Player Matchup

Merlin
Merlin
AdvisingCookie0
Merlin
Level 155
God Stats
5W - 4L
1,931 SR
Queue Stats
258W - 245L
1,619 Elo+
Solo
Ne Zha
Ne Zha
ItsMonkeyTime
Ne Zha
Level 108
God Stats
4W - 0L
1,812 SR
Queue Stats
81W - 72L
1,540 Elo+
Solo
Odin
Odin
Its_KarimLA
Odin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,514 Elo+
Solo
Neith
Neith
Kenm130
Neith
Level 146
God Stats
5W - 8L
1,412 SR
Queue Stats
381W - 379L
1,559 Elo+
Solo
Nu Wa
Nu Wa
WiebeSenpai
Nu Wa
Level 149
God Stats
17W - 11L
1,962 SR
Queue Stats
543W - 551L
1,547 Elo+
Solo
Team Averages
Level 139
1,723 SR
1,556 Elo+

VS

Team Averages
Level 126
1,475 SR
1,517 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DonAndrews
Hercules
Level 83
God Stats
0W - 2L
1,160 SR
Queue Stats
54W - 55L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
SRaz87
Hou Yi
Level 157
God Stats
2W - 1L
1,787 SR
Queue Stats
95W - 123L
1,496 Elo+
Solo
Tyr
Tyr
TactfulSkink7
Tyr
Level 147
God Stats
2W - 5L
1,429 SR
Queue Stats
229W - 214L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 13
9,996
1,000
11,076
2,113
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 22
8,943
894
12,038
12,462
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 21
9,025
903
9,551
13,443
13,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Kenm130
Neith
16
6 / 1 / 17
9,398
940
8,966
7,536
3,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
5 / 3 / 19
9,005
901
16,887
10,377
5,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 4 / 1
8,059
806
8,212
10,565
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
13
3 / 6 / 1
7,455
746
5,716
12,660
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DonAndrews
Hercules
13
0 / 6 / 3
7,032
703
5,378
14,737
12,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
SRaz87
Hou Yi
13
0 / 4 / 2
6,995
700
6,195
10,966
4,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 6 / 2
7,533
753
5,705
11,537
10,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
15
26
Kills
6
8
Deaths
26
92
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
1
0.38
L
Heimdallr
 
Heimdallr
3
6
1
0.58
W
9
0
13
15.5
L
Hercules
DonAndrews
Hercules
0
6
3
0.25
W
2
2
22
6.5
W
4
2
21
7.25
W
Neith
Kenm130
Neith
6
1
17
14.5
L
Hou Yi
SRaz87
Hou Yi
0
4
2
0.25
L
2
6
2
0.5
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,518
Damage
31,206
45,931
Taken
60,465
34,838
Mitigated
36,604
15,415
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,212
0
1,998
4,283
10,565
4,792
0
4,531
6,034
35,076
0
L
Heimdallr
 
Heimdallr
5,716
2,120
811
1,257
12,660
4,826
0
6,041
6,619
0
13,199
W
11,076
503
2,120
355
2,113
1,200
1,988
120
1,993
20,822
0
L
Hercules
DonAndrews
Hercules
5,378
669
483
1,600
14,737
12,572
0
6,338
8,399
0
10,099
W
12,038
1,252
1,107
3,845
12,462
11,339
1,089
2,460
10,001
0
18,577
W
9,551
1,047
1,146
1,740
13,443
13,641
818
4,213
9,230
0
15,080
W
Neith
Kenm130
Neith
8,966
2,661
1,308
1,894
7,536
3,645
2,486
617
5,604
0
20,944
L
Hou Yi
SRaz87
Hou Yi
6,195
1,686
964
1,149
10,966
4,068
0
5,416
5,550
0
24,354
L
5,705
414
134
873
11,537
10,346
0
5,637
5,900
0
6,828
W
16,887
4,386
1,179
721
10,377
5,013
1,934
802
9,575
32,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,367
Gold Earned
37,074
112
Minions Killed
125
0
Camps Cleared
0
1,081,041
Distance Traveled
849,574
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,059
806
56
6
0
177,435
1
L
Heimdallr
7,455
746
22
2
0
161,275
1
W
Merlin
9,996
1,000
24
2
0
189,808
1
L
Hercules
7,032
703
10
1
0
172,472
0
W
Ne Zha
8,943
894
9
1
0
230,995
4
W
Odin
9,025
903
20
2
0
291,179
1
W
Neith
9,398
940
25
3
0
186,998
2
L
Hou Yi
6,995
700
33
3
0
158,202
1
L
Tyr
7,533
753
4
0
0
180,190
0
W
Nu Wa
9,005
901
34
3
0
182,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role