Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EOS KRONUS
Artio
Level 160
God Stats
1W - 1L
1,511 SR
Queue Stats
35W - 37L
1,581 Elo+
Party 1
Athena
Athena
MEEEEEEZEEEEEEE
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 193L
1,582 Elo+
Solo
Medusa
Medusa
Searching for a
Medusa
Level 155
God Stats
0W - 1L
1,374 SR
Queue Stats
51W - 54L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
iidarbz
Baron Samedi
Level 159
God Stats
1W - 2L
1,939 SR
Queue Stats
134W - 116L
1,660 Elo+
Solo
Team Averages
Level 151
1,565 SR
1,579 Elo+

VS

Team Averages
Level 127
1,451 SR
1,588 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Heir To
Zhong Kui
Level 158
God Stats
3W - 8L
1,348 SR
Queue Stats
804W - 842L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
SenpaiZH
Baron Samedi
Level 155
God Stats
1W - 2L
1,242 SR
Queue Stats
60W - 51L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
XxBubbaj85xX
Sun Wukong
Level 127
God Stats
3W - 1L
1,617 SR
Queue Stats
341W - 303L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
dylanlmao
Gilgamesh
Level 135
God Stats
2W - 0L
1,550 SR
Queue Stats
68W - 62L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 5 / 9
10,196
728
15,898
18,841
10,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
18
4 / 5 / 14
10,140
724
9,633
23,738
31,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 16
10,538
753
9,124
24,964
32,645
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 7 / 16
9,867
705
16,014
18,831
10,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
iidarbz
Baron Samedi
19
7 / 5 / 13
11,643
832
14,938
17,466
19,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 3 / 17
11,981
856
29,103
12,706
10,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Heir To
Zhong Kui
18
5 / 6 / 13
11,085
792
13,781
17,045
15,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SenpaiZH
Baron Samedi
17
1 / 5 / 20
10,197
728
14,686
13,548
10,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
XxBubbaj85xX
Sun Wukong
20
8 / 2 / 16
11,832
845
19,861
21,998
23,714
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
dylanlmao
Gilgamesh
18
4 / 6 / 17
11,357
811
15,146
22,800
21,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
110
21
Kills
27
27
Deaths
22
68
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
5
9
2.1
W
Ah Puch
 
Ah Puch
9
3
17
5.83
L
Artio
4
5
14
2.2
W
Zhong Kui
Heir To
Zhong Kui
5
6
13
1.92
L
3
5
16
2.2
L
1
7
16
1.29
W
Baron Samedi
SenpaiZH
Baron Samedi
1
5
20
2.2
W
Sun Wukong
XxBubbaj85xX
Sun Wukong
8
2
16
8
W
Gilgamesh
dylanlmao
Gilgamesh
4
6
17
2.08
L
Baron Samedi
iidarbz
Baron Samedi
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,607
Damage
92,577
103,840
Taken
88,097
104,600
Mitigated
81,491
42,155
Healing
35,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
15,898
7,048
1,268
3,767
18,841
10,256
3,005
11,464
7,377
28,615
0
W
Ah Puch
 
Ah Puch
29,103
1,570
421
3,820
12,706
10,502
1,166
6,638
6,068
59,233
0
L
Artio
9,633
625
5,764
8,081
23,738
31,809
105
11,832
11,906
23,545
0
W
Zhong Kui
Heir To
Zhong Kui
13,781
973
2,141
3,378
17,045
15,472
758
9,058
7,987
20,452
0
L
9,124
2,109
2,276
4,351
24,964
32,645
0
12,445
12,519
12,661
0
L
16,014
6,075
1,587
3,830
18,831
10,415
683
12,191
6,640
0
29,369
W
Baron Samedi
SenpaiZH
Baron Samedi
14,686
1,012
7,322
3,587
13,548
10,353
1,096
8,687
4,861
30,244
0
W
Sun Wukong
XxBubbaj85xX
Sun Wukong
19,861
1,844
1,593
5,930
21,998
23,714
883
11,799
10,199
0
29,556
W
Gilgamesh
dylanlmao
Gilgamesh
15,146
3,642
4,095
3,036
22,800
21,450
606
13,411
9,389
450
21,498
L
Baron Samedi
iidarbz
Baron Samedi
14,938
874
6,474
4,757
17,466
19,475
625
10,088
7,378
30,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,384
Gold Earned
56,452
152
Minions Killed
162
0
Camps Cleared
0
1,220,547
Distance Traveled
1,302,822
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,196
728
40
3
0
247,322
0
W
Ah Puch
11,981
856
61
4
0
237,802
1
L
Artio
10,140
724
27
2
0
254,258
2
W
Zhong Kui
11,085
792
30
2
0
245,073
0
L
Athena
10,538
753
9
1
0
252,749
1
L
Medusa
9,867
705
33
2
0
245,216
1
W
Baron Samedi
10,197
728
39
3
0
229,604
3
W
Sun Wukong
11,832
845
15
1
0
308,159
4
W
Gilgamesh
11,357
811
17
1
0
282,184
0
L
Baron Samedi
11,643
832
43
3
0
221,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role