Player Matchup

Set
Set
Da_Mercenary_
Set
Level 149
God Stats
2W - 5L
1,255 SR
Queue Stats
211W - 258L
1,494 Elo+
Solo
Merlin
Merlin
ElegantHope
Merlin
Level 121
God Stats
1W - 2L
1,416 SR
Queue Stats
405W - 387L
1,534 Elo+
Solo
Atlas
Atlas
EpolErot
Atlas
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 115L
1,557 Elo+
Solo
Bastet
Bastet
LKGFlash
Bastet
Level 122
God Stats
2W - 5L
1,506 SR
Queue Stats
338W - 359L
1,536 Elo+
Solo
Hou Yi
Hou Yi
choprr
Hou Yi
Level 57
God Stats
6W - 9L
1,546 SR
Queue Stats
111W - 95L
1,531 Elo+
Solo
Team Averages
Level 115
1,445 SR
1,531 Elo+

VS

Team Averages
Level 122
1,528 SR
1,526 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Juanderer
Khepri
Level 116
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Raijin
Raijin
SoupAM
Raijin
Level 112
God Stats
2W - 1L
1,319 SR
Queue Stats
116W - 88L
1,579 Elo+
Party 1
Set
Set
hurshy21
Set
Level 159
God Stats
3W - 3L
1,685 SR
Queue Stats
286W - 307L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pintobread
Ah Muzen Cab
Level 62
God Stats
24W - 14L
1,401 SR
Queue Stats
210W - 202L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,561
476
3,253
11,832
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
12
0 / 4 / 2
7,482
416
5,440
9,989
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
EpolErot
Atlas
12
0 / 2 / 0
7,149
397
5,906
14,689
9,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
LKGFlash
Bastet
15
2 / 3 / 2
9,104
506
9,125
11,902
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
choprr
Hou Yi
15
0 / 1 / 0
8,468
470
9,117
10,999
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 3 / 2
10,315
573
7,584
13,931
15,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
Juanderer
Khepri
13
0 / 0 / 8
8,370
465
3,266
7,694
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
SoupAM
Raijin
16
5 / 1 / 2
9,785
544
12,153
9,938
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 5
8,544
475
7,834
19,760
9,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
pintobread
Ah Muzen Cab
15
2 / 0 / 2
9,016
501
9,495
11,862
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
2
1.67
L
2
2
0
1
L
Merlin
0
4
2
0.25
L
Atlas
EpolErot
Atlas
0
2
0
0
W
Khepri
Juanderer
Khepri
0
0
8
4
L
Bastet
LKGFlash
Bastet
2
3
2
1
W
Raijin
SoupAM
Raijin
5
1
2
6
L
Hou Yi
choprr
Hou Yi
0
1
0
0
W
1
1
5
3.5
W
Ah Muzen Cab
pintobread
Ah Muzen Cab
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
40,332
59,411
Taken
63,185
28,763
Mitigated
43,415
16,596
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,584
5,264
0
4,565
13,931
15,577
556
1,078
12,853
0
83,337
L
3,253
974
0
1,186
11,832
5,311
0
2,735
8,895
0
74,898
L
Merlin
5,440
393
0
1,679
9,989
3,760
0
3,822
5,832
61,214
0
L
Atlas
EpolErot
Atlas
5,906
2,327
1,769
2,735
14,689
9,637
0
4,274
10,203
28,358
0
W
Khepri
Juanderer
Khepri
3,266
732
0
1,926
7,694
7,272
422
2,738
4,956
24,381
0
L
Bastet
LKGFlash
Bastet
9,125
2,942
0
2,503
11,902
5,470
0
2,015
9,782
0
57,949
W
Raijin
SoupAM
Raijin
12,153
1,443
0
1,756
9,938
5,284
875
3,870
6,068
87,218
0
L
Hou Yi
choprr
Hou Yi
9,117
4,859
0
6,724
10,999
4,585
0
1,707
9,280
0
76,871
W
7,834
3,414
0
8,276
19,760
9,885
163
2,701
17,059
0
66,374
W
Ah Muzen Cab
pintobread
Ah Muzen Cab
9,495
5,236
0
6,866
11,862
5,397
1,713
959
10,903
0
77,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
46,030
528
Minions Killed
591
0
Camps Cleared
0
1,736,447
Distance Traveled
1,697,017
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,315
573
167
9
0
348,100
5
L
Set
8,561
476
130
7
0
401,962
5
L
Merlin
7,482
416
119
7
0
285,650
5
L
Atlas
7,149
397
34
2
0
356,570
6
W
Khepri
8,370
465
33
2
0
355,567
4
L
Bastet
9,104
506
110
6
0
393,430
5
W
Raijin
9,785
544
160
9
0
317,758
5
L
Hou Yi
8,468
470
135
8
0
298,835
3
W
Set
8,544
475
100
6
0
334,835
1
W
Ah Muzen Cab
9,016
501
131
7
0
340,757
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role