Player Matchup

Discordia
Discordia
Bronze V
 
Discordia
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
DinSSKİ
Izanami
Gold II
Level 107
God Stats
84W - 54L
1,646 SR
Queue Stats
457W - 450L
1,533 MMR
Party 2
He Bo
He Bo
Bronze IV
IFAP2HENTA1
He Bo
Bronze IV
Level 68
God Stats
1W - 1L
1,524 SR
Queue Stats
11W - 9L
1,408 MMR
Solo
Achilles
Achilles
Silver II
Penguinizi
Achilles
Silver II
Level 126
God Stats
1W - 1L
1,814 SR
Queue Stats
54W - 48L
1,365 MMR
Solo
Terra
Terra
Silver I
mrooteiin
Terra
Silver I
Level 99
God Stats
8W - 14L
1,409 SR
Queue Stats
437W - 429L
1,155 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,579 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,617 SR
1,364 MMR
Neith
Neith
Gold II
AAspecT
Neith
Gold II
Level 127
God Stats
11W - 12L
1,589 SR
Queue Stats
196W - 210L
1,488 MMR
Party 3
Ares
Ares
Silver III
Camilloo
Ares
Silver III
Level 62
God Stats
5W - 5L
1,740 SR
Queue Stats
174W - 179L
1,303 MMR
Solo
Sol
Sol
Silver I
Ezzie4
Sol
Silver I
Level 108
God Stats
25W - 22L
1,549 SR
Queue Stats
446W - 452L
1,147 MMR
Party 1
Bakasura
Bakasura
Gold III
Itadakimasuuu
Bakasura
Gold III
Level 157
God Stats
10W - 10L
1,741 SR
Queue Stats
477W - 481L
1,562 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
KrxKeNx
Sun Wukong
Gold V
Level 121
God Stats
3W - 5L
1,468 SR
Queue Stats
119W - 119L
1,319 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
1 / 0 / 0
3,499
700
1,921
929
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DinSSKİ
Izanami
5
0 / 1 / 1
3,196
639
1,164
2,526
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 2
3,627
725
1,804
1,689
358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Penguinizi
Achilles
6
2 / 0 / 0
3,867
773
2,922
4,050
1,379
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
mrooteiin
Terra
5
0 / 0 / 1
3,296
659
443
2,430
972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Yu HuangArachneAgniBastet

VS

Bans
ShivaCliodhnaGilgameshAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AAspecT
Neith
5
0 / 1 / 0
2,994
599
808
3,079
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
1
0 / 0 / 0
906
181
0
0
0
Sol
Ezzie4
Sol
6
1 / 0 / 0
3,337
667
997
2,194
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Itadakimasuuu
Bakasura
5
0 / 1 / 1
3,289
658
1,587
4,157
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KrxKeNx
Sun Wukong
5
0 / 2 / 0
3,257
651
1,485
4,807
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
0
1
L
Neith
AAspecT
Neith
0
1
0
0
L
Ares
0
0
0
0
W
Izanami
DinSSKİ
Izanami
0
1
1
0.5
L
Sol
Ezzie4
Sol
1
0
0
1
W
1
0
2
2
L
Bakasura
Itadakimasuuu
Bakasura
0
1
1
0.5
L
Sun Wukong
KrxKeNx
Sun Wukong
0
2
0
0
W
Achilles
Penguinizi
Achilles
2
0
0
2
W
Terra
mrooteiin
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,254
Damage
4,877
11,624
Taken
14,237
3,657
Mitigated
5,833
4,275
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,921
156
0
490
929
207
0
0
919
18,169
0
L
Neith
AAspecT
Neith
808
340
0
1,186
3,079
1,128
0
2,264
815
0
14,338
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
DinSSKİ
Izanami
1,164
656
0
754
2,526
741
0
497
1,929
0
20,650
L
Sol
Ezzie4
Sol
997
328
0
701
2,194
484
0
149
2,045
16,002
0
W
1,804
337
0
250
1,689
358
0
0
1,664
18,788
0
L
Bakasura
Itadakimasuuu
Bakasura
1,587
1,058
0
1,552
4,157
1,672
0
1,481
2,676
0
12,826
L
Sun Wukong
KrxKeNx
Sun Wukong
1,485
215
0
1,241
4,807
2,549
0
274
4,533
0
16,105
W
Achilles
Penguinizi
Achilles
2,922
1,325
0
1,077
4,050
1,379
0
0
3,772
0
15,260
W
Terra
mrooteiin
Terra
443
158
492
1,212
2,430
972
0
500
1,880
10,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,485
Gold Earned
13,783
161
Minions Killed
122
0
Camps Cleared
0
485,570
Distance Traveled
385,653
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,499
700
42
8
0
95,034
2
L
Neith
2,994
599
19
4
0
84,306
0
L
Ares
906
181
0
0
0
0
0
W
Izanami
3,196
639
45
9
0
86,283
0
L
Sol
3,337
667
29
6
0
97,599
2
W
He Bo
3,627
725
34
7
0
99,036
1
L
Bakasura
3,289
658
39
8
0
115,685
2
L
Sun Wukong
3,257
651
35
7
0
88,063
0
W
Achilles
3,867
773
18
4
0
104,279
2
W
Terra
3,296
659
22
4
0
100,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role