Player Matchup

Guan Yu
Guan Yu
Genryujin
Guan Yu
Level 122
God Stats
6W - 8L
1,500 SR
Queue Stats
220W - 198L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Jeankita1910
Baron Samedi
Level 105
God Stats
3W - 7L
1,308 SR
Queue Stats
65W - 107L
1,303 Elo+
Party 1
Fenrir
Fenrir
Kong_Rgz
Fenrir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 105L
1,299 Elo+
Party 1
Team Averages
Level 107
1,436 SR
1,381 Elo+

VS

Team Averages
Level 83
1,424 SR
1,518 Elo+
Jing Wei
Jing Wei
Hydra Shoots
Jing Wei
Level 37
God Stats
9W - 13L
1,500 SR
Queue Stats
343W - 364L
1,430 Elo+
Solo
Poseidon
Poseidon
Laboga123
Poseidon
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,373 Elo+
Party 2
Chaac
Chaac
One-Eyed-King928
Chaac
Level 146
God Stats
1W - 3L
1,271 SR
Queue Stats
128W - 85L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Genryujin
Guan Yu
13
2 / 2 / 1
7,999
727
10,961
14,029
9,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Jeankita1910
Baron Samedi
11
0 / 6 / 3
7,250
659
5,224
11,743
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Kong_Rgz
Fenrir
10
1 / 3 / 0
6,899
627
4,043
10,819
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hydra Shoots
Jing Wei
13
3 / 1 / 7
8,111
737
8,403
6,554
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Laboga123
Poseidon
13
6 / 2 / 5
8,694
790
8,183
6,554
1,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 9
8,190
745
15,156
12,623
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Genryujin
Guan Yu
2
2
1
1.25
W
Jing Wei
Hydra Shoots
Jing Wei
3
1
7
6.5
L
Baron Samedi
Jeankita1910
Baron Samedi
0
6
3
0.25
L
Fenrir
Kong_Rgz
Fenrir
1
3
0
0.33
W
Poseidon
Laboga123
Poseidon
6
2
5
4.25
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
31,742
36,591
Taken
25,731
20,483
Mitigated
16,345
9,305
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Genryujin
Guan Yu
10,961
1,721
554
6,803
14,029
9,892
0
2,142
11,694
0
37,442
W
Jing Wei
Hydra Shoots
Jing Wei
8,403
6,746
0
1,537
6,554
2,270
0
1,499
5,023
0
24,967
L
Baron Samedi
Jeankita1910
Baron Samedi
5,224
787
227
1,005
11,743
5,349
0
3,501
7,873
20,299
0
L
Fenrir
Kong_Rgz
Fenrir
4,043
1,121
0
716
10,819
5,242
0
3,123
7,553
0
12,032
W
Poseidon
Laboga123
Poseidon
8,183
1,208
0
555
6,554
1,858
0
1,659
4,866
23,386
0
W
15,156
4,409
0
4,286
12,623
12,217
195
2,522
9,820
0
41,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,148
Gold Earned
24,995
103
Minions Killed
141
4
Camps Cleared
8
629,092
Distance Traveled
644,167
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,999
727
66
6
4
230,006
0
W
Jing Wei
8,111
737
43
4
1
210,447
1
L
Baron Samedi
7,250
659
27
2
0
182,074
0
L
Fenrir
6,899
627
10
1
0
217,012
1
W
Poseidon
8,694
790
35
3
2
205,574
0
W
Chaac
8,190
745
63
6
5
228,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role