Player Matchup

Ne Zha
Ne Zha
Dakker
Ne Zha
Level 149
God Stats
4W - 4L
1,243 SR
Queue Stats
251W - 254L
1,489 Elo+
Solo
Danzaburou
Danzaburou
GRIP x POLI
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,512 Elo+
Solo
Freya
Freya
ItalianEnforcer
Freya
Level 123
God Stats
1W - 2L
1,338 SR
Queue Stats
150W - 124L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoJustSenpai
Tsukuyomi
Level 141
God Stats
4W - 4L
1,374 SR
Queue Stats
191W - 200L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Redmaskedwolf
Amaterasu
Level 144
God Stats
4W - 1L
1,712 SR
Queue Stats
137W - 94L
1,573 Elo+
Party 1
Team Averages
Level 128
1,433 SR
1,508 Elo+

VS

Team Averages
Level 144
1,467 SR
1,485 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AyumiAiko
Janus
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 80L
1,390 Elo+
Solo
Da Ji
Da Ji
hyperhippo99
Da Ji
Level 126
God Stats
4W - 10L
1,334 SR
Queue Stats
538W - 532L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dakker
Ne Zha
20
4 / 6 / 14
12,150
759
18,551
17,354
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GRIP x POLI
Danzaburou
19
6 / 7 / 12
12,854
803
10,918
18,733
7,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 6 / 13
11,209
701
10,440
17,304
7,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NoJustSenpai
Tsukuyomi
20
16 / 7 / 10
14,959
935
24,352
22,481
17,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Redmaskedwolf
Amaterasu
20
7 / 7 / 19
12,913
807
14,274
29,574
34,883
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
18 / 9 / 6
13,850
866
20,940
26,135
11,148
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
 
Hera
20
4 / 7 / 14
13,055
816
21,429
13,974
5,543
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
 
Chernobog
19
3 / 6 / 12
11,781
736
10,755
15,921
6,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
AyumiAiko
Janus
18
3 / 7 / 14
11,735
733
10,365
16,570
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 8 / 17
11,545
722
18,986
18,086
7,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
96
37
Kills
33
33
Deaths
37
68
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
18
9
6
2.33
L
Hera
 
Hera
4
7
14
1.57
L
Chernobog
 
Chernobog
3
6
12
1.5
L
Janus
AyumiAiko
Janus
3
7
14
1.43
W
Ne Zha
Dakker
Ne Zha
4
6
14
1.83
W
Danzaburou
GRIP x POLI
Danzaburou
6
7
12
1.71
W
4
6
13
1.75
W
Tsukuyomi
NoJustSenpai
Tsukuyomi
16
7
10
3
W
Amaterasu
Redmaskedwolf
Amaterasu
7
7
19
2.36
L
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,535
Damage
82,475
105,446
Taken
90,686
74,556
Mitigated
36,582
31,725
Healing
22,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,940
8,518
1,911
7,737
26,135
11,148
1,480
1,955
24,067
0
32,969
L
Hera
 
Hera
21,429
5,117
1,287
750
13,974
5,543
1,932
1,031
12,943
43,321
0
L
Chernobog
 
Chernobog
10,755
6,688
431
1,037
15,921
6,892
1,751
1,510
14,411
0
24,115
L
Janus
AyumiAiko
Janus
10,365
770
4,477
2,591
16,570
5,048
1,581
1,197
15,373
26,364
0
W
Ne Zha
Dakker
Ne Zha
18,551
4,083
1,700
2,085
17,354
7,620
1,216
4,582
12,648
0
37,692
W
Danzaburou
GRIP x POLI
Danzaburou
10,918
3,887
2,292
4,462
18,733
7,450
4,524
6,441
12,146
0
37,942
W
10,440
2,650
1,407
5,231
17,304
7,086
1,138
5,865
11,327
18,713
0
W
Tsukuyomi
NoJustSenpai
Tsukuyomi
24,352
3,155
1,750
4,536
22,481
17,517
531
7,811
14,434
0
46,814
W
Amaterasu
Redmaskedwolf
Amaterasu
14,274
2,974
813
7,449
29,574
34,883
673
6,131
23,097
0
26,900
L
18,986
4,605
977
814
18,086
7,951
862
4,747
13,339
0
20,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,085
Gold Earned
61,966
158
Minions Killed
148
0
Camps Cleared
0
1,402,898
Distance Traveled
1,206,221
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,850
866
28
2
0
255,703
0
L
Hera
13,055
816
54
3
0
247,096
2
L
Chernobog
11,781
736
20
1
0
232,563
0
L
Janus
11,735
733
43
3
0
246,826
0
W
Ne Zha
12,150
759
32
2
0
304,372
1
W
Danzaburou
12,854
803
44
3
0
265,702
1
W
Freya
11,209
701
11
1
0
251,301
3
W
Tsukuyomi
14,959
935
44
3
0
285,510
0
W
Amaterasu
12,913
807
27
2
0
296,013
0
L
Da Ji
11,545
722
3
0
0
224,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role