Player Matchup

Chiron
Chiron
 
Chiron
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Crimsonlung
Chang'e
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
RIP1nPeace
Kumbhakarna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Thor
Thor
grave-askew
Thor
Level 160
God Stats
9W - 1L
1,680 SR
Queue Stats
303W - 348L
1,447 Elo+
Solo
Anubis
Anubis
otokouso
Anubis
Level 115
God Stats
2W - 2L
1,360 SR
Queue Stats
147W - 128L
1,530 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,495 Elo+

VS

Team Averages
Level 126
1,446 SR
1,439 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JafetGT
Guan Yu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,542 Elo+
Party 1
Thor
Thor
MACHINFERNO
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RAIDERXKILL3R
Ah Muzen Cab
Level 156
God Stats
7W - 3L
1,228 SR
Queue Stats
361W - 412L
1,483 Elo+
Solo
Ymir
Ymir
ShizukaSky
Ymir
Level 132
God Stats
0W - 4L
1,500 SR
Queue Stats
204W - 233L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 4 / 14
12,000
750
28,895
14,445
7,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Crimsonlung
Chang'e
20
2 / 1 / 25
12,134
758
13,652
13,756
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
RIP1nPeace
Kumbhakarna
19
2 / 5 / 27
11,545
722
7,224
27,901
33,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
7 / 2 / 19
12,299
769
12,048
16,778
8,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
otokouso
Anubis
20
13 / 5 / 13
12,671
792
25,270
17,185
10,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 6 / 7
10,522
658
6,685
16,261
9,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
JafetGT
Guan Yu
18
3 / 7 / 6
10,398
650
9,267
23,615
27,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 6
9,622
601
4,187
14,238
4,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
RAIDERXKILL3R
Ah Muzen Cab
17
3 / 7 / 4
10,025
627
15,971
18,775
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 6 / 6
10,785
674
13,227
24,888
20,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
43
33
Kills
14
17
Deaths
33
98
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
4
14
4
L
Da Ji
 
Da Ji
4
6
7
1.25
W
Chang'e
Crimsonlung
Chang'e
2
1
25
14.5
L
Guan Yu
JafetGT
Guan Yu
3
7
6
0.86
L
2
7
6
0.71
L
Ah Muzen Cab
RAIDERXKILL3R
Ah Muzen Cab
3
7
4
0.71
W
Kumbhakarna
RIP1nPeace
Kumbhakarna
2
5
27
3.1
L
2
6
6
0.83
W
7
2
19
8.25
W
Anubis
otokouso
Anubis
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,089
Damage
49,337
90,065
Taken
97,777
66,747
Mitigated
67,600
33,943
Healing
29,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
28,895
10,983
3,784
2,756
14,445
7,319
2,402
2,426
12,019
0
47,835
L
Da Ji
 
Da Ji
6,685
522
624
1,428
16,261
9,291
0
8,029
8,232
0
13,030
W
Chang'e
Crimsonlung
Chang'e
13,652
750
6,904
7,067
13,756
6,406
1,727
1,298
12,458
37,247
0
L
Guan Yu
JafetGT
Guan Yu
9,267
526
7,796
7,194
23,615
27,431
0
12,554
11,061
0
19,998
L
4,187
311
0
676
14,238
4,393
0
9,563
4,675
0
9,190
L
Ah Muzen Cab
RAIDERXKILL3R
Ah Muzen Cab
15,971
4,588
467
3,163
18,775
5,736
121
6,935
11,840
0
46,849
W
Kumbhakarna
RIP1nPeace
Kumbhakarna
7,224
854
2,363
3,004
27,901
33,621
553
3,394
24,507
14,253
0
L
13,227
1,916
4,020
4,006
24,888
20,749
0
9,065
15,823
30,156
0
W
12,048
2,293
1,947
3,200
16,778
8,623
1,673
1,905
14,873
0
34,387
W
Anubis
otokouso
Anubis
25,270
977
0
2,918
17,185
10,778
2,681
4,204
12,981
48,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,649
Gold Earned
51,352
203
Minions Killed
136
0
Camps Cleared
0
1,386,067
Distance Traveled
1,282,874
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,000
750
33
2
0
205,281
1
L
Da Ji
10,522
658
8
1
0
259,498
3
W
Chang'e
12,134
758
65
4
0
338,804
1
L
Guan Yu
10,398
650
18
1
0
296,567
0
L
Thor
9,622
601
13
1
0
250,907
0
L
Ah Muzen Cab
10,025
627
61
4
0
255,610
0
W
Kumbhakarna
11,545
722
20
1
0
287,761
2
L
Ymir
10,785
674
36
2
0
220,292
0
W
Thor
12,299
769
35
2
0
292,964
0
W
Anubis
12,671
792
50
3
0
261,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role