Player Matchup

Neith
Neith
ApolloETA
Neith
Level 94
God Stats
9W - 10L
1,618 SR
Queue Stats
16W - 22L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
DannyRUOk
Kukulkan
Level 104
God Stats
3W - 5L
1,529 SR
Queue Stats
170W - 207L
1,408 Elo+
Party 1
Ymir
Ymir
HyperDoce
Ymir
Level 15
God Stats
0W - 7L
1,426 SR
Queue Stats
3W - 13L
1,256 Elo+
Party 1
Cernunnos
Cernunnos
NAMELESS_NAMEK_
Cernunnos
Level 65
God Stats
20W - 24L
1,450 SR
Queue Stats
229W - 240L
1,515 Elo+
Solo
Zeus
Zeus
Thawne98
Zeus
Level 122
God Stats
20W - 14L
1,706 SR
Queue Stats
65W - 79L
1,468 Elo+
Party 3
Team Averages
Level 80
1,546 SR
1,426 Elo+

VS

Team Averages
Level 90
1,589 SR
1,479 Elo+
Kali
Kali
EmberedSoul
Kali
Level 101
God Stats
2W - 0L
1,672 SR
Queue Stats
103W - 81L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
GIRLinGREASE
Ah Puch
Level 89
God Stats
5W - 0L
1,649 SR
Queue Stats
30W - 42L
1,428 Elo+
Solo
Nemesis
Nemesis
Jungyr
Nemesis
Level 128
God Stats
9W - 5L
1,746 SR
Queue Stats
132W - 113L
1,499 Elo+
Party 2
Artemis
Artemis
SirPerfectHair
Artemis
Level 29
God Stats
15W - 6L
1,636 SR
Queue Stats
106W - 90L
1,508 Elo+
Party 2
Chang'e
Chang'e
St3V3o1110343
Chang'e
Level 101
God Stats
1W - 0L
1,243 SR
Queue Stats
55W - 57L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApolloETA
Neith
10
2 / 0 / 1
4,606
921
1,971
3,430
1,384
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DannyRUOk
Kukulkan
9
0 / 3 / 1
4,251
850
1,166
4,537
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 1 / 0
3,884
777
0
1,287
682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
NAMELESS_NAMEK_
Cernunnos
10
1 / 2 / 1
4,771
954
2,227
4,468
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
11
1 / 1 / 2
4,920
984
4,254
1,993
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,131
1,026
2,603
4,498
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
GIRLinGREASE
Ah Puch
10
1 / 0 / 1
4,902
980
2,157
2,901
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jungyr
Nemesis
10
3 / 0 / 3
4,931
986
4,723
3,448
1,597
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 2 / 3
4,422
884
2,533
4,494
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
9
0 / 2 / 4
4,473
895
2,311
3,757
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
7
7
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
ApolloETA
Neith
2
0
1
2.5
L
Kukulkan
DannyRUOk
Kukulkan
0
3
1
0.17
W
3
1
3
4.5
W
Ah Puch
GIRLinGREASE
Ah Puch
1
0
1
1.5
L
Ymir
0
1
0
0
W
Nemesis
Jungyr
Nemesis
3
0
3
4.5
L
Cernunnos
NAMELESS_NAMEK_
Cernunnos
1
2
1
0.75
W
0
2
3
0.75
W
Chang'e
0
2
4
1
L
Zeus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,618
Damage
14,327
15,715
Taken
19,098
6,237
Mitigated
8,408
3,374
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ApolloETA
Neith
1,971
987
144
1,044
3,430
1,384
0
950
2,418
0
8,713
L
Kukulkan
DannyRUOk
Kukulkan
1,166
136
0
210
4,537
1,690
0
1,100
3,315
6,274
0
W
2,603
861
199
1,136
4,498
2,541
0
472
4,026
0
5,777
W
Ah Puch
GIRLinGREASE
Ah Puch
2,157
89
0
1,320
2,901
1,232
0
2,023
878
16,080
0
L
Ymir
0
0
0
18
1,287
682
0
212
1,051
0
0
W
Nemesis
Jungyr
Nemesis
4,723
1,520
0
704
3,448
1,597
0
508
2,940
0
8,133
L
Cernunnos
NAMELESS_NAMEK_
Cernunnos
2,227
1,123
0
1,514
4,468
1,680
270
1,318
3,009
0
11,216
W
2,533
643
0
1,422
4,494
1,914
34
2,222
2,272
0
10,375
W
Chang'e
2,311
0
382
665
3,757
1,124
25
195
3,562
10,949
0
L
Zeus
4,254
46
107
337
1,993
801
0
888
1,048
15,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
23,859
90
Minions Killed
96
0
Camps Cleared
0
440,222
Distance Traveled
542,051
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,606
921
18
4
0
117,490
2
L
Kukulkan
4,251
850
11
2
0
96,489
0
W
Kali
5,131
1,026
6
1
0
114,169
0
W
Ah Puch
4,902
980
37
7
0
99,530
1
L
Ymir
3,884
777
0
0
0
16,231
0
W
Nemesis
4,931
986
13
3
0
122,662
1
L
Cernunnos
4,771
954
26
5
0
100,179
1
W
Artemis
4,422
884
20
4
0
99,832
1
W
Chang'e
4,473
895
20
4
0
105,858
1
L
Zeus
4,920
984
35
7
0
109,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role