Player Matchup

Chernobog
Chernobog
HARRY BZ
Chernobog
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 147L
1,030 Elo+
Party 1
Zeus
Zeus
Smit3H3aler3
Zeus
Level 28
God Stats
5W - 3L
1,777 SR
Queue Stats
154W - 230L
1,286 Elo+
Solo
Sun Wukong
Sun Wukong
TiE I Bauer
Sun Wukong
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 179L
1,341 Elo+
Party 1
Medusa
Medusa
kristof78
Medusa
Level 103
God Stats
7W - 5L
1,516 SR
Queue Stats
261W - 265L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
xI Achilles Ix1
Ratatoskr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 102L
1,417 Elo+
Party 1
Team Averages
Level 87
1,559 SR
1,295 Elo+

VS

Team Averages
Level 69
1,506 SR
1,224 Elo+
Hun Batz
Hun Batz
Many002
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,077 Elo+
Party 2
Janus
Janus
Merrope
Janus
Level 59
God Stats
1W - 1L
1,532 SR
Queue Stats
48W - 66L
1,323 Elo+
Solo
Zeus
Zeus
eimich
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,132 Elo+
Party 2
Sobek
Sobek
killerspraks
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,154 Elo+
Solo
Erlang Shen
Erlang Shen
mauSolar
Erlang Shen
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 159L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HARRY BZ
Chernobog
14
1 / 5 / 12
8,632
785
2,485
10,134
4,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 11
10,647
968
14,796
5,377
2,353
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
TiE I Bauer
Sun Wukong
15
4 / 3 / 17
9,089
826
9,696
15,557
12,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
kristof78
Medusa
17
9 / 2 / 12
9,779
889
13,104
9,470
4,498
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
xI Achilles Ix1
Ratatoskr
16
4 / 3 / 14
9,742
886
8,091
12,026
9,643
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Many002
Hun Batz
14
4 / 6 / 3
8,246
750
9,169
11,128
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Merrope
Janus
18
7 / 3 / 3
10,305
937
16,082
7,020
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
eimich
Zeus
13
0 / 4 / 3
7,485
680
3,522
5,893
2,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 8
7,638
694
5,203
16,110
13,373
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
mauSolar
Erlang Shen
14
0 / 4 / 8
7,911
719
5,620
13,137
12,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
24
Kills
12
14
Deaths
24
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
HARRY BZ
Chernobog
1
5
12
1.4
L
Hun Batz
Many002
Hun Batz
4
6
3
0.92
L
Janus
Merrope
Janus
7
3
3
2.83
W
6
1
11
11.5
W
Sun Wukong
TiE I Bauer
Sun Wukong
4
3
17
4.17
L
Zeus
eimich
Zeus
0
4
3
0.38
L
1
7
8
0.71
W
Medusa
kristof78
Medusa
9
2
12
7.5
L
Erlang Shen
mauSolar
Erlang Shen
0
4
8
1
W
Ratatoskr
xI Achilles Ix1
Ratatoskr
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
39,596
52,564
Taken
53,288
33,592
Mitigated
36,952
20,219
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
HARRY BZ
Chernobog
2,485
1,271
661
225
10,134
4,944
2,824
4,477
5,657
0
8,121
L
Hun Batz
Many002
Hun Batz
9,169
2,559
711
1,244
11,128
5,151
634
2,393
8,631
0
15,828
L
Janus
Merrope
Janus
16,082
863
1,148
1,180
7,020
3,125
324
2,196
4,762
35,787
0
W
14,796
1,475
2,354
1,379
5,377
2,353
1,195
2,850
2,527
43,315
0
W
Sun Wukong
TiE I Bauer
Sun Wukong
9,696
2,784
2,475
5,027
15,557
12,154
630
6,897
8,660
0
20,103
L
Zeus
eimich
Zeus
3,522
774
0
0
5,893
2,631
419
2,047
3,770
13,526
0
L
5,203
541
0
1,039
16,110
13,373
50
2,854
13,085
7,551
0
W
Medusa
kristof78
Medusa
13,104
6,936
1,211
1,230
9,470
4,498
1,838
3,434
6,036
0
18,309
L
Erlang Shen
mauSolar
Erlang Shen
5,620
2,234
691
2,805
13,137
12,672
332
5,306
7,637
0
10,578
W
Ratatoskr
xI Achilles Ix1
Ratatoskr
8,091
1,461
1,419
4,238
12,026
9,643
1,036
7,149
4,877
0
10,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,889
Gold Earned
41,585
123
Minions Killed
103
0
Camps Cleared
0
1,041,360
Distance Traveled
905,535
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,632
785
12
1
0
175,036
0
L
Hun Batz
8,246
750
11
1
0
171,702
0
L
Janus
10,305
937
51
5
0
187,003
1
W
Zeus
10,647
968
65
6
0
223,189
1
W
Sun Wukong
9,089
826
17
2
0
207,860
1
L
Zeus
7,485
680
34
3
0
138,102
0
L
Sobek
7,638
694
2
0
0
183,607
0
W
Medusa
9,779
889
18
2
0
207,252
0
L
Erlang Shen
7,911
719
5
0
0
225,121
3
W
Ratatoskr
9,742
886
11
1
0
228,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role