Player Matchup

Ra
Ra
Delatine
Ra
Level 123
God Stats
16W - 11L
1,500 SR
Queue Stats
78W - 79L
1,573 Elo+
Solo
Jing Wei
Jing Wei
Don Jink
Jing Wei
Level 156
God Stats
10W - 5L
1,372 SR
Queue Stats
293W - 291L
1,547 Elo+
Solo
Loki
Loki
JoeColomav
Loki
Level 112
God Stats
1W - 5L
1,258 SR
Queue Stats
98W - 113L
1,573 Elo+
Solo
Chang'e
Chang'e
Legoshi42134
Chang'e
Level 127
God Stats
0W - 3L
1,530 SR
Queue Stats
82W - 82L
1,643 Elo+
Party 2
Chaac
Chaac
MisakiiVT
Chaac
Level 158
God Stats
0W - 1L
1,740 SR
Queue Stats
15W - 14L
1,558 Elo+
Party 2
Team Averages
Level 135
1,480 SR
1,579 Elo+

VS

Team Averages
Level 117
1,608 SR
1,549 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Kaboosky
Chaac
Level 128
God Stats
17W - 18L
1,458 SR
Queue Stats
177W - 162L
1,514 Elo+
Solo
Atlas
Atlas
Raylisk
Atlas
Level 86
God Stats
10W - 6L
1,680 SR
Queue Stats
164W - 135L
1,653 Elo+
Party 1
Pele
Pele
bigboyfred
Pele
Level 64
God Stats
2W - 0L
1,901 SR
Queue Stats
69W - 65L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,084
808
5,721
9,252
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Don Jink
Jing Wei
15
0 / 0 / 1
7,577
758
3,751
5,269
2,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
7,594
759
7,572
9,178
3,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Legoshi42134
Chang'e
15
1 / 5 / 3
7,486
749
8,397
12,039
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
MisakiiVT
Chaac
11
0 / 0 / 0
6,410
641
671
2,682
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 0 / 3
8,775
878
7,688
6,707
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
14
2 / 2 / 5
7,803
780
5,438
7,272
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Kaboosky
Chaac
13
3 / 2 / 0
7,671
767
6,661
11,281
10,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Raylisk
Atlas
14
0 / 0 / 5
8,033
803
4,472
7,119
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 5
8,337
834
6,188
11,575
4,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
9
9
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
3
4.5
W
He Bo
 
He Bo
2
2
5
2.25
L
3
2
2
2
L
Jing Wei
Don Jink
Jing Wei
0
0
1
0.5
L
2
2
3
1.75
W
Chaac
Kaboosky
Chaac
3
2
0
1.5
L
Chang'e
Legoshi42134
Chang'e
1
5
3
0.5
L
Chaac
MisakiiVT
Chaac
0
0
0
0
W
Atlas
Raylisk
Atlas
0
0
5
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,112
Damage
30,447
38,420
Taken
43,954
18,336
Mitigated
26,998
8,547
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,688
2,527
0
0
6,707
3,058
880
3,448
3,150
0
48,278
W
He Bo
 
He Bo
5,438
149
0
1,520
7,272
2,848
314
1,604
5,564
26,711
0
L
5,721
602
1,177
1,468
9,252
4,492
0
3,706
5,546
25,688
0
L
Jing Wei
Don Jink
Jing Wei
3,751
2,475
0
1,904
5,269
2,472
0
1,388
3,881
0
29,479
L
7,572
1,264
0
250
9,178
3,978
0
2,149
7,029
0
26,740
W
Chaac
Kaboosky
Chaac
6,661
985
0
2,865
11,281
10,119
244
3,476
7,532
0
13,579
L
Chang'e
Legoshi42134
Chang'e
8,397
239
701
2,189
12,039
5,310
0
2,428
9,611
28,053
0
L
Chaac
MisakiiVT
Chaac
671
35
0
858
2,682
2,084
0
239
2,443
0
4,214
W
Atlas
Raylisk
Atlas
4,472
1,515
244
2,046
7,119
6,024
193
1,987
4,940
17,503
0
W
6,188
1,149
0
3,364
11,575
4,949
426
2,997
8,546
0
36,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
40,619
199
Minions Killed
247
0
Camps Cleared
0
921,946
Distance Traveled
1,130,439
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,775
878
103
10
0
215,616
2
W
He Bo
7,803
780
41
4
0
231,892
3
L
Ra
8,084
808
56
6
0
203,374
0
L
Jing Wei
7,577
758
63
6
0
192,070
0
L
Loki
7,594
759
30
3
0
234,315
3
W
Chaac
7,671
767
11
1
0
218,190
3
L
Chang'e
7,486
749
39
4
0
191,984
0
L
Chaac
6,410
641
11
1
0
100,203
0
W
Atlas
8,033
803
20
2
0
247,760
3
W
Pele
8,337
834
72
7
0
216,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role