Player Matchup

Vamana
Vamana
DätBöi
Vamana
Level 140
God Stats
2W - 0L
1,724 SR
Queue Stats
36W - 28L
1,431 Elo+
Party 1
Ra
Ra
GotSomeDrip
Ra
Level 9
God Stats
6W - 3L
1,433 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 1
Fenrir
Fenrir
Wickedbeas
Fenrir
Level 155
God Stats
1W - 0L
1,683 SR
Queue Stats
9W - 8L
1,657 Elo+
Party 1
Team Averages
Level 101
1,614 SR
1,539 Elo+

VS

Team Averages
Level 70
1,647 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anan584
Ah Muzen Cab
Level 17
God Stats
4W - 4L
1,629 SR
Queue Stats
43W - 28L
1,567 Elo+
Party 2
Ra
Ra
AshourHD
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,419 Elo+
Party 2
Ravana
Ravana
MaCaVeLLi
Ravana
Level 45
God Stats
0W - 2L
1,811 SR
Queue Stats
59W - 39L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DätBöi
Vamana
16
14 / 3 / 4
11,200
862
17,465
16,677
14,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 12
9,908
762
8,345
7,624
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wickedbeas
Fenrir
16
5 / 3 / 10
10,191
784
11,653
16,270
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anan584
Ah Muzen Cab
13
2 / 4 / 6
8,938
688
8,061
11,761
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 10 / 6
9,003
693
7,927
13,056
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
MaCaVeLLi
Ravana
13
6 / 8 / 3
10,510
808
10,368
15,865
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
22
Kills
9
9
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Anan584
Ah Muzen Cab
2
4
6
1.25
L
1
10
6
0.4
W
Vamana
DätBöi
Vamana
14
3
4
5.33
W
3
3
12
3
L
Ravana
MaCaVeLLi
Ravana
6
8
3
0.94
W
Fenrir
Wickedbeas
Fenrir
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
26,356
40,571
Taken
40,682
27,815
Mitigated
19,165
10,173
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Anan584
Ah Muzen Cab
8,061
2,525
0
2,535
11,761
6,253
744
1,967
9,650
0
27,491
L
7,927
921
758
1,152
13,056
5,360
504
2,220
10,702
27,270
0
W
Vamana
DätBöi
Vamana
17,465
11,584
0
4,291
16,677
14,591
790
3,838
12,476
0
40,569
W
8,345
533
2,658
764
7,624
2,409
918
2,219
5,155
33,934
0
L
Ravana
MaCaVeLLi
Ravana
10,368
3,079
0
3,031
15,865
7,552
156
4,176
11,303
0
20,159
W
Fenrir
Wickedbeas
Fenrir
11,653
2,879
0
2,460
16,270
10,815
1,017
2,246
13,816
0
35,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
28,451
182
Minions Killed
125
10
Camps Cleared
2
737,140
Distance Traveled
662,354
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,938
688
42
3
1
221,392
4
L
Ra
9,003
693
57
4
0
211,931
5
W
Vamana
11,200
862
61
5
5
256,166
3
W
Ra
9,908
762
69
5
2
229,570
3
L
Ravana
10,510
808
26
2
1
229,031
5
W
Fenrir
10,191
784
52
4
3
251,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role