Player Matchup

Mercury
Mercury
AoW Cerberus
Mercury
Level 81
God Stats
2W - 5L
1,104 SR
Queue Stats
104W - 106L
1,451 Elo+
Party 1
Anubis
Anubis
AoW Prometheus
Anubis
Level 26
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
AoW Zeus
Chaac
Level 56
God Stats
2W - 7L
1,810 SR
Queue Stats
17W - 20L
1,807 Elo+
Party 1
Nemesis
Nemesis
DanoZeQ0
Nemesis
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 224L
1,509 Elo+
Party 3
Ra
Ra
PirloDA1
Ra
Level 47
God Stats
24W - 25L
1,439 SR
Queue Stats
195W - 198L
1,479 Elo+
Party 3
Team Averages
Level 63
1,493 SR
1,549 Elo+

VS

Team Averages
Level 68
1,491 SR
1,542 Elo+
Apollo
Apollo
NoLettuce-
Apollo
Level 137
God Stats
4W - 3L
1,517 SR
Queue Stats
296W - 250L
1,649 Elo+
Party 4
Poseidon
Poseidon
UnbeatenBully
Poseidon
Level 99
God Stats
6W - 13L
1,352 SR
Queue Stats
302W - 262L
1,584 Elo+
Party 4
Janus
Janus
ethan_fuf
Janus
Level 49
God Stats
3W - 2L
1,617 SR
Queue Stats
85W - 80L
1,473 Elo+
Party 2
Bellona
Bellona
professor-fresh1
Bellona
Level 28
God Stats
7W - 5L
1,472 SR
Queue Stats
29W - 17L
1,611 Elo+
Party 4
Xing Tian
Xing Tian
zVident-
Xing Tian
Level 29
God Stats
19W - 26L
1,497 SR
Queue Stats
216W - 226L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AoW Cerberus
Mercury
10
2 / 0 / 1
6,418
494
2,441
6,067
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 0
5,863
451
2,796
7,731
3,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
AoW Zeus
Chaac
10
0 / 1 / 2
5,772
444
5,899
7,531
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
DanoZeQ0
Nemesis
12
0 / 3 / 1
7,357
566
8,069
9,826
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
7,048
542
4,229
9,172
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NoLettuce-
Apollo
12
2 / 0 / 4
7,053
543
4,030
7,690
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
UnbeatenBully
Poseidon
14
5 / 1 / 3
7,907
608
6,768
9,011
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ethan_fuf
Janus
12
4 / 2 / 2
7,521
579
7,179
7,425
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 2
7,036
541
3,967
9,934
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
zVident-
Xing Tian
10
0 / 1 / 6
6,562
505
2,610
9,284
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
AoW Cerberus
Mercury
2
0
1
2.5
L
1
4
0
0.25
L
Chaac
AoW Zeus
Chaac
0
1
2
1
L
Nemesis
DanoZeQ0
Nemesis
0
3
1
0.17
W
Apollo
NoLettuce-
Apollo
2
0
4
4
L
1
4
1
0.38
W
Poseidon
UnbeatenBully
Poseidon
5
1
3
6.5
W
Janus
ethan_fuf
Janus
4
2
2
2.5
W
1
0
2
2
W
Xing Tian
zVident-
Xing Tian
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
24,554
40,327
Taken
43,344
21,287
Mitigated
22,719
10,933
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AoW Cerberus
Mercury
2,441
519
0
949
6,067
1,946
0
1,663
4,249
0
38,883
L
2,796
108
0
1,250
7,731
3,338
830
3,399
4,332
30,321
0
L
Chaac
AoW Zeus
Chaac
5,899
417
189
2,494
7,531
6,287
348
3,082
4,449
0
30,684
L
Nemesis
DanoZeQ0
Nemesis
8,069
3,470
0
2,921
9,826
5,794
844
3,292
6,534
0
55,344
W
Apollo
NoLettuce-
Apollo
4,030
2,526
0
3,877
7,690
2,911
1,176
791
6,753
0
54,971
L
4,229
228
133
2,997
9,172
3,922
0
5,121
4,051
47,532
0
W
Poseidon
UnbeatenBully
Poseidon
6,768
1,296
0
3,680
9,011
2,818
168
526
8,394
59,320
0
W
Janus
ethan_fuf
Janus
7,179
1,269
0
1,673
7,425
2,623
0
2,970
4,417
48,718
0
W
3,967
1,424
0
2,008
9,934
8,753
726
1,064
8,870
0
48,241
W
Xing Tian
zVident-
Xing Tian
2,610
329
274
1,780
9,284
5,614
135
3,096
5,931
15,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
36,079
365
Minions Killed
368
0
Camps Cleared
0
1,251,535
Distance Traveled
1,324,123
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,418
494
72
6
0
272,596
2
L
Anubis
5,863
451
61
5
0
212,190
0
L
Chaac
5,772
444
38
3
0
234,982
0
L
Nemesis
7,357
566
106
8
0
275,598
3
W
Apollo
7,053
543
84
6
0
232,982
1
L
Ra
7,048
542
88
7
0
256,169
1
W
Poseidon
7,907
608
104
8
0
308,379
1
W
Janus
7,521
579
75
6
0
273,594
2
W
Bellona
7,036
541
79
6
0
239,170
0
W
Xing Tian
6,562
505
26
2
0
269,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role