Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AnimeIsMyLife7
Aphrodite
Level 65
God Stats
9W - 15L
1,392 SR
Queue Stats
37W - 58L
1,404 Elo+
Party 1
Chiron
Chiron
JakobeJones19
Chiron
Level 67
God Stats
16W - 19L
1,451 SR
Queue Stats
65W - 77L
1,451 Elo+
Party 1
Nemesis
Nemesis
PartTimeLoser
Nemesis
Level 86
God Stats
7W - 9L
1,541 SR
Queue Stats
93W - 96L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
gonpostal187
Baron Samedi
Level 27
God Stats
3W - 0L
1,234 SR
Queue Stats
10W - 6L
1,511 Elo+
Party 1
Team Averages
Level 55
1,423 SR
1,472 Elo+

VS

Team Averages
Level 44
1,427 SR
1,386 Elo+
Hachiman
Hachiman
AlphaEagle24
Hachiman
Level 16
God Stats
4W - 8L
1,185 SR
Queue Stats
17W - 22L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
BennyShagy
Gilgamesh
Level 22
God Stats
6W - 4L
1,726 SR
Queue Stats
35W - 44L
1,485 Elo+
Solo
Nu Wa
Nu Wa
ButtercupFairy
Nu Wa
Level 60
God Stats
47W - 31L
1,586 SR
Queue Stats
947W - 1,070L
1,466 Elo+
Solo
Ra
Ra
Darkmojomaker
Ra
Level 79
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 16L
1,297 Elo+
Solo
Pele
Pele
DeadFool33
Pele
Level 41
God Stats
6W - 9L
1,341 SR
Queue Stats
120W - 143L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 2 / 11
9,130
702
10,097
19,817
16,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
AnimeIsMyLife7
Aphrodite
15
1 / 2 / 7
9,156
704
2,883
11,720
10,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
8 / 0 / 8
11,101
854
19,307
12,684
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
18
9 / 1 / 10
10,917
840
11,805
10,740
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
gonpostal187
Baron Samedi
18
4 / 0 / 12
10,799
831
14,248
12,365
7,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlphaEagle24
Hachiman
14
1 / 4 / 1
8,243
634
7,004
10,036
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
BennyShagy
Gilgamesh
15
0 / 2 / 3
9,112
701
7,856
13,499
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 1
8,268
636
13,677
11,157
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 1
9,024
694
7,892
12,608
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 0
8,957
689
10,376
17,790
8,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
22
Kills
5
5
Deaths
22
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
11
2.75
L
Hachiman
AlphaEagle24
Hachiman
1
4
1
0.38
W
Aphrodite
AnimeIsMyLife7
Aphrodite
1
2
7
2.25
L
Gilgamesh
BennyShagy
Gilgamesh
0
2
3
0.75
L
0
4
1
0.13
L
2
5
1
0.5
L
2
7
0
0.29
W
8
0
8
12
W
Nemesis
9
1
10
14
W
Baron Samedi
gonpostal187
Baron Samedi
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,340
Damage
46,805
67,326
Taken
65,090
47,289
Mitigated
33,009
30,617
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,097
1,008
0
872
19,817
16,932
626
6,840
11,464
0
29,396
L
Hachiman
AlphaEagle24
Hachiman
7,004
4,312
136
298
10,036
4,186
0
3,182
6,854
0
14,337
W
Aphrodite
AnimeIsMyLife7
Aphrodite
2,883
653
5,531
5,436
11,720
10,538
538
3,923
7,351
19,534
0
L
Gilgamesh
BennyShagy
Gilgamesh
7,856
801
286
1,361
13,499
10,513
0
1,864
11,635
1,159
18,928
L
13,677
4,216
0
775
11,157
4,410
156
3,904
7,253
31,232
0
L
7,892
397
819
2,468
12,608
5,736
0
2,051
10,557
32,514
0
L
10,376
1,361
43
1,882
17,790
8,164
0
6,130
11,660
0
36,231
W
19,307
7,839
1,184
4,708
12,684
6,379
2,382
4,574
7,813
0
58,284
W
Nemesis
11,805
5,119
0
2,789
10,740
5,660
1,433
1,997
8,669
0
36,302
W
Baron Samedi
gonpostal187
Baron Samedi
14,248
496
3,060
7,037
12,365
7,780
1,446
4,012
8,257
62,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,103
Gold Earned
43,604
295
Minions Killed
206
0
Camps Cleared
0
1,415,017
Distance Traveled
1,226,121
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,130
702
26
2
0
306,112
1
L
Hachiman
8,243
634
21
2
0
208,829
0
W
Aphrodite
9,156
704
32
2
0
242,414
2
L
Gilgamesh
9,112
701
24
2
0
263,373
1
L
Nu Wa
8,268
636
32
2
0
238,850
0
L
Ra
9,024
694
76
6
0
256,839
1
L
Pele
8,957
689
53
4
0
258,230
1
W
Chiron
11,101
854
98
8
0
276,310
3
W
Nemesis
10,917
840
56
4
0
319,841
1
W
Baron Samedi
10,799
831
83
6
0
270,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role