Player Matchup

Amaterasu
Amaterasu
DoctorDreamZz
Amaterasu
Level 14
God Stats
3W - 3L
1,513 SR
Queue Stats
9W - 12L
1,359 Elo+
Party 1
Xing Tian
Xing Tian
Veseere
Xing Tian
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 65L
1,403 Elo+
Party 1
Yu Huang
Yu Huang
roaringTIIGER
Yu Huang
Level 144
God Stats
0W - 1L
1,245 SR
Queue Stats
36W - 58L
1,371 Elo+
Party 1
Team Averages
Level 96
1,419 SR
1,378 Elo+

VS

Team Averages
Level 66
1,602 SR
1,320 Elo+
Hades
Hades
DMR_SPAMMER
Hades
Level 59
God Stats
4W - 1L
1,907 SR
Queue Stats
16W - 23L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
drixxy_rackz
Nu Wa
Level 91
God Stats
1W - 1L
1,476 SR
Queue Stats
56W - 72L
1,332 Elo+
Party 2
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 48
God Stats
150W - 212L
1,423 SR
Queue Stats
151W - 220L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoctorDreamZz
Amaterasu
12
1 / 3 / 3
9,187
574
5,885
16,786
24,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Veseere
Xing Tian
13
1 / 4 / 4
9,375
586
11,115
22,903
25,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
roaringTIIGER
Yu Huang
15
3 / 5 / 0
10,302
644
10,649
13,427
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,658
666
9,965
13,925
7,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 2
11,325
708
14,154
11,938
5,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
jandriyo466
Ah Puch
15
1 / 1 / 10
10,509
657
14,431
9,976
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Amaterasu
DoctorDreamZz
Amaterasu
1
3
3
0.83
L
Xing Tian
Veseere
Xing Tian
1
4
4
0.75
W
7
3
2
2.67
W
Ah Puch
jandriyo466
Ah Puch
1
1
10
6
L
Yu Huang
roaringTIIGER
Yu Huang
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
38,550
53,116
Taken
35,839
56,510
Mitigated
17,291
3,378
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,965
757
99
6,180
13,925
7,692
696
7,284
6,189
35,067
0
L
Amaterasu
DoctorDreamZz
Amaterasu
5,885
904
0
979
16,786
24,305
14
11,737
4,673
0
12,648
L
Xing Tian
Veseere
Xing Tian
11,115
764
0
250
22,903
25,946
0
16,440
5,979
28,398
0
W
14,154
4,796
0
3,125
11,938
5,237
1,105
7,624
3,760
50,562
0
W
Ah Puch
jandriyo466
Ah Puch
14,431
414
350
3,792
9,976
4,362
670
6,714
2,836
44,248
0
L
Yu Huang
roaringTIIGER
Yu Huang
10,649
540
0
2,149
13,427
6,259
14
9,337
3,914
46,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
32,492
135
Minions Killed
175
1
Camps Cleared
9
798,720
Distance Traveled
855,628
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,658
666
47
3
3
299,651
1
L
Amaterasu
9,187
574
21
1
0
281,699
0
L
Xing Tian
9,375
586
19
1
1
290,868
12
W
Nu Wa
11,325
708
70
4
6
267,744
1
W
Ah Puch
10,509
657
58
4
0
288,233
1
L
Yu Huang
10,302
644
95
6
0
226,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role