Player Matchup

Ravana
Ravana
 
Ravana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CapsuleSnail
Atlas
Level 133
God Stats
8W - 9L
1,746 SR
Queue Stats
170W - 159L
1,534 Elo+
Party 3
Artemis
Artemis
Osamabenplottin
Artemis
Level 18
God Stats
4W - 1L
1,950 SR
Queue Stats
49W - 38L
1,539 Elo+
Party 3
Scylla
Scylla
Ripruby025
Scylla
Level 146
God Stats
64W - 78L
1,505 SR
Queue Stats
373W - 365L
1,547 Elo+
Party 1
Bellona
Bellona
TK_WRLD
Bellona
Level 108
God Stats
8W - 6L
1,511 SR
Queue Stats
225W - 186L
1,505 Elo+
Party 1
Team Averages
Level 90
1,642 SR
1,525 Elo+

VS

Team Averages
Level 104
1,578 SR
1,547 Elo+
Sobek
Sobek
Boetywet
Sobek
Level 30
God Stats
14W - 11L
1,843 SR
Queue Stats
69W - 41L
1,556 Elo+
Party 2
Chiron
Chiron
Chrisandtell
Chiron
Level 143
God Stats
2W - 1L
1,265 SR
Queue Stats
66W - 38L
1,643 Elo+
Party 2
Chaac
Chaac
Rockyboom2002
Chaac
Level 157
God Stats
9W - 3L
1,852 SR
Queue Stats
92W - 81L
1,528 Elo+
Party 2
Mercury
Mercury
ThatKiddTye
Mercury
Level 48
God Stats
3W - 4L
1,285 SR
Queue Stats
23W - 34L
1,407 Elo+
Solo
Agni
Agni
YoRHa2122
Agni
Level 143
God Stats
1W - 3L
1,644 SR
Queue Stats
115W - 92L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
0 / 0 / 1
3,302
660
1,384
2,541
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,292
658
802
1,493
470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,454
491
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
Ripruby025
Scylla
6
0 / 0 / 0
3,487
697
513
1,124
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TK_WRLD
Bellona
6
1 / 1 / 0
4,002
800
1,543
2,669
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Boetywet
Sobek
5
0 / 0 / 0
3,344
669
85
1,183
700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
5
0 / 0 / 0
3,222
644
322
1,847
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,765
753
1,346
3,357
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
ThatKiddTye
Mercury
5
0 / 1 / 1
3,182
636
595
4,265
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
6
0 / 0 / 0
3,437
687
845
737
220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
1
0.5
W
Sobek
Boetywet
Sobek
0
0
0
0
L
0
0
0
0
W
Chiron
0
0
0
0
L
0
0
0
0
L
Scylla
Ripruby025
Scylla
0
0
0
0
W
1
0
0
1
L
Bellona
TK_WRLD
Bellona
1
1
0
1
W
Mercury
ThatKiddTye
Mercury
0
1
1
0.5
W
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,242
Damage
3,193
7,827
Taken
11,389
3,368
Mitigated
4,276
2,952
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,384
391
0
1,318
2,541
692
0
168
2,373
0
10,381
W
Sobek
Boetywet
Sobek
85
32
0
587
1,183
700
0
409
774
5,886
0
L
802
227
77
461
1,493
470
0
85
1,408
9,161
0
W
Chiron
322
158
18
1,622
1,847
574
0
393
1,454
0
16,714
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Ripruby025
Scylla
513
160
0
250
1,124
411
0
677
447
15,722
0
W
1,346
372
0
2,387
3,357
1,629
0
0
3,357
0
18,269
L
Bellona
TK_WRLD
Bellona
1,543
807
0
846
2,669
1,795
0
0
2,459
0
17,412
W
Mercury
ThatKiddTye
Mercury
595
292
0
2,072
4,265
1,153
0
362
3,903
0
11,108
W
Agni
845
164
0
280
737
220
0
151
586
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,537
Gold Earned
16,950
116
Minions Killed
139
0
Camps Cleared
0
389,987
Distance Traveled
504,191
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,302
660
26
5
0
107,612
2
W
Sobek
3,344
669
11
2
0
102,904
0
L
Atlas
3,292
658
13
3
0
96,480
1
W
Chiron
3,222
644
36
7
0
96,672
2
L
Artemis
2,454
491
0
0
0
0
0
L
Scylla
3,487
697
32
6
0
86,268
1
W
Chaac
3,765
753
36
7
0
105,062
0
L
Bellona
4,002
800
45
9
0
99,627
2
W
Mercury
3,182
636
26
5
0
108,632
1
W
Agni
3,437
687
30
6
0
90,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role