Player Matchup

Shiva
Shiva
Biaatch-NL
Shiva
Level 27
God Stats
12W - 6L
1,505 SR
Queue Stats
14W - 25L
1,305 Elo+
Party 1
Olorun
Olorun
Faruck_Evolution
Olorun
Level 59
God Stats
72W - 52L
1,577 SR
Queue Stats
72W - 55L
1,493 Elo+
Solo
Izanami
Izanami
JokerDev-
Izanami
Level 40
God Stats
16W - 14L
1,492 SR
Queue Stats
50W - 59L
1,423 Elo+
Party 1
Zeus
Zeus
SKULL_SPLiTTER
Zeus
Level 23
God Stats
9W - 5L
1,549 SR
Queue Stats
11W - 20L
1,318 Elo+
Party 1
Raijin
Raijin
yohabir
Raijin
Level 64
God Stats
5W - 3L
1,576 SR
Queue Stats
106W - 91L
1,474 Elo+
Solo
Team Averages
Level 43
1,540 SR
1,402 Elo+

VS

Team Averages
Level 50
1,518 SR
1,385 Elo+
Sylvanus
Sylvanus
Fluffyguy2730
Sylvanus
Level 69
God Stats
7W - 6L
1,711 SR
Queue Stats
39W - 37L
1,625 Elo+
Solo
Thoth
Thoth
JacobieWhoaBee
Thoth
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 270L
1,316 Elo+
Party 2
Hel
Hel
MelissaBeefly
Hel
Level 46
God Stats
6W - 12L
1,419 SR
Queue Stats
342W - 386L
1,417 Elo+
Solo
Nike
Nike
Shilohxo
Nike
Level 44
God Stats
8W - 8L
1,618 SR
Queue Stats
98W - 180L
1,219 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
liveeny
Ah Muzen Cab
Level 34
God Stats
91W - 126L
1,344 SR
Queue Stats
91W - 130L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
3 / 1 / 9
11,494
1,045
15,487
18,648
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 0 / 10
10,787
981
8,226
7,688
3,571
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
JokerDev-
Izanami
18
6 / 0 / 7
11,897
1,082
26,234
16,282
7,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 8
11,201
1,018
15,332
8,104
2,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
yohabir
Raijin
17
3 / 1 / 8
11,481
1,044
12,774
8,650
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

244

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fluffyguy2730
Sylvanus
16
1 / 2 / 2
10,306
937
6,078
17,780
17,015
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 5 / 2
10,007
910
11,915
15,346
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 1
10,329
939
8,790
16,034
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
16
0 / 5 / 2
9,654
878
8,249
19,286
13,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
liveeny
Ah Muzen Cab
16
1 / 0 / 2
10,825
984
19,847
14,419
8,613
Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
16
Kills
3
3
Deaths
16
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
1
9
7.5
W
0
0
10
5
L
Sylvanus
Fluffyguy2730
Sylvanus
1
2
2
1
L
0
5
2
0.2
W
Izanami
JokerDev-
Izanami
6
0
7
9.5
L
1
4
1
0.38
W
4
1
8
8
L
Nike
0
5
2
0.2
L
Ah Muzen Cab
liveeny
Ah Muzen Cab
1
0
2
2
W
Raijin
yohabir
Raijin
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,053
Damage
54,879
59,372
Taken
82,865
32,235
Mitigated
53,084
18,433
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
15,487
1,639
515
1,084
18,648
14,703
0
9,666
8,982
3,101
29,563
W
8,226
5,399
1,683
3,034
7,688
3,571
0
3,090
4,598
33,230
0
L
Sylvanus
Fluffyguy2730
Sylvanus
6,078
2,512
3,337
2,485
17,780
17,015
0
6,001
11,369
15,784
0
L
11,915
536
0
34
15,346
5,956
0
8,383
6,614
31,285
0
W
Izanami
JokerDev-
Izanami
26,234
20,071
0
6,859
16,282
7,197
0
7,506
8,776
0
55,589
L
8,790
423
5,449
6,394
16,034
7,751
0
6,114
9,327
21,480
0
W
15,332
1,682
1,324
2,546
8,104
2,951
0
2,504
5,600
29,334
0
L
Nike
8,249
874
0
0
19,286
13,749
0
10,990
7,761
0
17,344
L
Ah Muzen Cab
liveeny
Ah Muzen Cab
19,847
4,722
549
3,179
14,419
8,613
0
5,261
8,809
0
62,422
W
Raijin
yohabir
Raijin
12,774
1,610
166
1,222
8,650
3,813
0
4,017
4,633
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
51,121
294
Minions Killed
228
13
Camps Cleared
3
1,046,141
Distance Traveled
928,733
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,494
1,045
55
5
1
226,797
1
W
Olorun
10,787
981
61
6
2
205,574
1
L
Sylvanus
10,306
937
23
2
1
169,822
1
L
Thoth
10,007
910
48
4
1
184,915
2
W
Izanami
11,897
1,082
87
8
1
193,416
0
L
Hel
10,329
939
33
3
0
202,067
0
W
Zeus
11,201
1,018
42
4
1
198,939
2
L
Nike
9,654
878
24
2
0
140,974
0
L
Ah Muzen Cab
10,825
984
100
9
1
230,955
3
W
Raijin
11,481
1,044
49
4
8
221,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role