Player Matchup

Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gombes
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,164 Elo+
Solo
Gilgamesh
Gilgamesh
Ivirsyne
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
PhantomMir
Xbalanque
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,302 Elo+
Party 2
Ravana
Ravana
ЮраСкачайИгру
Ravana
Level 13
God Stats
3W - 4L
1,295 SR
Queue Stats
5W - 8L
1,323 Elo+
Party 2
Team Averages
Level 59
1,459 SR
1,348 Elo+

VS

Team Averages
Level 59
1,499 SR
1,385 Elo+
Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Edelways
Sol
Level 49
God Stats
6W - 8L
1,381 SR
Queue Stats
80W - 124L
1,340 Elo+
Party 1
Cupid
Cupid
Rakoo3
Cupid
Level 53
God Stats
3W - 2L
1,628 SR
Queue Stats
85W - 105L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
supSumm3r
Tsukuyomi
Level 64
God Stats
1W - 3L
1,630 SR
Queue Stats
74W - 85L
1,381 Elo+
Party 1
Geb
Geb
ХранительПивка
Geb
Level 62
God Stats
5W - 11L
1,355 SR
Queue Stats
90W - 127L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 0 / 18
8,157
544
7,152
10,435
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Gombes
Merlin
12
4 / 4 / 4
7,859
524
8,307
10,583
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Ivirsyne
Gilgamesh
13
7 / 0 / 8
8,615
574
10,866
13,203
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
PhantomMir
Xbalanque
13
9 / 2 / 8
8,626
575
14,224
10,882
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 3 / 8
8,051
537
8,565
10,566
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 7 / 1
6,226
415
7,132
16,396
7,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 2
6,264
418
5,247
11,203
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Rakoo3
Cupid
9
4 / 9 / 1
6,849
457
8,014
13,412
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
supSumm3r
Tsukuyomi
10
2 / 6 / 1
6,719
448
7,414
12,192
4,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
6,234
416
4,605
16,137
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
29
Kills
8
9
Deaths
30
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
18
12
L
Hercules
 
Hercules
1
7
1
0.21
L
1
5
2
0.4
W
Merlin
Gombes
Merlin
4
4
4
1.5
W
Gilgamesh
Ivirsyne
Gilgamesh
7
0
8
11
W
Xbalanque
PhantomMir
Xbalanque
9
2
8
6.5
L
Cupid
Rakoo3
Cupid
4
9
1
0.5
L
Tsukuyomi
supSumm3r
Tsukuyomi
2
6
1
0.42
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,114
Damage
32,412
55,669
Taken
69,340
32,652
Mitigated
32,983
13,497
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,152
1,683
0
1,704
10,435
10,610
185
3,153
7,026
22,513
0
L
Hercules
 
Hercules
7,132
2,775
61
3,703
16,396
7,918
240
3,285
13,111
0
27,295
L
5,247
1,490
0
3,086
11,203
3,746
0
4,161
7,042
29,653
0
W
Merlin
Gombes
Merlin
8,307
849
0
1,785
10,583
3,996
1,679
2,969
7,519
50,946
0
W
Gilgamesh
Ivirsyne
Gilgamesh
10,866
4,764
0
3,592
13,203
9,776
1,102
952
12,251
0
49,166
W
Xbalanque
PhantomMir
Xbalanque
14,224
11,200
0
1,956
10,882
3,918
1,831
2,519
8,252
0
46,774
L
Cupid
Rakoo3
Cupid
8,014
5,516
206
1,171
13,412
4,408
50
2,478
10,934
0
24,310
L
Tsukuyomi
supSumm3r
Tsukuyomi
7,414
1,695
0
918
12,192
4,739
0
1,628
10,564
0
38,159
L
4,605
692
0
1,900
16,137
12,172
81
3,907
12,230
22,303
0
W
8,565
2,624
0
4,460
10,566
4,352
587
1,394
9,080
0
50,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
32,292
295
Minions Killed
218
0
Camps Cleared
0
1,490,618
Distance Traveled
1,332,543
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,157
544
19
1
0
313,557
2
L
Hercules
6,226
415
42
3
0
276,513
0
L
Sol
6,264
418
34
2
0
259,967
0
W
Merlin
7,859
524
77
5
0
258,541
2
W
Gilgamesh
8,615
574
68
5
0
301,208
0
W
Xbalanque
8,626
575
52
3
0
277,934
1
L
Cupid
6,849
457
45
3
0
255,366
4
L
Tsukuyomi
6,719
448
58
4
0
256,938
0
L
Geb
6,234
416
39
3
0
283,759
1
W
Ravana
8,051
537
79
5
0
339,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role