Player Matchup

Da Ji
Da Ji
AbsoluteCack
Da Ji
Level 96
God Stats
4W - 1L
1,446 SR
Queue Stats
112W - 100L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Chetlanen
Baron Samedi
Level 98
God Stats
5W - 4L
1,504 SR
Queue Stats
132W - 134L
1,506 Elo+
Party 1
Thanatos
Thanatos
Eradan4
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
Krikneim
Kuzenbo
Level 88
God Stats
4W - 1L
1,802 SR
Queue Stats
93W - 83L
1,504 Elo+
Solo
Hercules
Hercules
ZigharT
Hercules
Level 104
God Stats
6W - 5L
1,323 SR
Queue Stats
131W - 133L
1,506 Elo+
Party 1
Team Averages
Level 98
1,515 SR
1,479 Elo+

VS

Team Averages
Level 127
1,397 SR
1,449 Elo+
Cthulhu
Cthulhu
Anubiset
Cthulhu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Victom10
Loki
Level 158
God Stats
1W - 3L
1,271 SR
Queue Stats
82W - 78L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
covachin
Ah Puch
Level 129
God Stats
3W - 6L
1,441 SR
Queue Stats
153W - 149L
1,485 Elo+
Party 2
Bellona
Bellona
kvcsvktria
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo
Shiva
Shiva
rohamcsiga
Shiva
Level 158
God Stats
1W - 3L
1,271 SR
Queue Stats
128W - 141L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 13
15,476
737
35,780
28,988
19,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Chetlanen
Baron Samedi
20
5 / 4 / 25
14,379
685
29,942
24,249
18,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Eradan4
Thanatos
20
9 / 8 / 16
14,074
670
28,175
32,455
19,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Krikneim
Kuzenbo
20
3 / 6 / 23
14,404
686
15,962
44,531
75,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
ZigharT
Hercules
20
6 / 4 / 23
14,151
674
20,108
38,353
55,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anubiset
Cthulhu
20
2 / 8 / 16
13,719
653
25,661
31,215
42,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
10 / 7 / 9
14,171
675
23,871
22,039
12,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
covachin
Ah Puch
20
8 / 11 / 13
14,132
673
39,299
28,602
15,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
kvcsvktria
Bellona
20
5 / 6 / 14
13,439
640
26,363
31,613
32,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
20
2 / 4 / 13
12,657
603
20,341
29,499
32,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
92
36
Kills
27
27
Deaths
36
100
Assists
65
Player
Kills
Deaths
Assists
KDA
W
13
5
13
3.9
L
Cthulhu
Anubiset
Cthulhu
2
8
16
1.25
W
Baron Samedi
Chetlanen
Baron Samedi
5
4
25
4.38
W
Thanatos
Eradan4
Thanatos
9
8
16
2.13
W
Kuzenbo
Krikneim
Kuzenbo
3
6
23
2.42
L
Loki
10
7
9
2.07
W
Hercules
ZigharT
Hercules
6
4
23
4.38
L
Ah Puch
covachin
Ah Puch
8
11
13
1.32
L
Bellona
kvcsvktria
Bellona
5
6
14
2
L
Shiva
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,967
Damage
135,535
168,576
Taken
142,968
189,225
Mitigated
135,675
78,092
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,780
9,467
4,035
9,363
28,988
19,662
2,761
10,441
18,547
0
54,143
L
Cthulhu
Anubiset
Cthulhu
25,661
3,330
1,328
3,887
31,215
42,614
0
11,473
19,742
45,916
0
W
Baron Samedi
Chetlanen
Baron Samedi
29,942
2,360
11,480
8,546
24,249
18,700
2,288
10,444
13,805
70,303
0
W
Thanatos
Eradan4
Thanatos
28,175
5,146
1,781
15,093
32,455
19,983
2,601
14,491
17,964
0
50,851
W
Kuzenbo
Krikneim
Kuzenbo
15,962
5,155
1,417
10,662
44,531
75,213
747
14,195
30,336
28,718
0
L
Loki
23,871
4,527
1,972
979
22,039
12,552
0
4,770
17,269
0
47,085
W
Hercules
ZigharT
Hercules
20,108
7,723
4,017
11,698
38,353
55,667
1,475
15,762
22,591
0
31,577
L
Ah Puch
covachin
Ah Puch
39,299
1,803
121
2,467
28,602
15,769
90
9,365
19,237
61,546
0
L
Bellona
kvcsvktria
Bellona
26,363
5,735
2,447
3,452
31,613
32,394
0
9,300
22,313
445
45,414
L
Shiva
20,341
2,182
4,628
6,455
29,499
32,346
0
10,996
18,503
0
40,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,484
Gold Earned
68,118
209
Minions Killed
224
0
Camps Cleared
0
1,889,827
Distance Traveled
1,836,095
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,476
737
31
1
0
414,504
0
L
Cthulhu
13,719
653
35
2
0
358,600
0
W
Baron Samedi
14,379
685
82
4
0
334,134
0
W
Thanatos
14,074
670
49
2
0
381,750
5
W
Kuzenbo
14,404
686
20
1
0
360,945
2
L
Loki
14,171
675
51
2
0
378,694
0
W
Hercules
14,151
674
27
1
0
398,494
1
L
Ah Puch
14,132
673
54
3
0
271,874
1
L
Bellona
13,439
640
41
2
0
408,073
4
L
Shiva
12,657
603
43
2
0
418,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role