Player Matchup

Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold I
ColaKinG420
Camazotz
Gold I
Level 148
God Stats
0W - 1L
1,322 SR
Queue Stats
112W - 118L
1,558 MMR
Solo
Geb
Geb
Gold IV
Dantej122l
Geb
Gold IV
Level 86
God Stats
7W - 8L
1,656 SR
Queue Stats
260W - 269L
1,439 MMR
Party 1
Chiron
Chiron
Gold II
HolyAndy
Chiron
Gold II
Level 133
God Stats
7W - 9L
1,379 SR
Queue Stats
294W - 301L
1,669 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,471 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,546 SR
1,603 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
J4nko
Scylla
Silver I
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 39L
1,649 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Munenrider
Kuzenbo
Gold III
Level 153
God Stats
7W - 7L
1,502 SR
Queue Stats
283W - 277L
1,602 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
화홖홢홖황홤
Cu Chulainn
Gold II
Level 97
God Stats
1W - 3L
1,730 SR
Queue Stats
156W - 138L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 3 / 0
6,879
625
5,866
7,076
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
10
0 / 2 / 0
5,593
508
4,660
8,677
4,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
ColaKinG420
Camazotz
9
1 / 2 / 0
5,305
482
3,104
10,858
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,092
463
2,632
10,250
4,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
HolyAndy
Chiron
10
0 / 2 / 1
5,494
499
4,197
8,348
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshCliodhnaBakasura

VS

Bans
AnhurBastetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 3
6,334
576
4,823
7,598
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
 
Arachne
10
1 / 2 / 5
6,124
557
4,722
9,047
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
J4nko
Scylla
12
5 / 3 / 0
7,052
641
5,164
6,165
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Munenrider
Kuzenbo
9
2 / 0 / 2
5,513
501
4,705
5,347
3,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
화홖홢홖황홤
Cu Chulainn
12
3 / 0 / 0
6,805
619
8,140
9,177
7,622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
12
12
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
3
0
1.67
L
Thor
 
Thor
0
2
0
0
W
Izanami
 
Izanami
1
1
3
2.5
W
Arachne
 
Arachne
1
2
5
1.75
L
Camazotz
ColaKinG420
Camazotz
1
2
0
0.5
L
0
3
1
0.17
L
Chiron
HolyAndy
Chiron
0
2
1
0.25
W
Scylla
J4nko
Scylla
5
3
0
1.67
W
Kuzenbo
Munenrider
Kuzenbo
2
0
2
3
W
Cu Chulainn
화홖홢홖황홤
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
27,554
45,209
Taken
37,334
18,671
Mitigated
19,214
16,622
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,866
525
0
1,410
7,076
2,814
0
3,871
3,205
48,537
0
L
Thor
 
Thor
4,660
1,153
0
2,780
8,677
4,469
0
0
8,218
0
38,474
W
Izanami
 
Izanami
4,823
3,656
0
3,451
7,598
2,397
796
312
7,286
0
55,259
W
Arachne
 
Arachne
4,722
3,371
0
1,451
9,047
3,229
0
3,211
5,836
0
34,822
L
Camazotz
ColaKinG420
Camazotz
3,104
1,121
0
5,137
10,858
3,440
0
552
10,270
0
29,700
L
2,632
625
1,374
1,995
10,250
4,953
0
3,732
6,518
13,000
0
L
Chiron
HolyAndy
Chiron
4,197
1,322
315
3,611
8,348
2,995
0
1,714
6,634
0
44,171
W
Scylla
J4nko
Scylla
5,164
1,015
0
1,869
6,165
1,987
0
2,593
3,572
47,206
0
W
Kuzenbo
Munenrider
Kuzenbo
4,705
2,626
375
1,435
5,347
3,979
440
2,382
2,965
10,718
0
W
Cu Chulainn
화홖홢홖황홤
Cu Chulainn
8,140
2,330
0
2,816
9,177
7,622
0
0
9,177
0
46,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
31,828
342
Minions Killed
346
0
Camps Cleared
0
1,004,410
Distance Traveled
1,043,203
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,879
625
104
9
0
216,242
4
L
Thor
5,593
508
88
8
0
185,611
1
W
Izanami
6,334
576
110
10
0
184,506
2
W
Arachne
6,124
557
62
6
0
214,982
5
L
Camazotz
5,305
482
60
5
0
230,246
1
L
Geb
5,092
463
9
1
0
191,300
3
L
Chiron
5,494
499
81
7
0
181,011
1
W
Scylla
7,052
641
84
8
0
199,634
4
W
Kuzenbo
5,513
501
13
1
0
235,740
0
W
Cu Chulainn
6,805
619
77
7
0
208,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role