Player Matchup

Zeus
Zeus
 
Zeus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Fürersicc
Hercules
Level 106
God Stats
3W - 3L
1,648 SR
Queue Stats
22W - 39L
1,315 Elo+
Solo
Ares
Ares
RagedManager032
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 63
1,549 SR
1,438 Elo+

VS

Team Averages
Level 124
1,434 SR
1,251 Elo+
Ra
Ra
Lnmsxxhedead
Ra
Level 129
God Stats
21W - 32L
1,412 SR
Queue Stats
705W - 1,107L
1,275 Elo+
Party 2
Thor
Thor
alvarohenriquem
Thor
Level 120
God Stats
1W - 1L
1,481 SR
Queue Stats
22W - 41L
1,271 Elo+
Solo
Bacchus
Bacchus
moms luv it
Bacchus
Level 122
God Stats
28W - 43L
1,409 SR
Queue Stats
183W - 387L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 6 / 1
8,119
625
5,300
9,227
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Fürersicc
Hercules
14
2 / 0 / 1
8,992
692
6,834
12,725
11,181
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 3 / 4
8,288
638
1,204
10,343
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
7,568
582
3,825
4,833
1,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 2
9,039
695
8,973
9,687
4,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
moms luv it
Bacchus
10
1 / 1 / 5
7,455
573
4,496
5,681
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
8
9
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
6
1
0.42
W
Hercules
Fürersicc
Hercules
2
0
1
2.5
L
1
1
5
3.5
W
0
3
4
0.67
L
6
2
2
3.5
L
Bacchus
moms luv it
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,338
Damage
17,294
32,295
Taken
20,201
23,078
Mitigated
11,637
2,620
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,300
917
0
230
9,227
3,271
849
3,043
6,040
31,847
0
W
Hercules
Fürersicc
Hercules
6,834
2,390
0
1,498
12,725
11,181
296
3,256
9,347
0
40,396
L
3,825
174
447
1,269
4,833
1,842
0
2,459
2,374
21,055
0
W
1,204
209
0
892
10,343
8,626
158
2,646
7,495
6,027
0
L
8,973
1,601
0
372
9,687
4,183
0
2,370
7,317
0
21,057
L
Bacchus
moms luv it
Bacchus
4,496
280
0
344
5,681
5,612
0
2,215
3,466
7,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
24,062
129
Minions Killed
80
7
Camps Cleared
2
680,549
Distance Traveled
498,632
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,119
625
35
3
4
204,271
2
W
Hercules
8,992
692
81
6
2
256,716
6
L
Ra
7,568
582
46
4
1
137,115
4
W
Ares
8,288
638
13
1
1
219,562
0
L
Thor
9,039
695
26
2
0
206,871
0
L
Bacchus
7,455
573
8
1
1
154,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role