Player Matchup

Medusa
Medusa
Corris_Tha_Flori
Medusa
Level 36
God Stats
1W - 9L
1,204 SR
Queue Stats
266W - 322L
1,467 Elo+
Solo
Bellona
Bellona
I Xudz I
Bellona
Level 15
God Stats
46W - 44L
1,364 SR
Queue Stats
225W - 199L
1,218 Elo+
Party 3
Xing Tian
Xing Tian
JacobDell17
Xing Tian
Level 47
God Stats
5W - 5L
1,855 SR
Queue Stats
201W - 199L
1,433 Elo+
Solo
Ra
Ra
KAGGIBOI
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 319L
1,305 Elo+
Party 3
Mercury
Mercury
TTMS23
Mercury
Level 48
God Stats
4W - 9L
1,387 SR
Queue Stats
232W - 207L
1,548 Elo+
Solo
Team Averages
Level 51
1,462 SR
1,394 Elo+

VS

Team Averages
Level 86
1,645 SR
1,454 Elo+
Athena
Athena
Bran10_ElNino
Athena
Level 94
God Stats
8W - 3L
1,666 SR
Queue Stats
133W - 143L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
KingxBreacher
Heimdallr
Level 100
God Stats
2W - 1L
1,609 SR
Queue Stats
45W - 42L
1,572 Elo+
Party 2
Sol
Sol
Turqy
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
britishbaz00ka
Tsukuyomi
Level 108
God Stats
18W - 15L
1,488 SR
Queue Stats
110W - 118L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
trinity_Clapz21
Sun Wukong
Level 97
God Stats
7W - 0L
1,964 SR
Queue Stats
128W - 146L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,262
439
7,443
10,259
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
I Xudz I
Bellona
10
2 / 3 / 0
6,202
517
7,590
11,584
9,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
JacobDell17
Xing Tian
9
2 / 3 / 1
6,114
510
4,730
12,253
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 7 / 0
5,234
436
2,083
8,270
3,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
TTMS23
Mercury
10
0 / 2 / 2
5,865
489
3,889
9,965
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,975
498
3,914
9,480
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
KingxBreacher
Heimdallr
10
5 / 3 / 2
6,582
549
10,839
10,861
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Turqy
Sol
13
7 / 0 / 3
8,202
684
9,703
8,362
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
britishbaz00ka
Tsukuyomi
13
5 / 0 / 4
7,440
620
3,816
8,778
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
trinity_Clapz21
Sun Wukong
11
2 / 2 / 0
6,587
549
5,192
10,088
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
1
4
1
0.38
L
Bellona
I Xudz I
Bellona
2
3
0
0.67
L
Xing Tian
JacobDell17
Xing Tian
2
3
1
0.83
L
0
7
0
0
W
Heimdallr
KingxBreacher
Heimdallr
5
3
2
2
L
Mercury
TTMS23
Mercury
0
2
2
0.5
W
Sol
Turqy
Sol
7
0
3
8.5
W
Tsukuyomi
britishbaz00ka
Tsukuyomi
5
0
4
7
W
Sun Wukong
trinity_Clapz21
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
33,464
52,331
Taken
47,569
28,293
Mitigated
24,514
10,902
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,914
1,139
300
3,465
9,480
5,911
0
1,989
7,491
17,642
0
L
7,443
3,616
0
3,978
10,259
3,450
0
2,757
7,489
0
29,549
L
Bellona
I Xudz I
Bellona
7,590
3,457
0
3,701
11,584
9,889
729
0
11,109
0
38,651
L
Xing Tian
JacobDell17
Xing Tian
4,730
944
297
2,208
12,253
8,297
0
3,524
8,729
19,537
0
L
2,083
858
11
457
8,270
3,382
1,193
6,342
1,928
28,776
0
W
Heimdallr
KingxBreacher
Heimdallr
10,839
5,294
0
4,300
10,861
4,558
659
2,624
8,237
0
45,714
L
Mercury
TTMS23
Mercury
3,889
1,170
0
250
9,965
3,275
0
994
8,924
0
40,925
W
Sol
Turqy
Sol
9,703
5,186
0
5,750
8,362
3,026
1,074
1,791
6,571
65,404
0
W
Tsukuyomi
britishbaz00ka
Tsukuyomi
3,816
1,398
0
1,130
8,778
3,753
0
409
8,369
0
52,215
W
Sun Wukong
trinity_Clapz21
Sun Wukong
5,192
2,011
0
4,835
10,088
7,266
348
0
10,088
0
40,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
34,786
241
Minions Killed
368
0
Camps Cleared
0
1,210,849
Distance Traveled
1,153,356
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,975
498
26
2
0
245,455
4
L
Medusa
5,262
439
45
4
0
246,061
1
L
Bellona
6,202
517
53
4
0
231,714
4
L
Xing Tian
6,114
510
27
2
0
274,925
3
L
Ra
5,234
436
40
3
0
192,244
2
W
Heimdallr
6,582
549
58
5
0
208,203
3
L
Mercury
5,865
489
76
6
0
265,905
2
W
Sol
8,202
684
109
9
0
224,036
0
W
Tsukuyomi
7,440
620
86
7
0
242,373
1
W
Sun Wukong
6,587
549
89
7
0
233,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role