Player Matchup

Cliodhna
Cliodhna
LoudMachine
Cliodhna
Level 41
God Stats
2W - 2L
1,252 SR
Queue Stats
63W - 64L
1,569 Elo+
Solo
Artemis
Artemis
NOOBGUK
Artemis
Level 60
God Stats
63W - 48L
1,646 SR
Queue Stats
371W - 294L
1,543 Elo+
Party 3
Ares
Ares
Ratiο
Ares
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 5L
1,345 Elo+
Solo
Sylvanus
Sylvanus
Solenuy
Sylvanus
Level 108
God Stats
13W - 8L
1,799 SR
Queue Stats
361W - 293L
1,543 Elo+
Party 3
Scylla
Scylla
auflppv
Scylla
Level 123
God Stats
56W - 39L
1,577 SR
Queue Stats
414W - 355L
1,557 Elo+
Party 3
Team Averages
Level 76
1,555 SR
1,511 Elo+

VS

Team Averages
Level 79
1,443 SR
1,522 Elo+
Aphrodite
Aphrodite
TheGipsyAnunnaki
Aphrodite
Level 108
God Stats
1W - 2L
1,297 SR
Queue Stats
67W - 60L
1,562 Elo+
Party 1
Artemis
Artemis
Wickedpickles
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
byExTeZz
Cthulhu
Level 40
God Stats
4W - 4L
1,481 SR
Queue Stats
28W - 39L
1,508 Elo+
Party 1
Apollo
Apollo
greytango
Apollo
Level 87
God Stats
2W - 3L
1,549 SR
Queue Stats
140W - 127L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
xReDLeG3nDx
Yu Huang
Level 156
God Stats
1W - 3L
1,387 SR
Queue Stats
63W - 45L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LoudMachine
Cliodhna
20
8 / 1 / 5
11,639
582
13,153
22,262
10,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
NOOBGUK
Artemis
20
8 / 0 / 2
12,405
620
13,003
10,431
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Ratiο
Ares
15
6 / 2 / 9
10,118
506
15,173
19,585
25,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Solenuy
Sylvanus
16
1 / 2 / 6
9,897
495
8,580
17,082
20,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
auflppv
Scylla
15
1 / 0 / 7
8,822
441
13,514
8,756
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
0 / 4 / 3
8,300
415
2,911
16,052
10,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
15
1 / 8 / 0
9,038
452
4,254
16,510
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
byExTeZz
Cthulhu
17
2 / 4 / 2
10,285
514
10,097
19,301
18,698
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
greytango
Apollo
13
1 / 6 / 0
8,441
422
8,416
17,426
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
xReDLeG3nDx
Yu Huang
13
1 / 2 / 3
8,725
436
15,339
13,938
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
5
5
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
LoudMachine
Cliodhna
8
1
5
10.5
W
Artemis
NOOBGUK
Artemis
8
0
2
9
W
Ares
Ratiο
Ares
6
2
9
5.25
W
Sylvanus
Solenuy
Sylvanus
1
2
6
2
L
Aphrodite
0
4
3
0.38
L
Artemis
1
8
0
0.13
W
Scylla
auflppv
Scylla
1
0
7
4.5
L
Cthulhu
byExTeZz
Cthulhu
2
4
2
0.75
L
Apollo
greytango
Apollo
1
6
0
0.17
L
Yu Huang
xReDLeG3nDx
Yu Huang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,423
Damage
41,017
78,116
Taken
83,227
65,094
Mitigated
43,862
32,772
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
LoudMachine
Cliodhna
13,153
1,788
0
13,478
22,262
10,877
0
6,251
16,011
0
134,092
W
Artemis
NOOBGUK
Artemis
13,003
5,518
0
7,816
10,431
5,170
544
157
10,274
0
134,019
W
Ares
Ratiο
Ares
15,173
1,147
0
2,424
19,585
25,339
0
8,290
11,295
38,385
0
W
Sylvanus
Solenuy
Sylvanus
8,580
2,576
1,142
6,612
17,082
20,032
0
10,162
6,920
56,594
13,340
L
Aphrodite
2,911
921
4,873
4,637
16,052
10,295
0
7,861
8,191
24,160
0
L
Artemis
4,254
1,654
0
1,267
16,510
3,331
0
2,228
14,282
0
63,143
W
Scylla
auflppv
Scylla
13,514
911
0
1,300
8,756
3,676
300
3,487
5,269
77,064
0
L
Cthulhu
byExTeZz
Cthulhu
10,097
1,142
270
2,803
19,301
18,698
0
7,883
11,418
78,419
0
L
Apollo
greytango
Apollo
8,416
4,205
0
1,809
17,426
6,445
0
9,732
7,694
0
72,931
L
Yu Huang
xReDLeG3nDx
Yu Huang
15,339
2,350
85
1,824
13,938
5,093
72
8,413
5,525
74,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,881
Gold Earned
44,789
653
Minions Killed
522
0
Camps Cleared
0
1,918,235
Distance Traveled
1,778,680
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,639
582
189
9
0
427,032
8
W
Artemis
12,405
620
193
10
0
350,178
5
W
Ares
10,118
506
35
2
0
419,596
9
W
Sylvanus
9,897
495
118
6
0
351,227
2
L
Aphrodite
8,300
415
35
2
0
343,104
8
L
Artemis
9,038
452
110
6
0
284,290
9
W
Scylla
8,822
441
118
6
0
370,202
6
L
Cthulhu
10,285
514
158
8
0
389,228
6
L
Apollo
8,441
422
103
5
0
365,802
3
L
Yu Huang
8,725
436
116
6
0
396,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role