Player Matchup

He Bo
He Bo
Eurynomos
He Bo
Level 147
God Stats
1W - 0L
1,337 SR
Queue Stats
94W - 88L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
F3RiPPER
Cernunnos
Level 34
God Stats
4W - 1L
1,780 SR
Queue Stats
39W - 14L
1,714 Elo+
Party 1
Horus
Horus
Pirlok
Horus
Level 156
God Stats
2W - 1L
1,323 SR
Queue Stats
139W - 140L
1,533 Elo+
Party 1
Olorun
Olorun
Xardasis
Olorun
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,512 Elo+
Party 1
Hercules
Hercules
megamocny73
Hercules
Level 147
God Stats
3W - 0L
1,230 SR
Queue Stats
49W - 37L
1,557 Elo+
Party 1
Team Averages
Level 125
1,434 SR
1,581 Elo+

VS

Team Averages
Level 124
1,553 SR
1,524 Elo+
Mulan
Mulan
DrewnoDrewno
Mulan
Level 158
God Stats
5W - 3L
1,561 SR
Queue Stats
33W - 35L
1,497 Elo+
Party 2
Rama
Rama
MrWhiteVolf
Rama
Level 128
God Stats
3W - 2L
1,825 SR
Queue Stats
30W - 27L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
RealBambus
Yu Huang
Level 154
God Stats
1W - 2L
1,276 SR
Queue Stats
34W - 36L
1,497 Elo+
Party 2
Shiva
Shiva
Szy11mon
Shiva
Level 158
God Stats
0W - 3L
1,352 SR
Queue Stats
16W - 20L
1,476 Elo+
Party 2
Nox
Nox
nobrainplayerpl
Nox
Level 24
God Stats
16W - 5L
1,752 SR
Queue Stats
31W - 23L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eurynomos
He Bo
16
2 / 7 / 6
10,196
680
9,879
13,826
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
F3RiPPER
Cernunnos
19
8 / 0 / 7
12,059
804
16,619
9,271
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Pirlok
Horus
16
2 / 1 / 15
11,004
734
7,749
18,117
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Xardasis
Olorun
19
2 / 2 / 8
11,569
771
12,410
12,483
6,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
megamocny73
Hercules
18
5 / 0 / 11
11,142
743
14,679
24,761
30,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
9,979
665
12,166
24,284
19,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 4 / 3
9,155
610
6,297
12,258
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
RealBambus
Yu Huang
16
2 / 1 / 5
9,828
655
14,966
8,042
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Szy11mon
Shiva
17
4 / 6 / 5
10,042
669
13,159
21,386
23,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 6
9,423
628
9,617
10,741
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
19
Kills
10
10
Deaths
19
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
He Bo
Eurynomos
He Bo
2
7
6
0.71
W
Cernunnos
F3RiPPER
Cernunnos
8
0
7
11.5
L
0
4
3
0.38
W
Horus
Pirlok
Horus
2
1
15
9.5
L
Yu Huang
RealBambus
Yu Huang
2
1
5
4.5
L
Shiva
Szy11mon
Shiva
4
6
5
1.08
W
Olorun
Xardasis
Olorun
2
2
8
3
W
Hercules
megamocny73
Hercules
5
0
11
10.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,336
Damage
56,205
78,458
Taken
76,711
74,531
Mitigated
57,493
40,296
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,166
1,198
0
3,140
24,284
19,553
0
7,963
15,909
0
31,556
W
He Bo
Eurynomos
He Bo
9,879
409
0
854
13,826
6,496
0
3,385
10,256
23,799
0
W
Cernunnos
F3RiPPER
Cernunnos
16,619
9,064
0
4,516
9,271
4,816
2,115
2,755
6,438
0
68,094
L
6,297
5,259
0
1,848
12,258
5,124
0
2,098
10,073
0
21,639
W
Horus
Pirlok
Horus
7,749
2,667
7,400
9,474
18,117
26,371
24
4,858
13,028
0
11,985
L
Yu Huang
RealBambus
Yu Huang
14,966
1,760
0
282
8,042
3,935
0
1,806
6,082
39,497
0
L
Shiva
Szy11mon
Shiva
13,159
1,266
0
501
21,386
23,459
0
6,897
14,165
234
25,366
W
Olorun
Xardasis
Olorun
12,410
7,089
1,117
4,550
12,483
6,757
8,157
4,402
7,831
62,280
0
W
Hercules
megamocny73
Hercules
14,679
4,063
0
12,385
24,761
30,091
0
9,417
15,085
0
24,981
L
9,617
1,623
0
266
10,741
5,422
0
3,525
7,159
27,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
48,427
256
Minions Killed
196
0
Camps Cleared
0
1,559,251
Distance Traveled
1,419,314
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,979
665
43
3
0
313,373
1
W
He Bo
10,196
680
43
3
0
298,235
0
W
Cernunnos
12,059
804
76
5
0
321,956
4
L
Rama
9,155
610
37
2
0
245,990
0
W
Horus
11,004
734
9
1
0
326,737
6
L
Yu Huang
9,828
655
45
3
0
297,950
1
L
Shiva
10,042
669
23
2
0
293,066
0
W
Olorun
11,569
771
111
7
0
265,028
2
W
Hercules
11,142
743
17
1
0
347,295
1
L
Nox
9,423
628
48
3
0
268,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role