Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,598 SR
1,354 MMR
Set
Set
Gold V
BlackHawk1143
Set
Gold V
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 169L
1,364 MMR
Solo
Ymir
Ymir
Gold III
f1remaster
Ymir
Gold III
Level 75
God Stats
5W - 2L
1,739 SR
Queue Stats
120W - 119L
1,375 MMR
Party 1
Charybdis
Charybdis
Gold III
iRush4DemToes
Charybdis
Gold III
Level 121
God Stats
12W - 11L
1,573 SR
Queue Stats
122W - 120L
1,375 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
sweek420
Baba Yaga
Gold V
Level 160
God Stats
3W - 1L
1,677 SR
Queue Stats
234W - 253L
1,333 MMR
Solo
Jormungandr
Jormungandr
Silver III
ttv_TippGaming
Jormungandr
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 0
3,905
651
760
2,171
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
 
Nemesis
7
1 / 0 / 0
3,899
650
1,445
3,984
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
 
Cu Chulainn
6
2 / 1 / 0
3,761
627
1,261
4,091
1,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Geb
 
Geb
6
0 / 0 / 1
3,414
569
1,607
4,301
1,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
 
Jing Wei
3
0 / 1 / 0
3,022
504
1,709
2,436
492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ArachneBakasuraHerculesKali

VS

Bans
AthenaCliodhnaAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,078
680
1,561
4,260
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,986
664
1,246
4,343
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
iRush4DemToes
Charybdis
7
1 / 0 / 0
4,103
684
3,051
4,296
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
sweek420
Baba Yaga
7
0 / 0 / 0
4,024
671
972
1,827
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ttv_TippGaming
Jormungandr
7
1 / 2 / 0
4,184
697
2,396
3,417
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Nemesis
 
Nemesis
1
0
0
1
L
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
Geb
 
Geb
0
0
1
0.5
L
Jing Wei
 
Jing Wei
0
1
0
0
W
0
1
1
0.5
W
0
1
1
0.5
W
Charybdis
iRush4DemToes
Charybdis
1
0
0
1
W
Baba Yaga
sweek420
Baba Yaga
0
0
0
0
W
Jormungandr
ttv_TippGaming
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,782
Damage
9,226
16,983
Taken
18,143
5,803
Mitigated
7,928
5,065
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
760
228
0
718
2,171
779
0
643
1,528
25,137
0
L
Nemesis
 
Nemesis
1,445
841
0
638
3,984
1,289
0
896
3,088
0
17,665
L
Cu Chulainn
 
Cu Chulainn
1,261
290
0
1,421
4,091
1,921
0
1,829
2,262
0
12,926
L
Geb
 
Geb
1,607
299
434
1,374
4,301
1,322
0
786
3,515
7,416
0
L
Jing Wei
 
Jing Wei
1,709
1,438
0
480
2,436
492
0
460
1,976
0
10,497
W
1,561
728
0
1,379
4,260
1,724
0
78
4,154
0
24,355
W
1,246
704
126
1,126
4,343
2,248
48
940
3,403
10,343
0
W
Charybdis
iRush4DemToes
Charybdis
3,051
1,710
0
3,374
4,296
974
497
667
3,629
0
27,773
W
Baba Yaga
sweek420
Baba Yaga
972
186
0
1,142
1,827
645
0
682
1,145
25,267
0
W
Jormungandr
ttv_TippGaming
Jormungandr
2,396
1,225
0
475
3,417
2,337
0
0
3,271
20,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,001
Gold Earned
20,375
124
Minions Killed
196
0
Camps Cleared
0
520,828
Distance Traveled
603,335
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,905
651
39
7
0
109,748
1
L
Nemesis
3,899
650
47
8
0
130,299
1
L
Cu Chulainn
3,761
627
19
3
0
113,089
1
L
Geb
3,414
569
6
1
0
108,981
0
L
Jing Wei
3,022
504
13
2
0
58,711
1
W
Set
4,078
680
56
9
0
138,752
1
W
Ymir
3,986
664
16
3
0
121,225
1
W
Charybdis
4,103
684
46
8
0
109,037
1
W
Baba Yaga
4,024
671
38
6
0
117,692
1
W
Jormungandr
4,184
697
40
7
0
116,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role