Player Matchup

Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Tonika Jones
Cerberus
Level 157
God Stats
2W - 1L
1,574 SR
Queue Stats
108W - 126L
1,523 Elo+
Party 2
Ares
Ares
VampireJulah
Ares
Level 160
God Stats
8W - 1L
1,626 SR
Queue Stats
129W - 139L
1,529 Elo+
Solo
Da Ji
Da Ji
X-_-KaePop-_-X
Da Ji
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,237 Elo+
Solo
Ratatoskr
Ratatoskr
camp jazlo
Ratatoskr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,544 Elo+
Party 2
Team Averages
Level 121
1,540 SR
1,467 Elo+

VS

Team Averages
Level 135
1,431 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ChuCuhlainn
Apollo
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 72L
1,572 Elo+
Party 1
Achilles
Achilles
Qc elvis Qc
Achilles
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 192L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
SIllypeach
Ao Kuang
Level 157
God Stats
1W - 7L
1,157 SR
Queue Stats
1,060W - 1,058L
1,549 Elo+
Solo
Danzaburou
Danzaburou
T Villian T
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 2 / 10
8,616
862
9,495
7,660
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Tonika Jones
Cerberus
14
2 / 2 / 15
8,849
885
7,096
19,578
19,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 12
9,321
932
7,088
12,712
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 12
9,124
912
10,307
8,234
5,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
camp jazlo
Ratatoskr
15
2 / 1 / 16
8,475
848
4,952
15,553
9,864
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 5 / 4
6,992
699
11,430
9,326
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
0 / 4 / 2
7,373
737
9,067
8,326
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Qc elvis Qc
Achilles
14
2 / 7 / 0
7,381
738
7,259
15,091
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SIllypeach
Ao Kuang
13
1 / 4 / 1
7,048
705
4,678
9,480
4,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
T Villian T
Danzaburou
7
0 / 1 / 0
5,691
569
1,010
1,688
671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
20
Kills
4
6
Deaths
21
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
10
4.5
L
Nu Wa
 
Nu Wa
1
5
4
0.6
L
Apollo
0
4
2
0.25
L
Achilles
Qc elvis Qc
Achilles
2
7
0
0.29
L
Ao Kuang
SIllypeach
Ao Kuang
1
4
1
0.38
L
Danzaburou
T Villian T
Danzaburou
0
1
0
0
W
Cerberus
Tonika Jones
Cerberus
2
2
15
4.75
W
5
1
12
11
W
7
0
12
13
W
Ratatoskr
camp jazlo
Ratatoskr
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
33,444
63,737
Taken
43,911
52,994
Mitigated
26,183
29,568
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,495
2,461
1,727
1,223
7,660
4,251
3,860
2,501
5,056
0
29,487
L
Nu Wa
 
Nu Wa
11,430
2,050
638
1,830
9,326
3,088
0
2,363
6,963
18,379
0
L
Apollo
9,067
2,938
29
1,169
8,326
3,471
0
2,087
6,239
0
25,094
L
Achilles
Qc elvis Qc
Achilles
7,259
1,220
184
1,792
15,091
14,292
0
6,035
9,056
0
18,453
L
Ao Kuang
SIllypeach
Ao Kuang
4,678
1,257
0
2,742
9,480
4,661
0
3,318
6,162
8,031
0
L
Danzaburou
T Villian T
Danzaburou
1,010
164
125
226
1,688
671
0
381
1,307
0
2,771
W
Cerberus
Tonika Jones
Cerberus
7,096
628
1,740
6,718
19,578
19,316
1,187
4,274
15,172
17,505
0
W
7,088
43
239
1,551
12,712
14,410
905
3,304
9,249
15,996
0
W
10,307
3,061
5,131
2,923
8,234
5,153
1,263
2,880
5,287
0
16,332
W
Ratatoskr
camp jazlo
Ratatoskr
4,952
1,310
2,106
6,210
15,553
9,864
1,258
3,149
12,261
0
15,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
34,485
122
Minions Killed
90
0
Camps Cleared
0
964,832
Distance Traveled
692,007
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,616
862
50
5
0
174,868
2
L
Nu Wa
6,992
699
14
1
0
169,640
0
L
Apollo
7,373
737
38
4
0
169,034
2
L
Achilles
7,381
738
19
2
0
143,669
0
L
Ao Kuang
7,048
705
13
1
0
169,393
5
L
Danzaburou
5,691
569
6
1
0
40,271
2
W
Cerberus
8,849
885
16
2
0
179,671
3
W
Ares
9,321
932
20
2
0
187,111
0
W
Da Ji
9,124
912
14
1
0
209,396
1
W
Ratatoskr
8,475
848
22
2
0
213,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role