Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PentaThrills
Hades
Level 111
God Stats
12W - 15L
1,122 SR
Queue Stats
243W - 270L
1,438 Elo+
Solo
Chiron
Chiron
XxDreadBwoii35xX
Chiron
Level 158
God Stats
43W - 34L
1,561 SR
Queue Stats
418W - 409L
1,485 Elo+
Party 2
Serqet
Serqet
worstofwildlife7
Serqet
Level 122
God Stats
4W - 4L
1,674 SR
Queue Stats
109W - 110L
1,483 Elo+
Solo
Team Averages
Level 134
1,471 SR
1,481 Elo+

VS

Team Averages
Level 145
1,581 SR
1,414 Elo+
Olorun
Olorun
Fsiete
Olorun
Level 117
God Stats
4W - 6L
1,616 SR
Queue Stats
570W - 550L
1,440 Elo+
Party 1
Cerberus
Cerberus
Gnosrat
Cerberus
Level 158
God Stats
1W - 1L
1,739 SR
Queue Stats
64W - 57L
1,388 Elo+
Party 3
King Arthur
King Arthur
KanonDeFlor-_
King Arthur
Level 160
God Stats
5W - 3L
1,446 SR
Queue Stats
296W - 297L
1,429 Elo+
Party 1
Nemesis
Nemesis
LuisEspejel10
Nemesis
Level 129
God Stats
6W - 5L
1,481 SR
Queue Stats
37W - 33L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zelborg
Ah Muzen Cab
Level 160
God Stats
2W - 0L
1,625 SR
Queue Stats
29W - 28L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 0 / 0
3,248
650
1,005
1,491
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
 
Raijin
1
0 / 0 / 0
2,406
481
0
0
0
5
1 / 0 / 0
3,457
691
2,908
2,086
694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 0 / 0
3,136
627
1,532
2,697
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
2,987
597
599
3,510
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fsiete
Olorun
6
0 / 0 / 0
3,388
678
1,751
1,946
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Gnosrat
Cerberus
4
0 / 0 / 0
2,973
595
676
2,095
874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
KanonDeFlor-_
King Arthur
6
0 / 1 / 0
3,325
665
795
2,613
1,067
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
4
0 / 0 / 0
3,003
601
1,143
3,067
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Zelborg
Ah Muzen Cab
5
0 / 0 / 0
3,141
628
659
2,473
704
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
L
Raijin
 
Raijin
0
0
0
0
W
Olorun
Fsiete
Olorun
0
0
0
0
W
Cerberus
Gnosrat
Cerberus
0
0
0
0
W
King Arthur
KanonDeFlor-_
King Arthur
0
1
0
0
W
Nemesis
0
0
0
0
L
1
0
0
1
L
0
0
0
0
W
Ah Muzen Cab
Zelborg
Ah Muzen Cab
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,044
Damage
5,024
9,784
Taken
12,194
3,194
Mitigated
4,174
3,763
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,005
592
0
747
1,491
427
0
137
1,354
0
12,332
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Fsiete
Olorun
1,751
645
61
909
1,946
778
0
273
1,673
18,035
2,956
W
Cerberus
Gnosrat
Cerberus
676
126
377
590
2,095
874
0
853
1,242
3,947
0
W
King Arthur
KanonDeFlor-_
King Arthur
795
110
0
748
2,613
1,067
0
1,002
1,611
0
15,871
W
Nemesis
1,143
413
0
771
3,067
751
0
80
2,987
0
10,720
L
2,908
623
0
1,282
2,086
694
52
520
1,566
14,399
0
L
1,532
528
56
998
2,697
1,052
0
970
1,727
0
14,478
W
Ah Muzen Cab
Zelborg
Ah Muzen Cab
659
262
0
406
2,473
704
0
700
1,773
0
17,056
L
599
291
0
680
3,510
1,021
0
515
2,995
0
10,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,234
Gold Earned
15,830
108
Minions Killed
138
0
Camps Cleared
0
367,773
Distance Traveled
476,316
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,248
650
25
5
0
84,331
1
L
Raijin
2,406
481
0
0
0
0
0
W
Olorun
3,388
678
36
7
0
81,832
1
W
Cerberus
2,973
595
18
4
0
97,040
1
W
King Arthur
3,325
665
28
6
0
103,048
2
W
Nemesis
3,003
601
25
5
0
109,050
2
L
Hades
3,457
691
30
6
0
90,121
0
L
Chiron
3,136
627
29
6
0
92,119
1
W
Ah Muzen Cab
3,141
628
31
6
0
85,346
0
L
Serqet
2,987
597
24
5
0
101,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role