Player Matchup

Xing Tian
Xing Tian
Lallen
Xing Tian
Level 65
God Stats
1W - 0L
1,281 SR
Queue Stats
22W - 13L
1,584 Elo+
Party 2
Discordia
Discordia
LallenOP
Discordia
Level 58
God Stats
1W - 1L
1,524 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 2
Neith
Neith
OnkelFredo
Neith
Level 7
God Stats
2W - 0L
1,517 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 43
1,440 SR
1,555 Elo+

VS

Team Averages
Level 64
1,500 SR
1,538 Elo+
Medusa
Medusa
Dada3600
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,613 Elo+
Solo
Thanatos
Thanatos
PauGa12
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Sol
Sol
SOY_jAvI_B-P
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lallen
Xing Tian
15
4 / 2 / 12
10,559
812
6,992
15,400
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LallenOP
Discordia
15
8 / 2 / 7
10,441
803
15,535
8,438
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
4 / 2 / 9
9,551
735
8,957
7,669
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dada3600
Medusa
10
2 / 4 / 1
7,631
587
4,159
10,284
4,072
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
PauGa12
Thanatos
11
1 / 8 / 3
7,953
612
5,427
14,736
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 4 / 2
8,979
691
10,614
12,716
5,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
6
6
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dada3600
Medusa
2
4
1
0.63
W
Xing Tian
Lallen
Xing Tian
4
2
12
5
W
Discordia
LallenOP
Discordia
8
2
7
5.75
W
Neith
4
2
9
4.25
L
Thanatos
PauGa12
Thanatos
1
8
3
0.31
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
20,200
31,507
Taken
37,736
25,573
Mitigated
16,127
5,570
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dada3600
Medusa
4,159
1,768
0
898
10,284
4,072
124
5,595
4,689
0
10,527
W
Xing Tian
Lallen
Xing Tian
6,992
1,108
281
3,333
15,400
18,272
392
6,272
9,128
17,125
0
W
Discordia
LallenOP
Discordia
15,535
1,435
141
1,037
8,438
3,871
972
2,256
6,182
52,165
0
W
Neith
8,957
4,290
0
778
7,669
3,430
921
2,354
5,315
0
24,726
L
Thanatos
PauGa12
Thanatos
5,427
1,201
0
4,370
14,736
6,538
0
8,752
5,984
0
22,211
L
10,614
3,487
0
4,150
12,716
5,517
540
8,554
4,162
37,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
24,563
115
Minions Killed
115
6
Camps Cleared
5
691,447
Distance Traveled
587,979
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,631
587
20
2
0
177,735
3
W
Xing Tian
10,559
812
17
1
2
255,733
0
W
Discordia
10,441
803
70
5
2
220,590
0
W
Neith
9,551
735
28
2
2
215,124
0
L
Thanatos
7,953
612
30
2
3
213,640
1
L
Sol
8,979
691
65
5
2
196,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role