Player Matchup

Neith
Neith
CASH4GASH
Neith
Level 6
God Stats
4W - 1L
1,644 SR
Queue Stats
6W - 5L
1,582 Elo+
Party 3
Da Ji
Da Ji
FloatinLikeGod
Da Ji
Level 108
God Stats
11W - 8L
1,539 SR
Queue Stats
50W - 58L
1,522 Elo+
Party 3
Chronos
Chronos
Perrohanma3817
Chronos
Level 9
God Stats
2W - 0L
1,725 SR
Queue Stats
15W - 2L
1,815 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WoolyTugBoat95
Tsukuyomi
Level 160
God Stats
3W - 1L
1,727 SR
Queue Stats
100W - 84L
1,649 Elo+
Party 1
Bacchus
Bacchus
icit
Bacchus
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 143L
1,614 Elo+
Party 3
Team Averages
Level 65
1,627 SR
1,636 Elo+

VS

Team Averages
Level 54
1,550 SR
1,463 Elo+
Poseidon
Poseidon
HtheZombie
Poseidon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,374 Elo+
Party 2
Nemesis
Nemesis
Kelantodd_08
Nemesis
Level 87
God Stats
7W - 16L
1,435 SR
Queue Stats
214W - 197L
1,511 Elo+
Party 4
Artemis
Artemis
Veraku
Artemis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,374 Elo+
Party 2
Ymir
Ymir
rohirrimride
Ymir
Level 36
God Stats
11W - 8L
1,716 SR
Queue Stats
98W - 79L
1,543 Elo+
Party 4
Ra
Ra
xavi8682
Ra
Level 27
God Stats
8W - 10L
1,599 SR
Queue Stats
200W - 221L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CASH4GASH
Neith
9
3 / 0 / 4
5,905
537
5,469
2,948
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 1 / 2
6,926
630
7,855
8,659
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 9
6,440
585
6,563
5,054
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WoolyTugBoat95
Tsukuyomi
13
4 / 0 / 1
7,051
641
5,848
8,186
3,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
icit
Bacchus
8
2 / 2 / 5
5,724
520
4,467
7,609
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HtheZombie
Poseidon
8
0 / 4 / 0
4,560
415
2,407
6,766
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Kelantodd_08
Nemesis
7
0 / 5 / 1
4,718
429
2,997
10,291
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Veraku
Artemis
7
1 / 4 / 0
4,676
425
2,586
7,019
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
4,988
453
2,545
9,023
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
5,622
511
2,229
6,333
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
CASH4GASH
Neith
3
0
4
5
W
7
1
2
8
L
Poseidon
HtheZombie
Poseidon
0
4
0
0
L
Nemesis
Kelantodd_08
Nemesis
0
5
1
0.1
W
0
0
9
4.5
L
Artemis
Veraku
Artemis
1
4
0
0.25
W
Tsukuyomi
WoolyTugBoat95
Tsukuyomi
4
0
1
4.5
W
Bacchus
icit
Bacchus
2
2
5
2.25
L
0
1
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
12,764
32,456
Taken
39,432
16,647
Mitigated
14,491
14,253
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CASH4GASH
Neith
5,469
2,047
0
1,868
2,948
1,054
405
538
2,410
0
30,883
W
7,855
994
0
3,228
8,659
3,612
0
1,761
6,898
0
37,844
L
Poseidon
HtheZombie
Poseidon
2,407
623
0
462
6,766
1,842
0
1,845
4,921
26,583
0
L
Nemesis
Kelantodd_08
Nemesis
2,997
989
0
1,128
10,291
3,170
0
1,845
8,446
0
20,037
W
6,563
2,260
0
1,706
5,054
1,865
69
1,274
3,780
53,489
0
L
Artemis
Veraku
Artemis
2,586
909
0
491
7,019
2,154
0
1,721
5,298
0
14,308
W
Tsukuyomi
WoolyTugBoat95
Tsukuyomi
5,848
1,608
0
5,141
8,186
3,300
0
1,253
6,933
0
53,631
W
Bacchus
icit
Bacchus
4,467
710
0
2,310
7,609
6,816
149
2,355
5,254
13,187
0
L
2,545
630
141
2,401
9,023
5,207
0
3,241
5,782
18,884
0
L
2,229
141
326
2,050
6,333
2,118
0
2,378
3,955
34,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
24,564
331
Minions Killed
171
0
Camps Cleared
0
1,126,670
Distance Traveled
1,037,647
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,905
537
60
5
0
199,652
0
W
Da Ji
6,926
630
69
6
0
255,503
0
L
Poseidon
4,560
415
29
3
0
198,799
0
L
Nemesis
4,718
429
39
4
0
225,381
4
W
Chronos
6,440
585
89
8
0
206,580
1
L
Artemis
4,676
425
17
2
0
174,926
1
W
Tsukuyomi
7,051
641
98
9
0
247,290
4
W
Bacchus
5,724
520
15
1
0
217,645
5
L
Ymir
4,988
453
22
2
0
213,842
0
L
Ra
5,622
511
64
6
0
224,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role