Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MrStealYoGurl1
Cabrakan
Level 100
God Stats
9W - 10L
1,335 SR
Queue Stats
688W - 724L
1,507 Elo+
Solo
Pele
Pele
TheEpikMan
Pele
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
sabaots
Ao Kuang
Level 140
God Stats
4W - 6L
1,474 SR
Queue Stats
131W - 128L
1,499 Elo+
Solo
Set
Set
x CRABCAKES x
Set
Level 112
God Stats
0W - 4L
1,178 SR
Queue Stats
784W - 759L
1,499 Elo+
Solo
Team Averages
Level 123
1,398 SR
1,514 Elo+

VS

Team Averages
Level 99
1,612 SR
1,581 Elo+
Izanami
Izanami
Itzspoopytime
Izanami
Level 69
God Stats
3W - 0L
1,936 SR
Queue Stats
60W - 48L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
LunarCricket
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,838 Elo+
Solo
Jormungandr
Jormungandr
M a i n e xX
Jormungandr
Level 128
God Stats
10W - 9L
1,622 SR
Queue Stats
957W - 900L
1,544 Elo+
Solo
Discordia
Discordia
blakeblakeblake_
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
jessdant
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 234L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 6 / 10
9,246
771
15,602
19,383
22,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
13
1 / 5 / 7
8,232
686
7,074
24,915
27,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 3
9,482
790
13,130
17,847
11,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
sabaots
Ao Kuang
15
4 / 6 / 6
9,316
776
8,014
15,319
7,241
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 7 / 7
8,159
680
5,330
13,039
6,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 1 / 18
9,932
828
14,389
9,411
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LunarCricket
Gilgamesh
17
4 / 4 / 19
10,378
865
15,160
15,467
12,031
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
M a i n e xX
Jormungandr
17
5 / 4 / 16
9,988
832
13,759
13,924
12,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
16
6 / 2 / 13
9,704
809
16,735
7,012
3,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
jessdant
Hun Batz
18
8 / 4 / 13
10,287
857
13,350
12,963
5,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
106
15
Kills
27
27
Deaths
15
33
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
6
10
1.33
W
Izanami
4
1
18
13
W
Gilgamesh
LunarCricket
Gilgamesh
4
4
19
3.38
W
Jormungandr
M a i n e xX
Jormungandr
5
4
16
3.25
L
Cabrakan
1
5
7
0.9
L
6
3
3
2.5
W
Discordia
6
2
13
6.25
W
Hun Batz
jessdant
Hun Batz
8
4
13
3.63
L
Ao Kuang
sabaots
Ao Kuang
4
6
6
1.17
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
73,393
90,503
Taken
58,777
76,057
Mitigated
38,392
28,189
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,602
3,713
1,489
1,798
19,383
22,765
0
5,954
13,429
29,880
0
W
Izanami
14,389
10,550
251
3,151
9,411
4,583
1,709
5,309
4,102
0
34,190
W
Gilgamesh
LunarCricket
Gilgamesh
15,160
4,322
1,924
2,626
15,467
12,031
482
6,037
9,430
0
18,902
W
Jormungandr
M a i n e xX
Jormungandr
13,759
2,531
1,360
1,586
13,924
12,962
575
6,271
7,653
29,358
0
L
Cabrakan
7,074
569
1,249
7,513
24,915
27,803
170
6,878
18,037
11,084
0
L
13,130
1,118
1,543
8,279
17,847
11,811
135
5,866
11,981
0
34,332
W
Discordia
16,735
1,767
1,131
1,765
7,012
3,024
246
4,338
2,674
29,026
0
W
Hun Batz
jessdant
Hun Batz
13,350
3,509
5,162
3,508
12,963
5,792
1,508
8,735
4,228
0
21,398
L
Ao Kuang
sabaots
Ao Kuang
8,014
713
2,223
2,766
15,319
7,241
0
5,534
9,785
12,257
0
L
5,330
1,909
851
478
13,039
6,437
0
6,262
6,777
0
12,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
50,289
114
Minions Killed
130
0
Camps Cleared
0
1,085,087
Distance Traveled
1,183,812
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,246
771
27
2
0
208,163
1
W
Izanami
9,932
828
45
4
0
237,613
0
W
Gilgamesh
10,378
865
13
1
0
232,120
0
W
Jormungandr
9,988
832
32
3
0
207,606
4
L
Cabrakan
8,232
686
13
1
0
207,013
4
L
Pele
9,482
790
43
4
0
257,507
3
W
Discordia
9,704
809
27
2
0
253,938
0
W
Hun Batz
10,287
857
13
1
0
252,535
0
L
Ao Kuang
9,316
776
19
2
0
205,718
0
L
Set
8,159
680
12
1
0
206,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role