Player Matchup

Ymir
Ymir
Best Nezuko UwU
Ymir
Level 146
God Stats
6W - 4L
1,525 SR
Queue Stats
188W - 184L
1,508 Elo+
Solo
Hachiman
Hachiman
MRxWEDNESDAY
Hachiman
Level 136
God Stats
3W - 0L
1,778 SR
Queue Stats
109W - 134L
1,397 Elo+
Party 2
Artio
Artio
R4ZOR15SHARP
Artio
Level 108
God Stats
3W - 1L
1,574 SR
Queue Stats
81W - 86L
1,504 Elo+
Party 2
Charybdis
Charybdis
f1remaster
Charybdis
Level 75
God Stats
2W - 0L
1,444 SR
Queue Stats
14W - 14L
1,593 Elo+
Party 1
Ratatoskr
Ratatoskr
iRush4DemToes
Ratatoskr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,645 Elo+
Party 1
Team Averages
Level 117
1,564 SR
1,529 Elo+

VS

Team Averages
Level 115
1,552 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Raijin
Raijin
Atdm
Raijin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 306L
1,494 Elo+
Party 4
Chaac
Chaac
BTant2610
Chaac
Level 111
God Stats
0W - 3L
1,586 SR
Queue Stats
171W - 167L
1,455 Elo+
Party 3
Fenrir
Fenrir
Gamer-Kirito-RD
Fenrir
Level 64
God Stats
3W - 3L
1,453 SR
Queue Stats
145W - 141L
1,400 Elo+
Party 3
Geb
Geb
MemphisBoogie
Geb
Level 105
God Stats
0W - 1L
1,719 SR
Queue Stats
268W - 258L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
10,663
592
12,812
15,637
13,088
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
MRxWEDNESDAY
Hachiman
14
1 / 4 / 1
8,890
494
7,828
14,229
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 6
9,006
500
5,904
20,256
19,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
f1remaster
Charybdis
17
3 / 0 / 4
10,535
585
11,230
15,430
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
iRush4DemToes
Ratatoskr
16
6 / 2 / 6
10,526
585
12,301
14,995
6,486
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 2
8,962
498
10,800
11,936
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Atdm
Raijin
14
2 / 3 / 1
8,514
473
8,689
11,373
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
BTant2610
Chaac
12
0 / 5 / 1
7,819
434
5,256
16,581
15,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 2
8,272
460
9,158
15,972
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 4
7,542
419
6,847
17,775
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
11
11
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
1
2
5
L
Raijin
Atdm
Raijin
2
3
1
0.83
L
Chaac
BTant2610
Chaac
0
5
1
0.1
W
6
2
4
4
L
4
4
2
1.25
W
Hachiman
MRxWEDNESDAY
Hachiman
1
4
1
0.38
L
1
4
4
0.75
W
1
3
6
1.33
W
Charybdis
f1remaster
Charybdis
3
0
4
5
W
Ratatoskr
iRush4DemToes
Ratatoskr
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,075
Damage
40,750
80,547
Taken
73,637
51,247
Mitigated
46,015
28,276
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,800
7,833
0
6,169
11,936
4,734
2,958
2,017
9,919
0
85,244
L
Raijin
Atdm
Raijin
8,689
891
160
2,611
11,373
4,587
110
1,465
9,908
71,955
0
L
Chaac
BTant2610
Chaac
5,256
1,100
0
3,325
16,581
15,638
357
7,353
9,228
0
53,384
W
12,812
3,363
0
4,514
15,637
13,088
1,226
2,385
12,850
74,568
0
L
9,158
2,007
0
4,478
15,972
6,955
0
3,613
12,359
0
37,232
W
Hachiman
MRxWEDNESDAY
Hachiman
7,828
4,619
0
4,125
14,229
5,137
3,591
1,745
12,484
0
51,292
L
6,847
2,291
0
4,030
17,775
14,101
0
4,268
13,507
21,115
0
W
5,904
1,702
2,582
4,151
20,256
19,480
300
4,067
16,189
31,392
0
W
Charybdis
f1remaster
Charybdis
11,230
7,774
0
7,720
15,430
7,056
4,756
5,262
10,168
0
104,807
W
Ratatoskr
iRush4DemToes
Ratatoskr
12,301
4,690
0
5,184
14,995
6,486
1,385
2,077
12,918
0
82,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
41,109
516
Minions Killed
437
0
Camps Cleared
0
1,618,710
Distance Traveled
1,569,266
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,962
498
133
7
0
314,130
1
L
Raijin
8,514
473
117
7
0
278,061
4
L
Chaac
7,819
434
106
6
0
299,220
2
W
Ymir
10,663
592
127
7
0
272,431
1
L
Fenrir
8,272
460
52
3
0
379,654
0
W
Hachiman
8,890
494
72
4
0
280,759
3
L
Geb
7,542
419
29
2
0
298,201
5
W
Artio
9,006
500
41
2
0
329,112
4
W
Charybdis
10,535
585
146
8
0
332,126
5
W
Ratatoskr
10,526
585
130
7
0
404,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role