Player Matchup

Atlas
Atlas
AnzuKahn
Atlas
Level 60
God Stats
2W - 4L
1,786 SR
Queue Stats
207W - 187L
1,521 Elo+
Solo
Artemis
Artemis
Nyazathoth
Artemis
Level 79
God Stats
2W - 2L
1,740 SR
Queue Stats
39W - 39L
1,513 Elo+
Party 1
Fenrir
Fenrir
OneYeetyBoyo
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,534 Elo+
Party 1
Chaac
Chaac
SlinkDistress3
Chaac
Level 108
God Stats
7W - 8L
1,474 SR
Queue Stats
61W - 63L
1,493 Elo+
Party 1
Raijin
Raijin
Vinoraptor-Gamer
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 196L
1,501 Elo+
Solo
Team Averages
Level 91
1,600 SR
1,512 Elo+

VS

Team Averages
Level 120
1,599 SR
1,494 Elo+
Pele
Pele
JezusFreak316
Pele
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 76L
1,486 Elo+
Solo
Shiva
Shiva
Renato-RRC
Shiva
Level 124
God Stats
20W - 22L
1,552 SR
Queue Stats
204W - 186L
1,483 Elo+
Solo
Nu Wa
Nu Wa
RenkorDS
Nu Wa
Level 140
God Stats
18W - 7L
1,552 SR
Queue Stats
420W - 423L
1,510 Elo+
Solo
Hou Yi
Hou Yi
SircPradaL
Hou Yi
Level 127
God Stats
8W - 7L
1,549 SR
Queue Stats
485W - 491L
1,523 Elo+
Solo
Khepri
Khepri
kingjamesroc15
Khepri
Level 122
God Stats
3W - 0L
1,842 SR
Queue Stats
286W - 275L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AnzuKahn
Atlas
12
2 / 2 / 4
8,484
447
6,688
16,729
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Nyazathoth
Artemis
12
2 / 8 / 0
7,684
404
10,268
14,389
4,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
3 / 4 / 3
8,907
469
9,286
17,457
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 5
9,376
493
15,655
22,336
22,175
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 2
8,736
460
6,919
12,944
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
9,994
526
10,855
17,341
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
17
7 / 4 / 5
10,612
559
12,445
18,538
13,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
RenkorDS
Nu Wa
14
2 / 2 / 7
9,084
478
14,688
12,135
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SircPradaL
Hou Yi
16
8 / 1 / 4
9,812
516
12,542
15,384
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 4 / 9
8,347
439
4,455
14,073
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
13
Kills
23
24
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
AnzuKahn
Atlas
2
2
4
2
W
6
3
4
2.67
L
Artemis
Nyazathoth
Artemis
2
8
0
0.25
L
Fenrir
3
4
3
1.13
W
Shiva
7
4
5
2.38
W
Nu Wa
RenkorDS
Nu Wa
2
2
7
2.75
W
Hou Yi
SircPradaL
Hou Yi
8
1
4
10
L
3
5
5
1.1
L
3
5
2
0.8
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,816
Damage
54,985
83,855
Taken
77,471
57,024
Mitigated
49,204
17,678
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AnzuKahn
Atlas
6,688
3,469
0
3,567
16,729
17,550
0
4,253
12,260
35,764
0
W
10,855
1,525
0
4,789
17,341
7,588
0
3,303
14,038
0
92,184
L
Artemis
Nyazathoth
Artemis
10,268
4,463
0
1,964
14,389
4,674
0
2,276
11,901
0
56,188
L
Fenrir
9,286
1,400
0
6,006
17,457
7,415
0
3,969
13,080
0
54,780
W
Shiva
12,445
2,893
0
5,172
18,538
13,789
1,966
2,027
16,511
0
66,358
W
Nu Wa
RenkorDS
Nu Wa
14,688
2,466
66
1,833
12,135
5,427
1,467
3,301
8,834
67,081
0
W
Hou Yi
SircPradaL
Hou Yi
12,542
5,282
0
5,327
15,384
8,377
818
2,287
13,097
0
67,244
L
15,655
3,161
0
4,720
22,336
22,175
852
2,989
19,123
100
69,474
L
6,919
675
0
1,421
12,944
5,210
0
4,618
7,886
72,518
0
W
4,455
381
617
1,514
14,073
14,023
670
2,889
11,184
24,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
47,849
435
Minions Killed
458
0
Camps Cleared
0
1,694,428
Distance Traveled
1,785,247
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,484
447
35
2
0
362,627
2
W
Pele
9,994
526
132
7
0
397,741
5
L
Artemis
7,684
404
83
4
0
307,926
1
L
Fenrir
8,907
469
77
4
0
396,296
0
W
Shiva
10,612
559
111
6
0
377,780
4
W
Nu Wa
9,084
478
94
5
0
345,353
0
W
Hou Yi
9,812
516
86
5
0
320,405
2
L
Chaac
9,376
493
116
6
0
332,146
0
L
Raijin
8,736
460
124
7
0
295,433
7
W
Khepri
8,347
439
35
2
0
343,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role