Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cwitter
Arachne
Level 127
God Stats
4W - 0L
1,875 SR
Queue Stats
110W - 43L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
I Jupi I
Zhong Kui
Level 128
God Stats
13W - 5L
1,676 SR
Queue Stats
130W - 132L
1,569 Elo+
Party 1
Pele
Pele
Tofaro
Pele
Level 155
God Stats
1W - 0L
1,252 SR
Queue Stats
62W - 72L
1,434 Elo+
Solo
Izanami
Izanami
impy221
Izanami
Level 135
God Stats
12W - 7L
1,617 SR
Queue Stats
159W - 150L
1,510 Elo+
Party 1
Team Averages
Level 138
1,584 SR
1,531 Elo+

VS

Team Averages
Level 121
1,588 SR
1,485 Elo+
Ymir
Ymir
Dmetrius
Ymir
Level 68
God Stats
5W - 3L
1,502 SR
Queue Stats
69W - 80L
1,453 Elo+
Solo
Medusa
Medusa
King MF Gucci
Medusa
Level 148
God Stats
2W - 2L
1,567 SR
Queue Stats
79W - 73L
1,509 Elo+
Solo
Pele
Pele
MICROWAVEmage
Pele
Level 122
God Stats
5W - 2L
1,805 SR
Queue Stats
384W - 412L
1,474 Elo+
Solo
Apollo
Apollo
ThaSilentGamer
Apollo
Level 143
God Stats
3W - 4L
1,444 SR
Queue Stats
412W - 375L
1,533 Elo+
Solo
Poseidon
Poseidon
Twintower402
Poseidon
Level 126
God Stats
2W - 6L
1,620 SR
Queue Stats
68W - 89L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
4 / 2 / 18
10,166
847
11,508
17,170
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Cwitter
Arachne
19
9 / 4 / 11
11,147
929
17,498
13,848
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
I Jupi I
Zhong Kui
19
7 / 3 / 15
10,734
895
19,601
15,767
11,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Tofaro
Pele
15
2 / 7 / 8
9,163
764
11,069
16,116
6,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
impy221
Izanami
17
4 / 3 / 14
9,832
819
9,431
10,143
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 5 / 13
9,892
824
10,157
19,038
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 6 / 11
9,278
773
11,548
15,381
7,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 5 / 5
10,065
839
13,996
20,531
9,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 5 / 6
9,331
778
4,424
14,345
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Twintower402
Poseidon
15
1 / 5 / 10
8,652
721
8,861
10,774
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
26
Kills
19
19
Deaths
26
66
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
2
18
6.5
W
Arachne
Cwitter
Arachne
9
4
11
3.63
L
Ymir
3
5
13
1.9
W
Zhong Kui
I Jupi I
Zhong Kui
7
3
15
4.83
L
4
6
11
1.58
L
9
5
5
2.3
L
2
5
6
1
W
Pele
Tofaro
Pele
2
7
8
0.86
L
Poseidon
Twintower402
Poseidon
1
5
10
1.2
W
Izanami
impy221
Izanami
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,107
Damage
48,986
73,044
Taken
80,069
39,040
Mitigated
45,554
25,480
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,508
1,160
2,647
9,368
17,170
8,716
90
4,639
12,531
34,365
0
W
Arachne
Cwitter
Arachne
17,498
10,178
0
4,150
13,848
7,680
0
2,722
11,126
0
33,648
L
Ymir
10,157
485
0
3,009
19,038
18,108
0
7,068
11,970
14,572
0
W
Zhong Kui
I Jupi I
Zhong Kui
19,601
1,328
258
5,481
15,767
11,743
452
5,369
10,398
48,547
0
L
11,548
6,113
0
2,479
15,381
7,247
597
7,715
7,666
0
32,789
L
13,996
2,605
0
5,124
20,531
9,836
0
7,151
13,380
0
37,159
L
4,424
2,082
0
4,835
14,345
6,319
0
4,374
9,971
0
30,870
W
Pele
Tofaro
Pele
11,069
2,029
0
1,332
16,116
6,556
943
4,354
11,762
0
36,162
L
Poseidon
Twintower402
Poseidon
8,861
1,147
0
429
10,774
4,044
366
4,801
5,973
23,210
0
W
Izanami
impy221
Izanami
9,431
5,356
0
2,244
10,143
4,345
1,929
1,934
8,209
0
33,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
47,218
256
Minions Killed
213
0
Camps Cleared
0
1,247,031
Distance Traveled
1,171,407
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,166
847
63
5
0
253,941
3
W
Arachne
11,147
929
26
2
0
241,458
4
L
Ymir
9,892
824
13
1
0
214,815
0
W
Zhong Kui
10,734
895
72
6
0
248,637
2
L
Medusa
9,278
773
47
4
0
208,706
1
L
Pele
10,065
839
52
4
0
274,523
1
L
Apollo
9,331
778
70
6
0
233,945
1
W
Pele
9,163
764
51
4
0
269,835
0
L
Poseidon
8,652
721
31
3
0
239,418
0
W
Izanami
9,832
819
44
4
0
233,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role