Player Matchup

Bacchus
Bacchus
Aken_54
Bacchus
Level 105
God Stats
8W - 1L
1,857 SR
Queue Stats
120W - 115L
1,524 Elo+
Party 1
Chiron
Chiron
Call_me_Conzu_
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 83L
1,543 Elo+
Party 1
Sol
Sol
LionSinofPride28
Sol
Level 126
God Stats
9W - 7L
1,681 SR
Queue Stats
111W - 91L
1,558 Elo+
Party 1
Team Averages
Level 120
1,679 SR
1,542 Elo+

VS

Team Averages
Level 62
1,369 SR
1,420 Elo+
Hercules
Hercules
BenzyTheGr8
Hercules
Level 83
God Stats
1W - 2L
1,107 SR
Queue Stats
23W - 21L
1,442 Elo+
Party 2
Artemis
Artemis
G4ZM2N
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,271 Elo+
Party 2
Raijin
Raijin
Jefe20__
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aken_54
Bacchus
17
7 / 2 / 9
12,194
813
9,751
15,516
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 3 / 9
11,459
764
16,633
13,503
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 8
10,651
710
17,307
14,294
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenzyTheGr8
Hercules
13
2 / 6 / 4
9,575
638
13,735
20,018
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
G4ZM2N
Artemis
13
4 / 8 / 1
9,376
625
13,247
16,891
8,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Jefe20__
Raijin
12
0 / 4 / 4
8,321
555
7,895
13,279
6,159
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
6
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aken_54
Bacchus
7
2
9
5.75
L
Hercules
BenzyTheGr8
Hercules
2
6
4
0.67
W
6
3
9
3.5
L
Artemis
G4ZM2N
Artemis
4
8
1
0.56
L
Raijin
Jefe20__
Raijin
0
4
4
0.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
34,877
43,313
Taken
50,188
34,035
Mitigated
28,217
17,202
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aken_54
Bacchus
9,751
1,862
66
3,805
15,516
22,965
193
4,019
11,099
25,036
0
L
Hercules
BenzyTheGr8
Hercules
13,735
4,163
0
3,730
20,018
13,941
0
10,869
9,149
0
22,542
W
16,633
7,214
1,249
5,291
13,503
5,290
657
1,602
11,655
0
54,181
L
Artemis
G4ZM2N
Artemis
13,247
5,259
0
2,652
16,891
8,117
0
7,204
9,687
0
29,306
L
Raijin
Jefe20__
Raijin
7,895
1,732
0
1,192
13,279
6,159
0
7,534
5,745
24,118
0
W
17,307
5,152
0
6,791
14,294
5,780
1,214
2,983
10,922
38,512
3,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
27,272
165
Minions Killed
91
12
Camps Cleared
0
834,910
Distance Traveled
674,760
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,194
813
36
2
3
288,594
1
L
Hercules
9,575
638
26
2
0
251,858
2
W
Chiron
11,459
764
71
5
7
268,911
3
L
Artemis
9,376
625
34
2
0
219,503
1
L
Raijin
8,321
555
31
2
0
203,399
0
W
Sol
10,651
710
58
4
2
277,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role