Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CarimboMiguel
Apollo
Level 78
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 2L
1,533 Elo+
Party 2
Bakasura
Bakasura
KalzitoBroxa
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,775 Elo+
Party 2
Horus
Horus
PolarBearManC3r
Horus
Level 160
God Stats
2W - 1L
1,710 SR
Queue Stats
63W - 31L
1,716 Elo+
Party 2
Anubis
Anubis
Ðrop
Anubis
Level 160
God Stats
2W - 0L
1,744 SR
Queue Stats
53W - 15L
1,862 Elo+
Party 2
Team Averages
Level 127
1,633 SR
1,677 Elo+

VS

Team Averages
Level 145
1,651 SR
1,579 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ElPracticoSA
Yemoja
Level 147
God Stats
19W - 10L
1,570 SR
Queue Stats
261W - 174L
1,575 Elo+
Party 1
Apollo
Apollo
Elguazito7
Apollo
Level 152
God Stats
2W - 1L
1,739 SR
Queue Stats
69W - 85L
1,510 Elo+
Solo
Serqet
Serqet
MuadDDib
Serqet
Level 145
God Stats
18W - 10L
1,744 SR
Queue Stats
279W - 167L
1,651 Elo+
Party 1
Vulcan
Vulcan
Mörtadela
Vulcan
Level 127
God Stats
2W - 1L
1,699 SR
Queue Stats
264W - 118L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 5
5,649
514
3,411
3,114
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

11
3 / 0 / 2
6,560
596
9,006
9,494
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
KalzitoBroxa
Bakasura
11
5 / 0 / 2
6,655
605
6,991
7,710
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,316
574
3,876
7,370
4,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Ðrop
Anubis
11
1 / 0 / 4
6,006
546
3,872
5,721
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,433
494
5,033
7,398
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
0 / 1 / 0
5,282
480
2,612
5,572
2,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Elguazito7
Apollo
9
0 / 4 / 0
5,062
460
4,490
11,694
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
MuadDDib
Serqet
9
1 / 1 / 0
5,348
486
1,285
7,341
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Mörtadela
Vulcan
10
0 / 2 / 1
5,858
533
2,817
5,013
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
5
2.5
L
Sol
 
Sol
0
3
0
0
W
3
0
2
4
L
Yemoja
0
1
0
0
L
Apollo
Elguazito7
Apollo
0
4
0
0
W
Bakasura
KalzitoBroxa
Bakasura
5
0
2
6
L
Serqet
MuadDDib
Serqet
1
1
0
1
L
Vulcan
Mörtadela
Vulcan
0
2
1
0.25
W
2
1
0
2
W
Anubis
Ðrop
Anubis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
16,237
33,409
Taken
37,018
15,253
Mitigated
12,868
14,725
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,411
890
0
988
3,114
2,002
0
1,495
1,619
15,286
0
L
Sol
 
Sol
5,033
1,737
0
2,304
7,398
2,282
0
3,002
3,804
44,627
7,166
W
9,006
6,303
0
5,304
9,494
3,422
0
908
8,586
0
50,754
L
Yemoja
2,612
555
3,144
1,715
5,572
2,877
0
1,741
3,596
14,312
0
L
Apollo
Elguazito7
Apollo
4,490
3,161
0
4,194
11,694
3,337
0
1,001
10,387
0
37,298
W
Bakasura
KalzitoBroxa
Bakasura
6,991
4,686
0
1,886
7,710
3,119
0
2,121
5,370
0
44,186
L
Serqet
MuadDDib
Serqet
1,285
161
0
2,326
7,341
2,924
0
1,539
5,478
0
25,126
L
Vulcan
Mörtadela
Vulcan
2,817
578
0
625
5,013
1,448
0
0
4,903
41,390
0
W
3,876
1,629
43
2,381
7,370
4,023
0
2,817
4,385
0
45,654
W
Anubis
Ðrop
Anubis
3,872
518
0
4,123
5,721
2,687
0
2,487
3,234
52,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
26,983
374
Minions Killed
330
0
Camps Cleared
0
1,075,839
Distance Traveled
1,012,137
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,649
514
22
2
0
210,365
4
L
Sol
5,433
494
91
8
0
194,962
3
W
Apollo
6,560
596
90
8
0
178,410
1
L
Yemoja
5,282
480
31
3
0
182,860
4
L
Apollo
5,062
460
69
6
0
181,062
4
W
Bakasura
6,655
605
91
8
0
271,484
2
L
Serqet
5,348
486
56
5
0
237,277
1
L
Vulcan
5,858
533
83
8
0
215,976
4
W
Horus
6,316
574
80
7
0
236,542
5
W
Anubis
6,006
546
91
8
0
179,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role