1,903
491
5,278
2,764
0
3,055
2,223
28,465
0
W
Gilgamesh
AuricRebel
Gilgamesh
16,038
5,141
2,857
3,075
17,155
14,735
0
5,018
12,137
0
32,672
L
11,163
3,568
0
1,602
20,404
21,767
0
4,050
15,970
0
23,047
W
Ymir
9,960
2,087
1,362
3,825
16,370
23,271
0
6,332
10,038
24,705
0
L
16,388
7,177
0
582
22,868
9,467
0
6,746
15,858
0
29,105
L
Cthulhu
KOTA287
Cthulhu
12,878
1,700
2,436
2,236
30,903
39,484
0
6,900
23,390
33,102
0
L
Cliodhna
Nightti
Cliodhna
689
0
0
155
9,019
3,782
0
5,136
3,680
0
4,026
W
Shiva
PXNDX2005
Shiva
17,035
5,013
378
1,595
14,874
12,980
0
7,065
7,809
1,272
29,577
W
Danzaburou
RedLobst3r
Danzaburou
34,791
21,550
0
4,489
11,066
6,356
0
5,591
5,475
0
55,442
L
Raijin
14,183
1,296
0
0
18,561
8,434
0
5,274
13,039
53,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,777
Gold Earned
51,215
193
Minions Killed
191
7
Camps Cleared
4
1,049,042
Distance Traveled
889,301
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,375
1,125
31
3
3
215,185
1
W
Gilgamesh
13,369
1,215
44
4
1
216,954
0
L
Osiris
10,454
950
35
3
3
185,857
0
W
Ymir
12,108
1,101
24
2
0
180,407
1
L
Artemis
10,153
923
25
2
0
185,425
0
L
Cthulhu
10,898
991
32
3
0
182,697
0
L
Cliodhna
9,306
846
8
1
0
158,820
0
W
Shiva
12,353
1,123
36
3
0
233,314
0
W
Danzaburou
13,572
1,234
58
5
3
203,182
0
L
Raijin
10,404
946
91
8
1
176,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role