Player Matchup

Cliodhna
Cliodhna
GrimCaker
Cliodhna
Level 85
God Stats
5W - 4L
1,510 SR
Queue Stats
12W - 14L
1,321 Elo+
Party 1
Bacchus
Bacchus
LycanMagnificus
Bacchus
Level 138
God Stats
2W - 0L
1,968 SR
Queue Stats
46W - 71L
1,424 Elo+
Party 1
Janus
Janus
RPGTengu
Janus
Level 104
God Stats
2W - 1L
1,491 SR
Queue Stats
8W - 11L
1,315 Elo+
Party 1
Team Averages
Level 109
1,656 SR
1,354 Elo+

VS

Team Averages
Level 97
1,444 SR
1,423 Elo+
Da Ji
Da Ji
HareAndHoneybee
Da Ji
Level 63
God Stats
0W - 2L
1,394 SR
Queue Stats
35W - 65L
1,367 Elo+
Solo
Artemis
Artemis
Mr_Wreckshop_101
Artemis
Level 148
God Stats
5W - 5L
1,438 SR
Queue Stats
270W - 310L
1,474 Elo+
Solo
Raijin
Raijin
Saint_broseph_
Raijin
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 52L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GrimCaker
Cliodhna
13
3 / 2 / 3
8,773
731
8,164
12,457
4,814
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 3
9,088
757
5,782
13,662
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
RPGTengu
Janus
13
2 / 6 / 2
9,050
754
8,469
11,499
3,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
7,446
621
1,302
3,340
1,424
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 0 / 2
9,100
758
11,037
12,191
4,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 4
8,692
724
5,543
12,792
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
8
10
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GrimCaker
Cliodhna
3
2
3
2.25
L
0
2
5
1.25
W
1
2
3
1.25
L
5
0
2
6
W
Janus
RPGTengu
Janus
2
6
2
0.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
17,882
37,618
Taken
28,323
23,740
Mitigated
11,181
8,191
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GrimCaker
Cliodhna
8,164
399
365
1,259
12,457
4,814
951
1,677
10,780
0
30,232
L
1,302
336
0
0
3,340
1,424
0
939
2,401
0
2,266
W
5,782
659
0
4,419
13,662
15,203
199
2,478
11,184
26,023
0
L
11,037
5,153
224
1,243
12,191
4,969
0
7,392
4,799
0
34,769
W
Janus
RPGTengu
Janus
8,469
394
555
1,593
11,499
3,723
1,306
2,727
8,772
40,287
0
L
5,543
879
0
10
12,792
4,788
0
5,920
6,872
22,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
25,238
146
Minions Killed
84
12
Camps Cleared
0
674,780
Distance Traveled
427,575
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,773
731
38
3
6
231,302
2
L
Da Ji
7,446
621
0
0
0
48,420
2
W
Bacchus
9,088
757
40
3
1
252,555
3
L
Artemis
9,100
758
46
4
0
179,839
0
W
Janus
9,050
754
68
6
5
190,923
2
L
Raijin
8,692
724
38
3
0
199,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role