Player Matchup

Chaac
Chaac
Silver III
GayyWrld
Chaac
Silver III
Level 107
God Stats
4W - 3L
1,395 SR
Queue Stats
45W - 52L
844 MMR
Solo
Bacchus
Bacchus
Silver V
Irongauntlet304
Bacchus
Silver V
Level 80
God Stats
25W - 33L
1,314 SR
Queue Stats
32W - 46L
625 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
RougeDogVillian_
Morgan Le Fay
Bronze I
Level 157
God Stats
3W - 2L
1,437 SR
Queue Stats
28W - 50L
354 MMR
Solo
Bastet
Bastet
Silver V
dadhelpus
Bastet
Silver V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 115L
580 MMR
Solo
Tiamat
Tiamat
Silver IV
xNorthern_Queen
Tiamat
Silver IV
Level 125
God Stats
1W - 2L
1,212 SR
Queue Stats
24W - 39L
716 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,372 SR
624 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,589 SR
748 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Aaronstone8494
Zhong Kui
Silver IV
Level 143
God Stats
0W - 1L
1,820 SR
Queue Stats
24W - 36L
921 MMR
Solo
Thor
Thor
Bronze I
CharElMistico
Thor
Bronze I
Level 97
God Stats
6W - 11L
1,744 SR
Queue Stats
115W - 130L
442 MMR
Solo
Horus
Horus
Bronze II
jessy_geymer
Horus
Bronze II
Level 112
God Stats
0W - 2L
1,233 SR
Queue Stats
45W - 76L
243 MMR
Solo
Athena
Athena
Silver IV
masterassblast
Athena
Silver IV
Level 128
God Stats
3W - 2L
1,647 SR
Queue Stats
255W - 264L
633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GayyWrld
Chaac
20
10 / 3 / 4
12,936
539
24,741
32,673
22,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 2 / 10
9,955
415
9,708
24,280
33,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
RougeDogVillian_
Morgan Le Fay
20
7 / 2 / 5
13,325
555
25,620
15,551
8,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
dadhelpus
Bastet
17
3 / 4 / 8
11,183
466
12,190
25,736
10,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 1 / 3
11,244
469
16,667
10,777
8,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
IzanamiCliodhnaCthulhuArachne

VS

Bans
Cu ChulainnShivaHachimanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 3 / 0
13,196
550
18,186
17,427
7,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Aaronstone8494
Zhong Kui
18
4 / 3 / 2
11,975
499
21,856
25,387
19,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 5 / 4
9,602
400
8,870
22,315
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 7 / 2
9,929
414
5,618
26,013
21,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 5
9,680
403
7,406
26,711
25,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
23
Kills
11
12
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
0
1.33
L
Zhong Kui
Aaronstone8494
Zhong Kui
4
3
2
1.67
L
3
5
4
1
W
Chaac
GayyWrld
Chaac
10
3
4
4
W
1
2
10
3
W
Morgan Le Fay
RougeDogVillian_
Morgan Le Fay
7
2
5
4.75
W
Bastet
dadhelpus
Bastet
3
4
8
1.75
L
0
7
2
0.14
L
0
5
5
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,926
Damage
61,936
109,017
Taken
117,853
83,562
Mitigated
84,401
41,023
Healing
36,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,186
5,489
0
5,178
17,427
7,968
0
3,036
14,383
0
142,451
L
Zhong Kui
Aaronstone8494
Zhong Kui
21,856
5,287
148
14,086
25,387
19,093
882
13,259
11,074
97,569
0
L
8,870
1,176
0
4,990
22,315
9,704
0
8,317
13,938
0
70,358
W
Chaac
GayyWrld
Chaac
24,741
7,616
0
15,932
32,673
22,561
3,460
6,868
25,680
0
133,768
W
9,708
1,390
397
3,429
24,280
33,321
62
7,495
16,785
30,214
0
W
Morgan Le Fay
RougeDogVillian_
Morgan Le Fay
25,620
4,138
0
4,710
15,551
8,181
3,096
1,889
13,224
114,648
0
W
Bastet
dadhelpus
Bastet
12,190
3,734
756
12,108
25,736
10,982
0
6,174
19,354
0
81,149
L
5,618
2,542
993
5,546
26,013
21,960
0
14,191
11,776
0
55,251
L
7,406
2,085
658
4,609
26,711
25,676
180
11,754
14,687
39,744
0
W
16,667
226
0
3,691
10,777
8,517
76
6,836
3,941
89,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,643
Gold Earned
54,382
630
Minions Killed
628
0
Camps Cleared
0
2,163,544
Distance Traveled
2,139,221
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,196
550
201
8
0
423,540
9
L
Zhong Kui
11,975
499
156
7
0
378,778
2
L
Thor
9,602
400
104
4
0
450,437
0
W
Chaac
12,936
539
176
7
0
432,707
2
W
Bacchus
9,955
415
32
1
0
460,107
4
W
Morgan Le Fay
13,325
555
177
7
0
361,335
9
W
Bastet
11,183
466
98
4
0
469,135
5
L
Horus
9,929
414
108
5
0
405,081
5
L
Athena
9,680
403
59
2
0
481,385
13
W
Tiamat
11,244
469
147
6
0
440,260
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role