Player Matchup

Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
Burgerboy6114
Ymir
Gold V
Level 62
God Stats
1W - 2L
1,474 SR
Queue Stats
37W - 61L
1,717 MMR
Solo
Bastet
Bastet
Gold I
xIAMLEGENDx 43
Bastet
Gold I
Level 159
God Stats
114W - 64L
1,710 SR
Queue Stats
808W - 748L
1,719 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,562 SR
1,645 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,590 SR
1,681 MMR
Gilgamesh
Gilgamesh
Platinum IV
Broseidon27
Gilgamesh
Platinum IV
Level 143
God Stats
7W - 2L
1,549 SR
Queue Stats
87W - 77L
1,705 MMR
Party 2
Raijin
Raijin
Platinum IV
Pacific Grim613
Raijin
Platinum IV
Level 145
God Stats
0W - 1L
1,721 SR
Queue Stats
39W - 44L
1,717 MMR
Solo
Jormungandr
Jormungandr
Gold I
mrnuma
Jormungandr
Gold I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,620 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 4 / 9
12,663
745
21,664
15,333
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 13
10,870
639
5,807
19,305
17,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 2 / 5
13,526
796
25,121
18,681
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AtlasZeusShivaBaron SamediThoth

VS

Bans
AchillesGaneshaAresAh Muzen CabKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Broseidon27
Gilgamesh
15
4 / 7 / 3
10,899
641
12,341
22,912
17,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 8 / 5
11,768
692
12,912
19,650
9,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
mrnuma
Jormungandr
16
2 / 3 / 6
11,878
699
12,632
21,732
27,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
18
Kills
9
9
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
4
9
2.63
L
Gilgamesh
Broseidon27
Gilgamesh
4
7
3
0.79
W
0
3
13
2.17
L
3
8
5
0.69
L
Jormungandr
mrnuma
Jormungandr
2
3
6
1.67
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,592
Damage
37,885
53,319
Taken
64,294
32,670
Mitigated
54,697
15,464
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,664
2,653
118
4,027
15,333
5,828
645
7,710
7,294
58,885
0
L
Gilgamesh
Broseidon27
Gilgamesh
12,341
2,448
0
1,234
22,912
17,912
459
10,735
11,740
0
27,273
W
5,807
550
0
4,425
19,305
17,035
127
8,119
11,005
29,210
0
L
12,912
1,705
99
2,131
19,650
9,105
0
8,417
10,807
45,109
0
L
Jormungandr
mrnuma
Jormungandr
12,632
3,071
339
2,949
21,732
27,680
52
8,513
12,667
43,007
0
W
25,121
6,886
0
6,894
18,681
9,807
2,097
10,400
7,856
0
56,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
34,545
174
Minions Killed
177
12
Camps Cleared
2
907,760
Distance Traveled
813,617
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,663
745
83
5
6
294,215
4
L
Gilgamesh
10,899
641
32
2
0
284,814
7
W
Ymir
10,870
639
27
2
0
276,908
3
L
Raijin
11,768
692
82
5
2
238,795
3
L
Jormungandr
11,878
699
63
4
0
290,008
5
W
Bastet
13,526
796
64
4
6
336,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role