Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
LeonChamaleon
Apollo
Level 145
God Stats
3W - 3L
1,509 SR
Queue Stats
118W - 138L
1,540 Elo+
Solo
Ah Puch
Ah Puch
LionRolling420
Ah Puch
Level 148
God Stats
2W - 0L
1,959 SR
Queue Stats
44W - 27L
1,640 Elo+
Party 1
Team Averages
Level 145
1,656 SR
1,560 Elo+

VS

Team Averages
Level 152
1,451 SR
1,583 Elo+
Scylla
Scylla
Unasad
Scylla
Level 148
God Stats
2W - 6L
1,167 SR
Queue Stats
264W - 211L
1,622 Elo+
Party 2
Charybdis
Charybdis
Zheein
Charybdis
Level 159
God Stats
2W - 2L
1,696 SR
Queue Stats
60W - 43L
1,652 Elo+
Party 2
Da Ji
Da Ji
danholiver
Da Ji
Level 149
God Stats
0W - 1L
1,488 SR
Queue Stats
29W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
10 / 1 / 6
11,555
825
14,701
20,143
18,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 6 / 6
9,858
704
10,707
12,972
5,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 12
11,157
797
13,214
22,502
13,498
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Unasad
Scylla
15
4 / 4 / 4
10,638
760
13,608
13,001
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Zheein
Charybdis
13
2 / 7 / 6
9,484
677
18,221
18,186
8,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
14
3 / 7 / 3
9,262
662
10,220
15,924
11,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
9
9
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
6
13
W
3
6
6
1
W
5
2
12
5.5
L
Scylla
Unasad
Scylla
4
4
4
1.5
L
Charybdis
Zheein
Charybdis
2
7
6
0.71
L
Da Ji
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
42,049
55,617
Taken
47,111
37,464
Mitigated
25,408
26,783
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,701
3,652
0
10,033
20,143
18,176
350
5,249
14,894
0
48,614
W
10,707
5,507
0
3,254
12,972
5,790
2,142
2,989
9,983
0
35,612
W
13,214
1,701
0
13,496
22,502
13,498
324
5,847
16,655
33,439
0
L
Scylla
Unasad
Scylla
13,608
1,393
0
2,541
13,001
5,544
0
3,100
9,901
37,844
0
L
Charybdis
Zheein
Charybdis
18,221
10,153
0
2,608
18,186
8,235
33
6,626
11,560
0
47,840
L
Da Ji
10,220
2,327
0
195
15,924
11,629
0
3,998
11,926
0
22,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
29,384
170
Minions Killed
161
5
Camps Cleared
6
788,950
Distance Traveled
676,612
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,555
825
61
4
3
300,290
0
W
Apollo
9,858
704
50
4
2
247,821
2
W
Ah Puch
11,157
797
59
4
0
240,839
1
L
Scylla
10,638
760
75
5
4
239,428
0
L
Charybdis
9,484
677
65
5
0
200,598
2
L
Da Ji
9,262
662
21
2
2
236,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role