Player Matchup

Cthulhu
Cthulhu
Asahelv
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
MagicBoyPL
Mercury
Level 40
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
max5513
Medusa
Level 83
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 42
1,413 SR
1,500 Elo+

VS

Team Averages
Level 108
1,394 SR
1,404 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Adrian1Dragon
Izanami
Level 126
God Stats
1W - 2L
1,181 SR
Queue Stats
21W - 35L
1,281 Elo+
Party 2
Horus
Horus
NovyTheDog
Horus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 182L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asahelv
Cthulhu
12
1 / 4 / 2
8,102
623
6,186
12,835
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
MagicBoyPL
Mercury
12
1 / 5 / 2
8,072
621
3,778
8,529
2,424
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
max5513
Medusa
11
1 / 3 / 1
7,640
588
3,611
6,734
1,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 3 / 8
9,474
729
5,921
7,437
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
9 / 0 / 3
11,075
852
13,431
9,422
4,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
13
0 / 1 / 11
9,013
693
4,306
10,912
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
3
8
2.33
W
Izanami
9
0
3
10.5
L
Cthulhu
Asahelv
Cthulhu
1
4
2
0.5
L
Mercury
MagicBoyPL
Mercury
1
5
2
0.4
W
Horus
0
1
11
5.5
L
Medusa
max5513
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
23,658
28,098
Taken
27,771
16,540
Mitigated
13,284
471
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,921
802
0
1,212
7,437
2,998
280
2,501
4,813
32,142
0
W
Izanami
13,431
9,075
0
2,996
9,422
4,248
2,503
2,539
6,687
0
61,143
L
Cthulhu
Asahelv
Cthulhu
6,186
232
17
454
12,835
12,507
0
2,771
9,845
16,426
0
L
Mercury
MagicBoyPL
Mercury
3,778
2,668
0
0
8,529
2,424
0
1,960
6,483
0
20,253
W
Horus
4,306
1,832
1,014
3,180
10,912
6,038
127
2,285
7,352
0
18,497
L
Medusa
max5513
Medusa
3,611
800
0
0
6,734
1,609
0
1,335
5,240
0
29,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
29,562
112
Minions Killed
168
1
Camps Cleared
11
693,907
Distance Traveled
639,923
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,474
729
46
4
7
204,856
3
W
Izanami
11,075
852
90
7
4
234,354
1
L
Cthulhu
8,102
623
24
2
1
208,319
0
L
Mercury
8,072
621
41
3
0
235,650
0
W
Horus
9,013
693
32
2
0
200,713
2
L
Medusa
7,640
588
47
4
0
249,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role