Player Matchup

King Arthur
King Arthur
AlphaChimp420
King Arthur
Level 106
God Stats
10W - 17L
1,522 SR
Queue Stats
82W - 63L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
ChuckI Nuts
Kuzenbo
Level 73
God Stats
0W - 5L
1,294 SR
Queue Stats
238W - 218L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
Jendalia
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 112L
1,507 Elo+
Solo
Team Averages
Level 94
1,439 SR
1,536 Elo+

VS

Team Averages
Level 44
1,500 SR
1,463 Elo+
Loki
Loki
PapiiLoki
Loki
Level 29
God Stats
3W - 2L
1,429 SR
Queue Stats
16W - 9L
1,686 Elo+
Party 2
Nox
Nox
mad321
Nox
Level 57
God Stats
45W - 27L
1,666 SR
Queue Stats
225W - 197L
1,451 Elo+
Party 2
Bacchus
Bacchus
raredarkkninja
Bacchus
Level 46
God Stats
13W - 19L
1,405 SR
Queue Stats
27W - 60L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaChimp420
King Arthur
18
4 / 4 / 8
13,411
706
12,623
26,276
26,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
ChuckI Nuts
Kuzenbo
17
1 / 4 / 10
12,770
672
14,231
35,922
36,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Jendalia
Cernunnos
17
7 / 7 / 4
12,955
682
18,595
21,195
11,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 5 / 6
14,581
767
29,527
21,738
9,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nox
mad321
Nox
19
5 / 4 / 10
13,554
713
27,566
17,035
9,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 11
13,047
687
9,559
16,914
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
12
Kills
15
15
Deaths
12
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlphaChimp420
King Arthur
4
4
8
2
L
Kuzenbo
ChuckI Nuts
Kuzenbo
1
4
10
1.5
L
Cernunnos
Jendalia
Cernunnos
7
7
4
1.29
W
Loki
9
5
6
2.4
W
Nox
mad321
Nox
5
4
10
2.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,449
Damage
66,652
83,393
Taken
55,687
74,868
Mitigated
41,028
17,959
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlphaChimp420
King Arthur
12,623
1,865
260
4,593
26,276
26,277
81
13,086
13,190
0
55,755
L
Kuzenbo
ChuckI Nuts
Kuzenbo
14,231
3,675
535
10,527
35,922
36,794
645
17,893
18,029
38,689
0
L
Cernunnos
Jendalia
Cernunnos
18,595
9,663
0
2,044
21,195
11,797
1,061
6,953
14,242
0
56,838
W
Loki
29,527
8,950
0
5,692
21,738
9,743
1,588
4,685
17,053
0
84,368
W
Nox
mad321
Nox
27,566
768
262
2,218
17,035
9,228
505
4,863
12,172
67,747
0
W
9,559
1,737
189
1,798
16,914
22,057
294
5,171
11,743
23,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
41,182
204
Minions Killed
209
7
Camps Cleared
9
951,761
Distance Traveled
1,028,193
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,411
706
90
5
2
355,390
2
L
Kuzenbo
12,770
672
36
2
2
325,168
1
L
Cernunnos
12,955
682
78
4
3
271,203
4
W
Loki
14,581
767
92
5
4
338,565
0
W
Nox
13,554
713
88
5
4
337,054
1
W
Bacchus
13,047
687
29
2
1
352,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role