Player Matchup

King Arthur
King Arthur
Corrin 0f Valla
King Arthur
Level 146
God Stats
1W - 3L
1,276 SR
Queue Stats
344W - 322L
1,523 Elo+
Party 2
Olorun
Olorun
DingleChalk9169
Olorun
Level 96
God Stats
5W - 5L
1,165 SR
Queue Stats
45W - 41L
1,547 Elo+
Party 4
Hou Yi
Hou Yi
FirePhoenix11020
Hou Yi
Level 160
God Stats
54W - 36L
1,637 SR
Queue Stats
364W - 354L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
Sawyurp
Cliodhna
Level 127
God Stats
3W - 0L
1,853 SR
Queue Stats
110W - 100L
1,550 Elo+
Party 4
Merlin
Merlin
TheB1ackSeer
Merlin
Level 122
God Stats
8W - 4L
1,549 SR
Queue Stats
119W - 85L
1,611 Elo+
Party 2
Team Averages
Level 130
1,496 SR
1,552 Elo+

VS

Team Averages
Level 119
1,546 SR
1,542 Elo+
Tyr
Tyr
Cricken215100
Tyr
Level 129
God Stats
1W - 2L
1,531 SR
Queue Stats
17W - 19L
1,588 Elo+
Party 3
Poseidon
Poseidon
Justice Birb
Poseidon
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
201W - 179L
1,561 Elo+
Party 3
Fenrir
Fenrir
MissJokerTTV
Fenrir
Level 120
God Stats
5W - 10L
1,476 SR
Queue Stats
229W - 242L
1,459 Elo+
Party 1
Apollo
Apollo
VonWest
Apollo
Level 146
God Stats
3W - 2L
1,833 SR
Queue Stats
36W - 37L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
madd0077
Gilgamesh
Level 91
God Stats
0W - 2L
1,387 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Corrin 0f Valla
King Arthur
15
4 / 2 / 8
9,766
488
9,885
12,858
11,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 3
12,250
613
19,519
17,057
9,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 1
10,998
550
9,923
16,635
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Sawyurp
Cliodhna
17
2 / 2 / 5
10,200
510
5,675
16,039
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
1 / 0 / 4
9,622
481
10,641
8,402
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
9,566
478
7,565
17,807
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Justice Birb
Poseidon
15
1 / 3 / 2
9,187
459
6,446
8,778
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
3 / 3 / 2
8,952
448
8,464
22,906
10,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
VonWest
Apollo
15
1 / 3 / 2
9,181
459
6,034
17,129
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
madd0077
Gilgamesh
14
0 / 6 / 1
8,173
409
5,811
17,543
15,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
7
7
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Corrin 0f Valla
King Arthur
4
2
8
4
L
2
1
5
4.5
W
5
2
3
3.25
W
4
1
1
4.5
L
Poseidon
Justice Birb
Poseidon
1
3
2
0.67
L
Fenrir
3
3
2
1.33
W
Cliodhna
Sawyurp
Cliodhna
2
2
5
2.25
W
Merlin
1
0
4
3
L
Apollo
VonWest
Apollo
1
3
2
0.67
L
Gilgamesh
madd0077
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,643
Damage
34,320
70,991
Taken
84,163
38,967
Mitigated
47,918
35,111
Healing
32,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Corrin 0f Valla
King Arthur
9,885
1,857
1,500
4,441
12,858
11,582
0
1,926
10,932
0
36,276
L
7,565
552
288
10,049
17,807
13,335
0
5,806
11,743
0
36,320
W
19,519
11,192
476
8,612
17,057
9,795
529
1,477
15,580
103,582
0
W
9,923
6,020
0
7,989
16,635
6,845
0
1,464
15,171
0
114,137
L
Poseidon
Justice Birb
Poseidon
6,446
269
0
1,185
8,778
3,094
0
3,458
4,860
76,928
0
L
Fenrir
8,464
1,122
0
8,714
22,906
10,522
0
7,711
15,045
0
60,023
W
Cliodhna
Sawyurp
Cliodhna
5,675
376
0
8,159
16,039
7,128
0
1,450
14,589
0
94,486
W
Merlin
10,641
159
393
3,541
8,402
3,617
240
1,883
6,519
74,541
0
L
Apollo
VonWest
Apollo
6,034
3,502
0
7,142
17,129
5,856
370
439
16,652
0
87,758
L
Gilgamesh
madd0077
Gilgamesh
5,811
1,158
337
4,356
17,543
15,111
841
11,736
5,703
0
56,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
45,059
652
Minions Killed
498
0
Camps Cleared
0
1,908,842
Distance Traveled
1,936,175
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,766
488
48
2
0
422,051
2
L
Tyr
9,566
478
44
2
0
417,173
5
W
Olorun
12,250
613
174
9
0
330,185
6
W
Hou Yi
10,998
550
162
8
0
350,589
6
L
Poseidon
9,187
459
148
7
0
417,529
5
L
Fenrir
8,952
448
81
4
0
382,398
1
W
Cliodhna
10,200
510
140
7
0
417,545
9
W
Merlin
9,622
481
128
6
0
388,472
2
L
Apollo
9,181
459
144
7
0
339,735
10
L
Gilgamesh
8,173
409
81
4
0
379,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role