Player Matchup

Neith
Neith
Fluffycero
Neith
Level 6
God Stats
1W - 3L
1,217 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 1
Baron Samedi
Baron Samedi
Hugo_Lopez1
Baron Samedi
Level 80
God Stats
14W - 7L
1,646 SR
Queue Stats
132W - 109L
1,516 Elo+
Party 1
Ymir
Ymir
Sean_Young1
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 126L
1,505 Elo+
Party 1
Team Averages
Level 57
1,454 SR
1,406 Elo+

VS

Team Averages
Level 93
1,406 SR
1,502 Elo+
Fafnir
Fafnir
MarshburnGoHard
Fafnir
Level 159
God Stats
8W - 19L
1,468 SR
Queue Stats
241W - 260L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
THEAnormalboy
Zhong Kui
Level 102
God Stats
0W - 2L
1,250 SR
Queue Stats
37W - 47L
1,379 Elo+
Solo
Anubis
Anubis
TheDemon_KrelMar
Anubis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 13L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 0 / 6
7,502
682
4,955
4,977
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Hugo_Lopez1
Baron Samedi
12
4 / 2 / 2
7,974
725
12,347
9,430
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 3
8,021
729
2,328
7,621
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,442
677
3,400
11,242
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
THEAnormalboy
Zhong Kui
6
0 / 2 / 0
5,846
531
2,626
4,011
2,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,960
633
9,280
9,119
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
6
3
W
Baron Samedi
Hugo_Lopez1
Baron Samedi
4
2
2
2.5
L
0
1
2
1
W
2
0
3
3.5
L
Zhong Kui
THEAnormalboy
Zhong Kui
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,630
Damage
15,306
22,028
Taken
24,372
11,335
Mitigated
20,220
9,712
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,955
2,952
0
419
4,977
1,842
498
4,048
929
0
21,402
W
Baron Samedi
Hugo_Lopez1
Baron Samedi
12,347
1,122
2,829
3,526
9,430
4,070
50
7,577
1,853
37,112
0
L
3,400
674
0
3,436
11,242
12,348
429
5,918
5,324
10,837
0
W
2,328
266
240
2,698
7,621
5,423
162
4,350
3,271
13,309
0
L
Zhong Kui
THEAnormalboy
Zhong Kui
2,626
461
0
831
4,011
2,651
0
1,825
2,186
11,148
0
L
9,280
354
0
908
9,119
5,221
0
7,076
2,043
27,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,497
Gold Earned
20,248
114
Minions Killed
87
6
Camps Cleared
3
534,172
Distance Traveled
410,724
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,502
682
53
5
1
185,012
0
W
Baron Samedi
7,974
725
45
4
3
182,547
1
L
Fafnir
7,442
677
17
2
0
179,490
2
W
Ymir
8,021
729
16
1
2
166,613
2
L
Zhong Kui
5,846
531
22
2
2
60,055
0
L
Anubis
6,960
633
48
4
1
171,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role