Player Matchup

Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Gatsbγ
Fenrir
Gold II
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
54W - 54L
1,557 MMR
Solo
Bellona
Bellona
Gold V
HunterTX
Bellona
Gold V
Level 149
God Stats
3W - 1L
1,693 SR
Queue Stats
23W - 25L
1,651 MMR
Solo
Danzaburou
Danzaburou
Silver II
xTorchx
Danzaburou
Silver II
Level 128
God Stats
2W - 4L
1,398 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,566 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,688 SR
1,509 MMR
Poseidon
Poseidon
Gold II
HentaiRocks
Poseidon
Gold II
Level 144
God Stats
4W - 5L
1,571 SR
Queue Stats
183W - 189L
1,485 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
MauricioR9
Tsukuyomi
Gold III
Level 160
God Stats
24W - 17L
1,612 SR
Queue Stats
562W - 562L
1,508 MMR
Solo
Scylla
Scylla
Gold III
PerfectCopyHD
Scylla
Gold III
Level 154
God Stats
48W - 37L
1,647 SR
Queue Stats
746W - 739L
1,563 MMR
Solo
Izanami
Izanami
Gold V
ReportOrSupport
Izanami
Gold V
Level 94
God Stats
3W - 1L
1,924 SR
Queue Stats
90W - 84L
1,534 MMR
Solo
Bacchus
Bacchus
Silver II
Weezie
Bacchus
Silver II
Level 62
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 6L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 0 / 4
9,914
583
8,318
6,336
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
 
Kuzenbo
14
1 / 0 / 8
9,112
536
4,753
18,115
24,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Gatsbγ
Fenrir
17
4 / 1 / 3
10,325
607
7,018
14,360
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
HunterTX
Bellona
16
6 / 3 / 6
10,237
602
12,272
17,576
16,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
xTorchx
Danzaburou
16
4 / 0 / 4
10,391
611
10,355
9,607
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ShivaTiamatCliodhnaAtlas

VS

Bans
ArtioUllrBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HentaiRocks
Poseidon
14
1 / 6 / 1
8,927
525
7,521
11,190
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
MauricioR9
Tsukuyomi
15
2 / 3 / 1
8,695
511
8,076
16,045
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 3 / 1
7,465
439
6,044
8,315
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 2
8,860
521
5,717
12,525
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Weezie
Bacchus
11
1 / 3 / 0
7,283
428
3,130
13,327
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
4
4
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
4
6
W
Kuzenbo
 
Kuzenbo
1
0
8
5
W
Fenrir
Gatsbγ
Fenrir
4
1
3
5.5
L
Poseidon
HentaiRocks
Poseidon
1
6
1
0.25
W
Bellona
HunterTX
Bellona
6
3
6
3
L
Tsukuyomi
MauricioR9
Tsukuyomi
2
3
1
0.83
L
0
3
1
0.17
L
0
4
2
0.25
L
Bacchus
Weezie
Bacchus
1
3
0
0.33
W
Danzaburou
xTorchx
Danzaburou
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,716
Damage
30,488
65,994
Taken
61,402
56,649
Mitigated
33,567
21,330
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,318
282
0
1,249
6,336
2,814
1,228
2,845
3,491
62,905
0
W
Kuzenbo
 
Kuzenbo
4,753
2,078
755
4,882
18,115
24,082
368
3,325
14,790
23,164
0
W
Fenrir
Gatsbγ
Fenrir
7,018
2,276
0
4,194
14,360
9,125
168
2,606
11,754
0
77,298
L
Poseidon
HentaiRocks
Poseidon
7,521
1,300
0
695
11,190
3,716
1,628
1,529
9,599
68,632
0
W
Bellona
HunterTX
Bellona
12,272
3,208
0
4,583
17,576
16,279
1,225
5,469
12,107
0
74,077
L
Tsukuyomi
MauricioR9
Tsukuyomi
8,076
1,326
0
6,483
16,045
6,269
0
2,770
13,069
0
75,737
L
6,044
212
0
916
8,315
3,117
0
2,775
5,358
59,343
0
L
5,717
3,465
0
4,568
12,525
5,368
0
1,811
10,704
0
90,390
L
Bacchus
Weezie
Bacchus
3,130
845
0
821
13,327
15,097
258
3,522
9,601
12,317
0
W
Danzaburou
xTorchx
Danzaburou
10,355
4,322
0
5,667
9,607
4,349
3,647
3,332
6,275
0
80,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
41,230
521
Minions Killed
554
0
Camps Cleared
0
1,736,812
Distance Traveled
1,625,207
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,914
583
118
7
0
365,723
3
W
Kuzenbo
9,112
536
27
2
0
338,085
5
W
Fenrir
10,325
607
130
8
0
374,952
7
L
Poseidon
8,927
525
128
8
0
279,801
7
W
Bellona
10,237
602
115
7
0
347,899
1
L
Tsukuyomi
8,695
511
129
8
0
372,697
3
L
Scylla
7,465
439
102
6
0
331,518
9
L
Izanami
8,860
521
180
11
0
302,409
5
L
Bacchus
7,283
428
15
1
0
338,782
3
W
Danzaburou
10,391
611
131
8
0
310,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role